Game talk:Eraqus: Difference between revisions

m
Text replacement - "font-size:10px" to "font-size:90%"
m (Text replacement - "font-size:10px" to "font-size:90%")
 
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:::::Also, confirmed that KH2 has the same stats for techniques. See [[Game:Sephiroth]]. We ''do'' need to clarify what the deflection values mean, and remove the redundant info from the tables (i.e., no need to say "defend with Guard" if that's what the symbol means.{{User:KrytenKoro/Sig}} 16:22, 3 March 2016 (UTC)
:::::Also, confirmed that KH2 has the same stats for techniques. See [[Game:Sephiroth]]. We ''do'' need to clarify what the deflection values mean, and remove the redundant info from the tables (i.e., no need to say "defend with Guard" if that's what the symbol means.{{User:KrytenKoro/Sig}} 16:22, 3 March 2016 (UTC)
::::::As I said before, I think a footer works best for explaining the guard symbols. Something like this:
::::::As I said before, I think a footer works best for explaining the guard symbols. Something like this:
{|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:10px"
{|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:90%"
!colspan="6" bgcolor=#c0c0c0 align="center"|'''Guard values: O = Attack can be blocked, projectiles will be reflected and attacks will be interrupted; △ = Attack can be blocked; X = Attack can't be blocked.'''
!colspan="6" bgcolor=#c0c0c0 align="center"|'''Guard values: O = Attack can be blocked, projectiles will be reflected and attacks will be interrupted; △ = Attack can be blocked; X = Attack can't be blocked.'''
|}
|}