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==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts: Chain of Memories'', Dash is an [[enemy card]] effect that increases running speed. It costs 65 CP and lasts for 15 cards. While Dash is in effect, the user is immune to | In ''Kingdom Hearts: Chain of Memories'', Dash is an [[enemy card]] effect that increases running speed. It costs 65 CP and lasts for 15 cards. While Dash is in effect, the user is immune to {{c|Thunder|element|lightning}}, but weak to {{c|Neutral|element|special attacks}}. | ||
In ''Kingdom Hearts II'', Dash is an [[action ability]] that allows the user to move more rapidly by holding {{button|s}}. It is only usable by [[Lion Form]]. Attempting to turn while dashing will cause Sora to slide until he decides to stop turning or dashing, which will cause him to skid and bounce, slowing him down immediately. | In ''Kingdom Hearts II'', Dash is an [[action ability]] that allows the user to move more rapidly by holding {{button|s}}. It is only usable by [[Lion Form]]. Attempting to turn while dashing will cause Sora to slide until he decides to stop turning or dashing, which will cause him to skid and bounce, slowing him down immediately. |