Bouncywild: Difference between revisions

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  |image=[[File:Bouncywild KH.png|200px]]
  |image=[[File:Bouncywild KH.png|200px]]
  |FMimage=[[File:Bouncywild KHFM.png|150px]]
  |FMimage=[[File:Bouncywild KHFM.png|150px]]
  |sprite1=[[File:Bouncywild KHCOM.png|Field sprite in ''Kingdom Hearts Chain of Memories'']]
  |tab2=KHCOM
|image2=[[File:Bouncywild KHCOM.png|Field sprite in ''Kingdom Hearts Chain of Memories'']]
  |fr=Primate Chipie
  |fr=Primate Chipie
  |de=Anthrobine
  |de=Anthrobine
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  |FMtab=*
  |FMtab=*
  |COM2=s
  |COM2=s
  |COMHP2=55
  |COMHP2=54
  |COMAP2=6
  |COMAP2=5
  |COMEXP2=13
  |COMEXP2=12
  |COM3=s
  |COM3=s
  |COMHP3=60
  |COMHP3=59
  |COMAP3=7
  |COMAP3=7
  |COMEXP3=20
  |COMEXP3=20
  |COM4=s
  |COM4=s
  |COMHP4=65
  |COMHP4=64
  |COMAP4=9
  |COMAP4=8
  |COMEXP4=28
  |COMEXP4=25
  |COM5=s
  |COM5=s
  |COMHP5=70
  |COMHP5=69
  |COMAP5=10
  |COMAP5=10
  |COMEXP5=35
  |COMEXP5=35
  |COMHP6=75
  |COMHP6=74
  |COMAP6=12
  |COMAP6=11
  |COMEXP6=43
  |COMEXP6=41
  |COM7=r
  |COM7=r
  |COMHP7=80
  |COMHP7=79
  |COMAP7=14
  |COMAP7=13
  |COMEXP7=50
  |COMEXP7=50
  |COM8=r
  |COM8=r
  |COMHP8=85
  |COMHP8=84
  |COMAP8=15
  |COMAP8=15
  |COMEXP8=58
  |COMEXP8=50
  |COM9=r
  |COM9=r
  |COMHP9=90
  |COMHP9=89
  |COMAP9=17
  |COMAP9=16
  |COMEXP9=65
  |COMEXP9=65
  |COMphys=x1.0
  |COMphys=x1.0
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  |COMthun=x1.0
  |COMthun=x1.0
  |COMneut=x1.0
  |COMneut=x1.0
  |COMgrav=x1.0
  |COMgrav=O
  |COMstun=x1.0
  |COMstun=O
  |COMstop=x1.0
  |COMstop=O
  |COMwarp=x1.0
  |COMwarp=O
  |COMbind=x1.0
  |COMbind=O
  |COMconf=x1.0
  |COMconf=O
  |COMterr=x1.0
  |COMterr=O
  |COMmagn=x1.0
  |ReCOM2=s
  |COMfree=x1.0
  |ReCOMHP2=45
|ReCOMAP2=6
|ReCOMEXP2=12
|ReCOM3=s
|ReCOMHP3=50
|ReCOMAP3=8
|ReCOMEXP3=20
|ReCOM4=s
|ReCOMHP4=55
|ReCOMAP4=9
|ReCOMEXP4=25
|ReCOM5=s
|ReCOMHP5=60
|ReCOMAP5=11
|ReCOMEXP5=35
|ReCOMHP6=65
|ReCOMAP6=12
|ReCOMEXP6=41
|ReCOM7=r
|ReCOMHP7=70
|ReCOMAP7=14
|ReCOMEXP7=50
|ReCOM8=r
|ReCOMHP8=75
|ReCOMAP8=16
|ReCOMEXP8=50
|ReCOM9=r
|ReCOMHP9=80
|ReCOMAP9=17
|ReCOMEXP9=65
|ReCOMmagn=O
|ReCOMfree=O
  |ability=Draw
  |ability=Draw
  |desc=Attract fallen cards and items for easy retrieval.
  |desc=Attract fallen cards and items for easy retrieval.
  |duration=5 reloads
  |duration=5 reloads
  |CP=10
  |CP=10
  |value=1~3
  |COMMP=4
|ReCOMMP=6
|COMrate=4%
  |duel=3
  |duel=3
  |time=4
  |time=4
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==Design==
==Design==
The monkey-like Bouncywild is also one of the rare enemies in the [[Kingdom Hearts (series)|''Kingdom Hearts'' series]] to boast a distinctly feminine form. They have soft brown fur, over which they wear a darker brown shirt with jagged edges and the [[Heartless]] Emblem. Bouncywilds also wear a gold choker and hoop earrings, a bright red bow on top of their head, and blue, yellow, and green bracelets and anklets. Their paws are a dark, velvety-brown, and they also have a tail almost as long as they are tall. In spite of their initially cute appearance, the Bouncywild is still a dangerous Heartless, as signified by its shadowed face, yellow eyes, and toothed edges where the face meets the fur.
The monkey-like Bouncywild is one of the few enemies in the ''{{c|Kingdom Hearts|series}}'' series to boast a distinctly feminine form. They have soft brown fur, over which they wear a darker brown shirt with jagged edges and the [[Heartless]] Emblem. Bouncywilds also wear a gold choker and hoop earrings, a bright red bow on top of their head, and blue, yellow, and green bracelets and anklets. Their paws are a dark, velvety-brown, and they also have a tail almost as long as they are tall. In spite of their initially cute appearance, the Bouncywild is still a dangerous Heartless, as signified by its shadowed face, yellow eyes, and toothed edges where the face meets the fur.


In ''[[Kingdom Hearts Final Mix]]'', Bouncywilds feature an even more feminine color scheme; the fur is now in shades of pink, the bow a bright sunny yellow, the choker dark blue, and the paws black.
In ''[[Kingdom Hearts Final Mix]]'', Bouncywilds feature an even more feminine color scheme; the fur is now in shades of pink, the bow a bright sunny yellow, the choker dark blue, and the paws black.
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The Bouncywild was made a far less difficult opponent in this game. It will still fire orbs at Sora, but it isn't very hard to defeat. Boucywilds often wander around, and sometimes can surround him in a swarm, yet they are easy to take down with [[magic cards]].<!--really? why?-->
The Bouncywild was made a far less difficult opponent in this game. It will still fire orbs at Sora, but it isn't very hard to defeat. Boucywilds often wander around, and sometimes can surround him in a swarm, yet they are easy to take down with [[magic cards]].<!--really? why?-->


===''Kingdom Hearts Re:Chain of Memories''===
In ''Kingdom Hearts Re:Chain of Memories'', their Banana Attack can cause Sora to lose [[Moogle Point]]s.
The Bouncywild is the same as its ''Kingdom Hearts Chain of Memories'' incarnation, except the Bouncywild's banana attack has been added. Sora will lose [[Moogle Points]] instead of munny.
;Deck
{{CoMDeck
|card1=Bouncywild
|v12=O
|card2=Bouncywild
|v21=O|v22=O|v23=O
|enemy=*
}}
 
;Attack
{{atk-o|com}}
{{atk|{{nihongo|'''Slingshot Attack'''|パチンコ攻撃|<br>Pachinko Kōgeki}}|Neutral|—|x1.5{{KHCoM}}<br>x2.0{{ReCoM}}|{{sleight|Bouncywild|com=*}}{{sleight|Bouncywild}}|Fires a bullet from its slingshot. The bullet bounces when it hits the ground.}}
{{atk|{{nihongo|'''Banana Slip'''|バナナスリップ|<br>Banana Surippu}}{{KHCoM}}|—|—|—|{{sleight|Bouncywild|com=*}}|Throws a banana peel. If Sora steps on the banana peel, he'll slip and fall.}}
{{atk|{{nihongo|'''Banana Attack'''|バナナ攻撃|<br>Banana Kōgeki}}{{ReCoM}}|—|—|—|{{sleight|Bouncywild}}|If Sora is hit, he'll drop aroud 10% of his Moogle Points (up to 500) as orbs.}}
{{atk-c|com}}


==Notes and references==
==Notes and references==
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