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{{Heartless
{{game|KH1|FM1|COM|REC|KHC|RCO|KHX|UCX|DR|MOM}}
{{suite}}
{{about}}
{{Character
  |name=Defender
  |name=Defender
  |image=[[Image:Defender.png]]
|katakana=ディフェンダー
  |game=Kingdom Hearts, Kingdom Hearts: Chain of Memories
|romaji=Difendā
|fr=Défenseur
|de=Defendor (Herzloser)
|es=Defensor
  |image=[[File:Defender KH.png|300px]]
  |tab2=KHCOM
|image2=[[File:Defender KHCOM.png|Field sprite in ''Kingdom Hearts Chain of Memories''.]]
|tab3=KHX
|image3=[[File:Defender KHX.png|300px]]
|game1=Kingdom Hearts
|game2=Kingdom Hearts Chain of Memories
|game3=Kingdom Hearts coded
|game4=Kingdom Hearts χ
|game5=Kingdom Hearts Dark Road
|game6=Kingdom Hearts Melody of Memory
  |type=Emblem Heartless
  |type=Emblem Heartless
|spec=Heartless
|s1=Eliminator
|s2=Armed Warrior
|s3=Pleasure Dog
|s4=Upright Defender
|s5=Reversed Defender
|journalKH=Heartless that mostly appear in Hollow Bastion. They carry an eerie shield with a face that casts Fire and Blizzard and bites nearby enemies.
|journalSS=A Heartless that primarily resides in Hollow Bastion.<br>Its shield stops head-on physical and magical attacks, and can launch fireballs.<br>The Defender is also a skilled card user, and will break the cards of unprepared opponents.
|journalCOD=Heartless that tote eerie shields which bite at you, cast Fire and Blizzard—and, of course, repel your attacks. Thankfully, Defenders are slow and easy to get the jump on.
|journalUX= This Heartless lives by the words "the best offense is a good defense." Utilize your special attacks to overcome its mighty guard, then claim victory!
  |KHHP1=240
  |KHHP1=240
|KHJPHP2=600
  |KHHP2=300
  |KHHP2=300
|KHJPATK1=28
  |KHATK1=31
  |KHATK1=31
|KHJPATK2=31
  |KHATK2=35
  |KHATK2=35
|KHJPDEF1=20
  |KHDEF1=24
  |KHDEF1=24
|KHJPDEF2=20
  |KHDEF2=27
  |KHDEF2=27
|KHJPMP1=45
  |KHMP1=44
  |KHMP1=44
|KHJPMP2=48
  |KHMP2=49
  |KHMP2=49
|KHJPEXP1=180
  |KHEXP1=120
  |KHEXP1=120
|KHJPEXP2=300
  |KHEXP2=240
  |KHEXP2=240
|FMEXP2=180
  |KHweapon=x1.0
  |KHweapon=x1.0
  |KHfire=x1.0
  |KHfire=x1.0
  |KHbliz=x1.0
  |KHbliz=x1.0
  |KHthun=x1.0
  |KHthun=x1.0
  |KHgrav=x0.9
|KHJPgrav=x0.9
  |KHstop=x1.0
  |KHgrav=x0.9<ref>x0.75 after rescue.</ref>
|KHJPstop=x1.0
  |KHstop=x1.0<ref>x0.6 after rescue.</ref>
  |KHko=x1.0
  |KHko=x1.0
  |KHother=x1.0
  |KHother=x1.0
  |KHreward=(1) MP Ball x 20<br>(1) Munny x 5, (5) Munny x 2, (20) Munny x 4<br>Elixir (1%), Bright Crystal (2%), Defender (0.2%)
|KHJPreward=(2) MP prize x40<br>(1) Munny x5, (5) Munny x6, (20) Munny x4<br>Elixir (2%), Bright Crystal (4%), Defender (0.2%)
  |KHreward=(2) MP prize x20<br>(1) Munny x5, (5) Munny x2, (20) Munny x4<br>Elixir (1%), Bright Crystal (2%), Defender (0.2%)
|FMreward=(2) MP prize x20<br>(1) Munny x10, (5) Munny x2, (20) Munny x2<br>Elixir (1%), Bright Crystal (2%), Defender (0.2%)
|KHworld=Hollow Bastion, Traverse Town, Wonderland, End of the World
|JPtab=*
|FMtab=*
|KHcup1=Hades Cup
|KHseed11=42
|KHteam11=Dark Garrison
|KHnum11=1
|KHseed12=13
|KHteam12=Heavy Warriors
|KHnum12=1
|KHseed13=12
|KHteam13=Interceptors
|KHnum13=3
|KHseed14=3
|KHteam14=Shadow Troopers
|KHnum14=2
|COM1=r
|COMHP1=90
|COMAP1=4
|COMEXP1=12
|COM7=s
|COMHP7=142
|COMAP7=13
|COMEXP7=130
|COM8=s
|COMHP8=151
|COMAP8=15
|COMEXP8=130
|COM9=s
|COMHP9=160
|COMAP9=16
|COMEXP9=150
|COM10=s
|COMHP10=169
|COMAP10=18
|COMEXP10=180
|COM12=r
|COMHP12=287
|COMAP12=17
|COMEXP12=319
|COMHP13=305
|COMAP13=18
|COMEXP13=403
|ReCOM1=r
|ReCOMHP1=75
|ReCOMAP1=5
|ReCOMEXP1=12
|ReCOM7=s
|ReCOMHP7=117
|ReCOMAP7=13
|ReCOMEXP7=130
|ReCOM8=s
|ReCOMHP8=136
|ReCOMAP8=15
|ReCOMEXP8=130
|ReCOM9=s
|ReCOMHP9=147
|ReCOMAP9=16
|ReCOMEXP9=150
|ReCOM10=s
|ReCOMHP10=149
|ReCOMAP10=18
|ReCOMEXP10=180
|ReCOM12=r
|ReCOMHP12=272
|ReCOMAP12=18
|ReCOMEXP12=219
|ReCOMHP13=290
|ReCOMAP13=19
|ReCOMEXP13=203
|COMphys=x1.0<ref name="front">x0 when attacking the front.</ref>
|COMfire=x1.0<ref name="front"/>
|COMbliz=x1.0<ref name="front"/>
|ReCOMphys=x1.0
|ReCOMfire=x1.0
|ReCOMbliz=x1.0
|COMthun=x1.0
|COMneut=x1.0
|COMgrav=◯
|COMstun=◯
|COMstop=◯
|COMwarp=◯
|COMbind=◯
|COMconf=◯
|COMterr=◯
|ReCOMmagn=X
|ReCOMfree=◯
  |ability=Protect
  |ability=Protect
  |desc=Decrease physical damage inflicted by enemies. Magical attacks inflict normal damage.
  |desc=Decrease physical damage inflicted by enemies. Magical attacks inflict normal damage.
  |duration=1 reload
  |duration=1 reload
  |CP=25
  |CP=25
  |world=Hollow Bastion, Castle Oblivion
  |COMMP=10
  |HP7=144
|ReCOMMP=20
  |AP7=14
|COMrate=4%
  |EXP7=130
|duel=5
  |HP8=153
|time=6
  |AP8=15
|COMworld=Hollow Bastion, Castle Oblivion
  |EXP8=150
  |CODHP=1.00
  |HP9=162
|CODSSHP=1.38
  |AP9=17
|CODDEF=0.38
  |EXP9=169
|CODEXP=4.00
  |HP10=171
|CODloc1=Hollow Bastion Part I
  |AP10=18
|CODLVL1=41
  |EXP10=189
|CODloc2=Hollow Bastion Part I
  |HP13=306
|CODenc2=Questploration
  |AP13=18
|CODLVL2=43
  |EXP13=403
|CODloc3=Castle Oblivion
  |COMphys=0
|CODLVL3=63
  |COMneut=x1.0
|CODSSloc1=Agrabah
  |COMspec=x1.0
|CODSSsec1=E
  |COMother=x1.0
|CODSSrow1=2
  |COMfire=x2.0
|CODSSflr1=1
  |COMbliz=x2.0
|CODSSLVL1=69
  |COMthun=x1.0
|CODSScol1=bug
  |COMaero=x1.0
|CODSSflr1b=3
  |moogle=?
|CODSSLVL1b=71
|CODSScol1b=bug
|CODSSloc2=Hollow Bastion Part II
|CODSSsec2=A
|CODSSLVL2=10
|CODSScol2=bug
|CODSSloc3=Hollow Bastion Part II
|CODSSsec3=B
  |CODSSLVL3=21
|CODSScol3=bug
  |CODlabHP=2.5
  |CODlabDEF=0.38
  |CODlabEXP=1.69
  |CODlabloc1=Layer 14
  |CODlabLVL1=27
  |CODlabloc2=Layers 16-17
  |CODlabLVL2=35
|CODlabloc3=Layers 19-20
  |CODlabLVL3=35
  |CODlabloc4=Layer 21
  |CODlabLVL4=37
  |CODlabloc5=Layers 23-24
  |CODlabLVL5=37
  |CODlabloc6=Layer 28
  |CODlabLVL6=40
|CODlabreward=HP prize x7-11
|CODfire=x0.80
  |CODbliz=x0.80
  |CODthun=x1.00
  |CODaero=x1.00
|CODigni=X
|CODfree=X
|CODjolt=O
|CODtoss=X
|CODslow=O
|CODstop=O
|CODconf=O
|CODstun=O
|CODmagn=X
|CODreward=HP prize x8-12, Munny x90
  |CODreward1=Fire Raid (1.00%)
  |CODreward2=Blizzard Raid (1.00%)
  |CODreward3=Thunder Raid (1.00%)
|CODreward4=Aerora (0.50%)
|CODworld=Hollow Bastion Part I, Castle Oblivion
|CODSSworld=Agrabah, Hollow Bastion Part II
|DRw1=Agrabah|DRw1r=2
  |DRwrank1=★★★|DRwlv1=37<ref name="LVL">50 prior to August 12, 2020.</ref>|DRwbp1=290<ref name="BP">528 prior to August 12, 2020.</ref>
|DRwrank2=★★★★|DRwlv2=49|DRwbp2=512
|DRe1=Winning Streak
|DRelv1=50|DRebp1=528
|DRt1=21-29
|DRtper1=1, 2, 3, 4, 5
|DRtlv1=37|DRtbp1=290
|DRt2=31-49
|DRtper2=1, 2, 3, 4, 5
|DRtlv2=49|DRtbp2=512
|DRt3=71-89|DRt3r=2
|DRtper3=1, 3, 5
|DRtlv3=49|DRtbp3=512
|DRtlv4=50|DRtbp4=528
|DRt5=91-94
|DRtper5=2, 4
|DRtlv5=49|DRtbp5=512
|DRwind=Resist
|DRlightning=Weak
|DRattack=Physical
|DRpass1=HP +1
|DRpass2=Defense +1
|DRpass3=Strength +1
|DRpass4=Strength +1
|MOMattack=Strong
|MOMground1=Multi-Attack
  |MOMstage={{ns|Game|This&nbsp;is&nbsp;Halloween}}, {{ns|Game|Spooks&nbsp;of&nbsp;Halloween&nbsp;Town}}, {{ns|Game|Hollow Bastion (track)|Hollow&nbsp;Bastion}}, {{ns|Game|Scherzo Di Notte|Scherzo&nbsp;Di&nbsp;Notte&nbsp;(KH)}}, {{ns|Game|End of the World (track)|End&nbsp;of&nbsp;the&nbsp;World}}, {{ns|Game|Fragments&nbsp;of&nbsp;Sorrow}}, {{ns|Game|Squirming&nbsp;Evil}}, {{ns|Game|Guardando&nbsp;nel&nbsp;buio}}, {{ns|Game|One-Winged Angel (from FINAL FANTASY VII)|One&#8209;Winged&nbsp;Angel&nbsp;(from&nbsp;FINAL&nbsp;FANTASY&nbsp;VII)}}, {{ns|Game|Another&nbsp;Side}}, {{ns|Game|Castle&nbsp;Oblivion}}, {{ns|Game|Forgotten&nbsp;Challenge}}, {{ns|Game|The&nbsp;Force&nbsp;in&nbsp;You}}, {{ns|Game|Lord&nbsp;of&nbsp;the&nbsp;Castle}}, {{ns|Game|Sanctuary&nbsp;~opening&nbsp;version~}}, {{ns|Game|Another Side|Another&nbsp;Side&nbsp;&#8209;&nbsp;Battle&nbsp;Ver.&nbsp;&#8209;}}, {{ns|Game|Wave&nbsp;of&nbsp;Darkness&nbsp;I}}, {{ns|Game|Medley&nbsp;of&nbsp;Conflict}}
}}
}}
{{Youmay|the [[Heartless]]|[[Defender (shield)|the shield]]}}
The '''Defender''' is an [[Emblem Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''.
 
{{nihongo|'''Defenders'''|ディフェンダー|Difendā}} are enemies from ''[[Kingdom Hearts (game)|Kingdom Hearts]]''.
 
One of the [[Hollow Bastion]] [[Heartless]], the Defender was essentially a [[Goofy]]-themed enemy and counterpart to the [[Wizard]]. Defenders had two minds; the [[Defender (shield)|Defender]] had a mind of its own. Though Defenders didn't do much themselves, their shields used [[Fire]] and [[Blizzard]] magic, blocked from attacks, and bit approaching targets. There was only a 0.2% chance that a Defender would leave behind its shield, which is equal to a 1 in 500 chance, making the shield extremely rare! It is suggested that the '''Lucky Strike''' ability is equipped, as many as possible.
 
The Defender is similar in many ways to the [[Lance Soldier]] from ''[[Kingdom Hearts II]]''.
 
It is notable, that the Defender takes [[Goofy]]'s defense build, and the [[Wizard]] takes [[Donald|Donald's]] magic build, but there is no enemy to finish the group and take [[Sora|Sora's]] power build.
 
==Journal Entry==
===''Kingdom Hearts''===
''Heartless that mostly appear in Hollow Bastion. They carry an eerie shield with a face that casts Fire and Blizzard and bites nearby enemies.''
 
===''Kingdom Hearts: Chain of Memories''===
''A Heartless that primarily resides in Hollow Bastion.''


''Its shield stops head-on physical and magical attacks, and can launch fireballs.''
Defenders are made up of two parts: the Defender itself wields a shield with a mind of its own. Though Defenders do not do much themselves, their shields use [[Fire]] and [[Blizzard]] [[magic]], [[block]] attacks, and bite approaching targets.


''The Defender is also a skilled card user, and will break the cards of unprepared opponents.''
==Design==
The Defenders themselves are rather simple in design, resembling a knight clad in purple and blue armor with white trim and yellow buttons; they also have the tell-tale [[Heartless]] zig-zag jawline, with a purple head and a silver jaw. The arms and torso are also proportioned much larger than the head and legs, the arm not holding the Defender's main weapon actually rests ape-like on the ground. They bear the Heartless emblem on their chests.


==Appearances==
In battle, the portion of a Defender that tends to be seen most is its massive and fearsome shield, also called the {{c|Defender|shield}}. The barrier portion of the shield is a simple blue and light blue pattern with gold trim, but far more prominent is the very large and very dangerous blue-black dog head, complete with sharp fangs and spiked collar. The dog also has three glowing yellow eyes arranged in a triangle formation, a feature they oddly share with the far more delicate-looking but equally dangerous [[Angel Star]]s.
===''Kingdom Hearts''===
* [[Traverse Town]]
* [[Hollow Bastion]]


===''Kingdom Hearts: Chain of Memories''===
The Defender's name is a reference to the {{ff|Defender (Tactics Advance)|Defender}} job class from the ''Final Fantasy'' series.
* [[Hollow Bastion]]
* [[Castle Oblivion]]


==Abilities==
==Strategy==
*Guards against frontal attacks with its dog-faced shield, though limit attacks can overcome this.
*Guards against frontal attacks with its dog-faced shield, though [[limit]] attacks can overcome this.
*Shoots fireballs at enemies for a mid-range attack.
*Shoots fireballs at enemies for a mid-range attack.
*Sprays a freezing "breath" from the "mouth" of its [[Defender (shield)]].
*Sprays a freezing "breath" from the "mouth" of its shield.
*"Bites" nearby enemies with its shield.
*"Bites" nearby enemies with its shield.
*Swings its shield around once to knock away nearby enemies.
*Swings its shield around once to knock away nearby enemies.
If timed correctly, Sora can earn [[Tech Points]] for blocking attacks in ''Kingdom Hearts''.<ref>Before Kairi's rescue, 13 Tech Points can be earned for blocking the shield thrust attack in ''Kingdom Hearts''</ref><ref>Before Kairi's rescue, 48 Tech Points can be earned for blocking the fireball attack in ''Kingdom Hearts Final Mix''. An additional 13 Tech Points can be earned if the fireball attack is deflected back at the Defender.</ref><ref>After Kairi's rescue, 12 and 180 Tech Points can be earned for blocking the fireball attack in both ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'', respectively. An additional 25 and 19 Tech Points can be earned for deflecting the attack back at the Defender in ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'', respectively.</ref> A Defender has a 0.2% chance, or a 1 in 500 chance, to leave behind its shield, so it is recommended to equip as many [[Lucky Strike]] [[abilities]] as possible to obtain the shield.
==Notes and references==
{{reflist}}


{{HeartlessDirectory}}
{{HeartlessDirectory}}
[[de:Defendor]]
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