Idyll Romp: Difference between revisions

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{{Game|COM|REC}}
{{Game|COM|REC}}
{{Images|gif animation}}
{{InfoAbility
 
|kana=パラダイススタンプ
{{nihongo|'''Idyll Romp'''|パラダイススタンプ|Paradaisu Sutanpu|lit. "Paradise Stamp"}} is a technique that appears in ''[[Kingdom Hearts: Chain of Memories]]''. It allows the user to summon [[Bambi]] to {{c|confuse|status}} enemies.
|romaji=Paradaisu Sutanpu
|jpname=Paradise Stamp
|comname=Idyll Romp
|comimage=Idyll Romp KHRECOM.gif
|comdesc=Bambi zigzags around the battlefield, confusing the enemy.
|comel=Neutral
|compow=x0.1 per hit
|comcard={{sleight|Bambi|Kingdom Key|Kingdom Key||Bambi + attack card + attack card}}
|comboost={{sleight|Crescendo}}
}}
'''Idyll Romp''' is a technique that appears in ''[[Kingdom Hearts Chain of Memories]]''. It allows the user to summon [[Bambi]] to {{c|confuse|status}} enemies.


==Mechanics==
==Mechanics==
In ''Kingdom Hearts: Chain of Memories'', Idyll Romp is a [[Summon Sleight]]. When used, Bambi is summoned, whereupon he zigzags across the battlefield, confusing enemies. Its card combination is:
In ''Kingdom Hearts Chain of Memories'', Idyll Romp is a [[Summon Sleight]]. When used, Bambi is summoned, whereupon he zigzags across the battlefield, confusing enemies.
:{{sleight|Bambi|Kingdom Key|Kingdom Key||Bambi + attack card + attack card}}


==Learning Idyll Romp==
==Learning Idyll Romp==
===''Kingdom Hearts: Chain of Memories''===
===''Kingdom Hearts Chain of Memories''===
*Sora learns Idyll Romp after finding [[Tigger]].
*[[Sora]] learns Idyll Romp after finding [[Tigger]].{{KHCoM}}
 
*Sora learns Idyll Romp after clearing [[Tigger's Jump-a-Thon]].{{ReCoM}}
===''Kingdom Hearts Re:Chain of Memories''===
*Sora learns Idyll Romp after clearing [[Tigger's Jump-a-Thon]].


==See also==
==See also==
*[[Paradise]]
*[[Paradise]]
 
[[de:Warten auf Eden]]
[[Category:Kingdom Hearts: Chain of Memories abilities]]
[[Category:Kingdom Hearts Chain of Memories abilities]]