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==Story== | ==Story== | ||
===''Kingdom Hearts II''=== | |||
Once [[Luxord]] invokes "parley" from the pirates' code, he summons four Gamblers to keep a cursed [[medallion]] each. [[Sora]], [[Donald]], [[Goofy]], and [[Jack Sparrow]] later find one at the [[Ship Graveyard]], promptly defeating it and gaining the medallion back. They then set out to find the other three to return them to the chest and free Jack from the [[Grim Reaper]]'s curse. | Once [[Luxord]] invokes "parley" from the pirates' code, he summons four Gamblers to keep a cursed [[medallion]] each. [[Sora]], [[Donald]], [[Goofy]], and [[Jack Sparrow]] later find one at the [[Ship Graveyard]], promptly defeating it and gaining the medallion back. They then set out to find the other three to return them to the chest and free Jack from the [[Grim Reaper]]'s curse. | ||
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The Gambler is based on the {{ff|Gambler (job)|eponymous job class}} from ''Final Fantasy''. | The Gambler is based on the {{ff|Gambler (job)|eponymous job class}} from ''Final Fantasy''. | ||
==Strategy== | |||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
Have everyone equipped with the Jackpot ability. Sora should also have [[Wishing Lamp]]. Lots of Gamblers appear in [[Port Royal]], especially where [[Captain Barbossa|Barbossa]] is fought The same basic principle (Wishing Lamp does not have to be equipped), can be used in the Underworld Cups, to get a lot of points. This is also a good opportunity to level up summons. Before going into a room with Gamblers, summon Genie. The main reason to summon is if Sora loses a game with a Gambler and he has a summon active, he will never turn into a card or a die. | Have everyone equipped with the Jackpot ability. Sora should also have [[Wishing Lamp]]. Lots of Gamblers appear in [[Port Royal]], especially where [[Captain Barbossa|Barbossa]] is fought The same basic principle (Wishing Lamp does not have to be equipped), can be used in the Underworld Cups, to get a lot of points. This is also a good opportunity to level up summons. Before going into a room with Gamblers, summon Genie. The main reason to summon is if Sora loses a game with a Gambler and he has a summon active, he will never turn into a card or a die. | ||
Gamblers drop the most amount of [[munny]] of any enemy, but not by defeating one. Instead, munny is rewarded by winning one of its games. Winning a game, be it a Stop Dice or Card game, forces the Nobody to drop 100 munny and stuns it. If there are multiple Gamblers present, one game will force ''all'' Gamblers on the ground to drop 100 munny. For example: Sora engages four Gamblers in a battle and one challenges him to a dice or card game. If he wins and all four Gamblers happen to be on the ground, they will collectively drop 400 munny. Sora can also get a [[Nobody Guard]] shield or [[Twilight Shard]] by winning. The Jackpot Ability makes them drop 50 additional munny for every Jackpot ability equipped. | Gamblers drop the most amount of [[munny]] of any enemy, but not by defeating one. Instead, munny is rewarded by winning one of its games. Winning a game, be it a Stop Dice or Card game, forces the Nobody to drop 100 munny and stuns it. If there are multiple Gamblers present, one game will force ''all'' Gamblers on the ground to drop 100 munny. For example: Sora engages four Gamblers in a battle and one challenges him to a dice or card game. If he wins and all four Gamblers happen to be on the ground, they will collectively drop 400 munny. Sora can also get a [[Nobody Guard]] shield or [[Twilight Shard]] by winning. The Jackpot Ability makes them drop 50 additional munny for every Jackpot ability equipped. | ||
{{Atk-o|KH2}} | |||
{{Atk|{{nihongo|'''Spin Attack'''|回転攻撃|<br>Kaiten Kōgeki}}|Physical|—|x0.25|O|Handstands, then rams opponents while spinning.}} | |||
{{Atk|{{nihongo|'''Card'''|カード|<br>Kādo}}|Physical|—|x0.25|X|Fires many small cards that slice through opponents.}} | |||
{{Atk|{{nihongo|'''Dice'''|ダイス|<br>Daisu}}|Physical|—|x1.0<br>Hit 2+: x0.5|O|Throws a giant die.}} | |||
{{Atk-c}} | |||
{{rc|o}} | |||
{{rc|{{nihongo|'''Begin Game'''|ゲームスタート|<br>Gēmu Sutāto|lit. "Game Start"}}|—|—|Begins game where Sora has to hit the "O" in the Command Menu to earn munny and stun any nearby Gamblers. If he hits "X" or 3.3 seconds pass, he is turned into a card instead.}} | |||
{{rc|{{nihongo|'''Stop Dice'''|ダイスストップ|<br>Daisu Sutoppu|lit. "Dice Stop"}}|—|—|Begins game where Sora has to hit the Reaction Command when it shows a "O" to earn munny and stun any nearby Gamblers. If he hits "X" or 3.5 seconds pass, he is turned into a die instead.}} | |||
{{rc|c}} | |||
===''Kingdom Hearts III''=== | ===''Kingdom Hearts III''=== | ||
[[Thunder]] magic excels at destroying groups of Gamblers due to their weakness to it. While they can't be easily farmed for [[munny]] using their Reaction Command like in ''Kingdom Hearts II'', they still drop 40 munny upon being defeated. Their Card Shuffle attack can be blocked from behind, so using a [[Dodge Roll]] isn't necessary. | |||
{{Atk-o|KH3}} | {{Atk-o|KH3}} | ||
{{Atk|{{nihongo|'''Spin Attack'''|回転攻撃|<br>Kaiten Kōgeki|}} | {{Atk|{{nihongo|'''Spin Attack'''|回転攻撃|<br>Kaiten Kōgeki|}} | ||
|Physical | |Physical | ||
|0.6 | |0.6 per hit | ||
|◯ | |◯ | ||
|2 | |2 | ||
|Advances towards the target while spinning. | |Advances towards the target while spinning. | ||
}} | }} | ||
{{Atk|{{nihongo|''' | {{Atk|{{nihongo|'''Dice Press'''|ダイスプレス|<br>Daisu Puresu|}} | ||
|Physical | |Physical | ||
|1.5 | |1.5 | ||
|◯ | |◯ | ||
|2 | |2 | ||
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{{Atk|{{nihongo|'''Card Shuffle'''|カードシャッフル|<br>Kādo Shaffuru|}} | {{Atk|{{nihongo|'''Card Shuffle'''|カードシャッフル|<br>Kādo Shaffuru|}} | ||
|Physical | |Physical | ||
|0.3 | |0.3 per hit | ||
|△ | |△ | ||
| | |— | ||
|Ten cards surround and strike the target. | |Ten cards surround and strike the target. Can be blocked from behind. | ||
}} | }} | ||
{{Atk-c}} | {{Atk-c}} | ||
==See also== | ==See also== | ||
*[[Nobody Guard]] | *[[Nobody Guard]] | ||
{{NobodyDirectory}} | {{NobodyDirectory}} |