Concerto: Difference between revisions

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==Gameplay==
==Gameplay==
Concerto's ground combo starts with a quick leap forwards, thrusting the sitar diagonally upward, followed by Demyx performing a 360-degree spinning diagonal slash with the tip of the sitar. The next move of the combo is a quick thrust of the sitar diagonally upward, followed by another 360-degree spinning diagonal slash. The combo then ends with four quick blasts of yellow shockwaves in an outward direction.
Concerto's ground combo starts with a quick leap forwards, thrusting the sitar diagonally upward, followed by Demyx performing a 360° spinning diagonal slash with the tip of the sitar. The next move of the combo is a quick thrust of the sitar diagonally upward, followed by another 360° spinning diagonal slash. The combo then ends with four quick blasts of yellow shockwaves in an outward direction.


The aerial combo consists of a series of very fast airborne spinning attacks, followed by a blast of three yellow shockwaves forwards. This weapon has no {{button|dsy}} combo.
The aerial combo consists of a series of very fast airborne spinning attacks, followed by a blast of three yellow shockwaves forwards. This weapon has no {{button|dsy}} combo.