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==Mechanics== | ==Mechanics== | ||
[[File:FC Sprite Hunny Launcher KHIII.png|left|200px]] | [[File:FC Sprite Hunny Launcher KHIII.png|left|200px]] | ||
In ''Kingdom Hearts III'', Hunny Launcher is the second Formchange of the [[Hunny Spout]] Keyblade, associated with [[Guardian Form]] and activated with physical attacks from [[Hunny Blasters]]. It is similar to [[Magic Launcher]] in basic execution, having two basic combos. When up close, the combo has [[Sora]] swing the cannon to strike enemies, with the finisher being a charged shot upwards. When far away, Sora instead fires honey orbs, with the finisher firing a stronger honey orb. Sora's shots have a chance | In ''Kingdom Hearts III'', Hunny Launcher is the second Formchange of the [[Hunny Spout]] Keyblade, associated with [[Guardian Form]] and activated with physical attacks from [[Hunny Blasters]]. It has a base duration of 20 seconds and a maximum combo length of 3. It is similar to [[Magic Launcher]] in basic execution, having two basic combos. When up close, the combo has [[Sora]] swing the cannon to strike enemies, with the finisher being a charged shot upwards. When far away, Sora instead fires honey orbs, with the finisher firing a stronger honey orb. Sora's shots all have a 100% chance of inflicting the {{c|Honey|status}} status effect for 8 seconds, further slowing affected enemies the more it is applied. Holding {{button|r2}} has Sora use [[Charged Shot]] to fire honey orbs similar to his ranged combo finisher. Hunny Launcher uses [[Artillery-style Magic]]. | ||
The Formchange's Finish command has Sora fire a massive bee from the cannon that splits into clusters of honey. | The Formchange's Finish command has Sora fire a massive bee from the cannon that splits into clusters of honey. | ||
===Abilities=== | ===Abilities=== | ||
{{ | When close to the targeted enemy, Sora's combo consists of "Upper Left Swing", "Swing Right", and "Rising Blast". | ||
When at a mid-long range, Sora's combo consists of "Artillery", "Artillery", and "Final Impact". | |||
{{frm-atk-o|#DC143C|o=*}} | |||
{{frm-atk|{{nihongo|'''Keyblade Transformation Attack'''|キーブレード変形演出中の攻撃|<br>Kīburēdo Henkei Enshū-naka no Kougeki}}|att|Neutral|0.5|0|1|0|O|—|—|}} | |||
{{frm-atk|{{nihongo|'''Upper Left Swing'''|左上振り|<br>Hidariue Furi}}|att|Physical|1|8|1|0.5|X|—|—}} | |||
{{frm-atk|{{nihongo|'''Swing Right'''|右振りまわし|<br>Migi Furimawashi}}|att|Physical|1|8|1|0.5|X|—|—}} | |||
{{frm-atk-m|l=*|Rising Blast|(upward swing)|att|Physical|0.75|6|1|0.25|X|—|—|Knock enemies away and then blast them with a projectile. (Combo finisher)|(projectile)|mag|Neutral|2|8|1|0.25|O|—|Honey (-50%)}} | |||
{{frm-atk|{{nihongo|'''Artillery'''|砲撃|<br>Hōgeki}}|mag|Neutral|1|8|1|0.5|X|—|Honey (-25%)|Used when targeting an enemy at mid-to-long range.}} | |||
{{frm-atk|l=*|Final Impact|mag|Neutral|1.5|8|1|0.25|O|—|Honey (-50%)|Fire a projectile that results in a wide blast.}} | |||
{{frm-atk|l=*|Counter Blast|mag|Neutral|1.5|8|1|0.25|O|—|—}} | |||
{{frm-atk|l=*|Charged Shot|mag|Neutral|1.5{{note|3.5 at full charge}}|8|1|0.25|O|—|Honey (-50%)|Hold {{button|r2}} to charge up energy and release it as a projectile. Holding the button for 1 second fully charges the projectile, increasing its damage and blast radius.}} | |||
{{frm-atk|{{nihongo|'''Finish'''|フィニッシュ|<br>Finisshu}}|mag|Neutral|4|0|5|0|O|—|Honey (-90%)|Shoots a projectile that moves in a curved arc. The explosion has a wide radius and inflicts honey status on struck enemies, slowing them down to 10% of their normal movement speed.}} | |||
{{frm-c}} | |||
==Learning Hunny Blasters== | ==Learning Hunny Blasters== |