Commands: Difference between revisions

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{{nihongo|'''Commands'''|コマンド|Komando}} are a recurring game element in the ''{{c|Kingdom Hearts|series}}'' series. They are the primary mechanic for actions in the field. The only installments in the series without a Command system are ''[[Kingdom Hearts: Chain of Memories]]'' and its remake, ''[[Kingdom Hearts Re:Chain of Memories]]'', which use a [[cards|card system]] for [[battle card|battle commands]].
{{nihongo|'''Commands'''|コマンド|Komando}} are a recurring game element in the ''{{c|Kingdom Hearts|series}}'' series. They are the primary mechanic for actions in the field. The only installments in the series without a Command system are ''[[Kingdom Hearts Chain of Memories]]'' and its remake, ''[[Kingdom Hearts Re:Chain of Memories]]'', which use a [[cards|card system]] for [[battle card|battle commands]].


There are two Command systems that appear in the ''Kingdom Hearts'' series: the Command Menu, which appears in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts II]]'', and ''[[Kingdom Hearts 358/2 Days]]'', and the Command Deck, which appears in ''[[Kingdom Hearts Birth by Sleep]]'', ''[[Kingdom Hearts Re:coded]]'', and ''[[Kingdom Hearts 3D: Dream Drop Distance]]''.<!--WHICH ONE DOES CODED FALL UNDER?-->
There are two Command systems that appear in the ''Kingdom Hearts'' series: the Command Menu, which appears in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts II]]'', and ''[[Kingdom Hearts 358/2 Days]]'', and the Command Deck, which appears in ''[[Kingdom Hearts Birth by Sleep]]'', ''[[Kingdom Hearts Re:coded]]'', and ''[[Kingdom Hearts 3D: Dream Drop Distance]]''.<!--WHICH ONE DOES CODED FALL UNDER?-->
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