Forum:Walkthrough Deadlock: Difference between revisions

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{{Forumheader|The World that Never was}}
{{Forumheader|The Realm of Sleep|The World that Never was}}


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{{Asif|sho=I would have done it a while ago were it not for the fact that I have no coding knowledge to speak of. But seriously, we need to get back to work on these walkthrough pages. }}
{{Asif|sho=I would have done it a while ago were it not for the fact that I have no coding knowledge to speak of. But seriously, we need to get back to work on these walkthrough pages. }}
{{ShardofTruth|time=18:26, 24 November 2011 (UTC)|talk=Do you have a (vague) idea already what should be part of the template UxieLover? In KH Jiminy's Journal doesn't even have score goals so from my memory the mini games don't have much in common, which is a problem if you want to present them uniformly. So why don't just use tables like it's done for the [[postcard]] minigame or just a simple description like in the [[Jungle Slider]] article?}}
{{KrytenKoro|...yeah, I see no reason whatsoever for the KH1 mini-games to have templates, unless you just want to make them stand out....which would just be standard template, and probably easier to hand code.
If you need any templates coded, just give me the specifics of what should be in them. The boss templates have already been updated, and I should have time to do a review of the Destiny Islands article this weekend.}}
{{Uxie|time=05:42, 25 November 2011 (UTC)|zoe=From the start, I always thought that KH1 mini-games don't need large templates, but this confusion has lead us to do one anyway. The only mini-game/sidequest that's got Jiminy writing about it in his journal is the one for the 99 Puppies. What's the point behind this? This template, however, would be a lifesaver for KHII. The reason behind this deadlock is just because of a nearly-useless template for something that Jiminy does not even mark down.
Well, it's Friday. If the DI walkthrough passes this weekend, I should be working on the one for Traverse Town by Monday. If not, well... let's just see how it goes.
:EDIT 10:02, 26 November 2011 (UTC): Now it's Saturday, the begining of the weekend in many countries...
:EDIT 10:13, 27 November 2011 (UTC): Sunday now. Sorry if I sound too inpatient.}}
{{Pea14733|time=10:25, 27 November 2011 (UTC)|mrhserious= Uxie, what exactly do you want? Permission to do next world? Or you want the minigame template? It seems that you're being very very very impatient now. What are you waiting for?}}
{{Uxie|time=10:45, 27 November 2011 (UTC)|text=I just want to continue on. I tried to be patient, but I'm not [http://spyro.wikia.com/wiki/Pandas as polite as the pandas], y'know. But they said (earlier) that we should wait until the DI walkthrough is "perfect". Erry knows more.}}
{{17m|text= ...Here's a fun step-by-step solution to our problems in life:
#Define "perfect"
#Get to work (everyone, including me)
#Unlock the other Walkthrough pages
#????
#PROFIT!
As for those that didn't see the hidden notes on the DI Walkthrough, we need a table for the racing minigame, and make an enemy template for those oversized-ants.
}}
{{Keyblade0|time=03:13, 28 November 2011 (UTC)|text= Profit as in getting more edit points? :P
Welp, I shall contribute....once I find my KH1 game. >.< }}
{{Uxie|time=12:25, 28 November 2011 (UTC)|zoe=Thanks, guys. I'm just going to spend the next few days working on the Disney worlds until they appear to be "perfect", like with the one for DI. I'm not a good speller (but still better than most teenagers, these days), however, plus it's not really easy for me to write good battle stratergies.
I don't want to work alone (as it's suppost to be the wiki's walkthrough), however. I'm not that good with non-Disney worlds, also. And I really hate Deep Jungle.}}