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{{cleanup|Strategy section}} | {{cleanup|Strategy section}} | ||
{{game|KH1|FM1|COM|REC|KH2|FM2|KHC|RCO|KHX|UCX}} | {{game|KH1|FM1|COM|REC|KH2|FM2|KHC|RCO|KHX|UCX|DR|MOM}} | ||
{{suite|Bandit}} | {{suite|Bandit}} | ||
{{Character | {{Character | ||
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|image=[[File:Bandit KH.png|300x400px]] | |image=[[File:Bandit KH.png|300x400px]] | ||
|FMimage=[[File:Bandit KHFM.png|300x400px]] | |FMimage=[[File:Bandit KHFM.png|300x400px]] | ||
|tab2= | |tab2=KHCOM | ||
|image2=[[File:Bandit | |image2=[[File:Bandit KHCOM.png|Field sprite from ''Kingdom Hearts Chain of Memories'']] | ||
| | |tab3=KHX | ||
|image3=[[File:Bandit KHX.png|300x400px]] | |||
|game1=Kingdom Hearts | |game1=Kingdom Hearts | ||
|game2=Kingdom Hearts Chain of Memories | |game2=Kingdom Hearts Chain of Memories | ||
|game3=Kingdom Hearts coded | |game3=Kingdom Hearts coded | ||
|game4=Kingdom Hearts χ | |game4=Kingdom Hearts χ | ||
|game5=Kingdom Hearts Dark Road | |||
|game6=Kingdom Hearts Melody of Memory | |||
|type=Emblem Heartless | |type=Emblem Heartless | ||
|spec=Heartless | |spec=Heartless | ||
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|journalUX=Thick as thieves. If attacked by a band of bandits, defeat them one by one before they can launch a simultaneous attack! | |journalUX=Thick as thieves. If attacked by a band of bandits, defeat them one by one before they can launch a simultaneous attack! | ||
|KHHP1=39 | |KHHP1=39 | ||
| | |KHJPHP2=150 | ||
| | |KHHP2=120 | ||
|KHATK1=17 | |KHJPATK1=17 | ||
| | |KHATK1=18 | ||
| | |FMATK1=17 | ||
| | |KHJPATK2=31 | ||
| | |KHATK2=35 | ||
| | |KHJPDEF1=14 | ||
| | |KHDEF1=15 | ||
| | |KHJPDEF2=20 | ||
| | |KHDEF2=27 | ||
| | |KHJPMP1=20 | ||
| | |KHMP1=22 | ||
| | |KHJPMP2=48 | ||
| | |KHMP2=47 | ||
| | |KHJPEXP1=8 | ||
| | |KHEXP1=7 | ||
|KHJPEXP2=120 | |||
|KHEXP2=90 | |||
|KHweapon=x1.0 | |KHweapon=x1.0 | ||
|KHfire=x1.0 | |KHfire=x1.0 | ||
|KHbliz=x1.0 | |KHbliz=x1.0 | ||
|KHthun=x1.0 | |KHthun=x1.0 | ||
| | |KHJPgrav=x1.0 | ||
| | |KHgrav=x1.0<ref>x0.8 after rescue.</ref> | ||
| | |KHJPstop=x1.0 | ||
| | |KHstop=x1.0<ref>x0.6 after rescue.</ref> | ||
|KHko=x1.0 | |KHko=x1.0 | ||
|KHother=x1.0 | |KHother=x1.0 | ||
| | |KHJPreward=(1) HP prize x4<br>(1) Munny x1, (5) Munny x2<br>Potion (4%), Blaze Gem (6%), Protera Chain (1%) | ||
| | |KHreward=(1) HP prize x4<br>(1) Munny x1, (5) Munny x1<br>Potion (2%), Blaze Gem (4%), Protera Chain (0.5%) | ||
|KHworld=Agrabah, Monstro, End of the World | |KHworld=Agrabah, Monstro, End of the World | ||
|JPtab=* | |||
|FMtab=* | |FMtab=* | ||
|KHcup1=Pegasus Cup | |KHcup1=Pegasus Cup | ||
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|KHteam23=Avengers | |KHteam23=Avengers | ||
|KHnum23=1 | |KHnum23=1 | ||
|COMHP2= | |COMHP2=87 | ||
|COMAP2= | |COMAP2=6 | ||
|COMEXP2= | |COMEXP2=12 | ||
|COMHP3= | |COMHP3=95 | ||
|COMAP3= | |COMAP3=8 | ||
|COMEXP3=20 | |COMEXP3=20 | ||
|COMHP4= | |COMHP4=103 | ||
|COMAP4= | |COMAP4=10 | ||
|COMEXP4= | |COMEXP4=25 | ||
|COMHP5= | |COMHP5=111 | ||
|COMAP5= | |COMAP5=12 | ||
|COMEXP5=35 | |COMEXP5=35 | ||
|COM6=s | |COM6=s | ||
|COMHP6= | |COMHP6=119 | ||
|COMAP6= | |COMAP6=14 | ||
|COMEXP6= | |COMEXP6=41 | ||
|COMphys=x1.0 | |COMphys=x1.0 | ||
|COMfire=x1.0 | |COMfire=x1.0 | ||
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|COMthun=x1.0 | |COMthun=x1.0 | ||
|COMneut=x1.0 | |COMneut=x1.0 | ||
|COMgrav= | |COMgrav=O | ||
|COMstun= | |COMstun=O | ||
|COMstop= | |COMstop=O | ||
|COMwarp= | |COMwarp=O | ||
|COMbind= | |COMbind=O | ||
|COMconf= | |COMconf=O | ||
|COMterr= | |COMterr=O | ||
| | |ReCOMHP2=69 | ||
| | |ReCOMAP2=8 | ||
|ReCOMEXP2=12 | |||
|ReCOMHP3=77 | |||
|ReCOMAP3=10 | |||
|ReCOMEXP3=20 | |||
|ReCOMHP4=84 | |||
|ReCOMAP4=12 | |||
|ReCOMEXP4=25 | |||
|ReCOMHP5=92 | |||
|ReCOMAP5=14 | |||
|ReCOMEXP5=35 | |||
|ReCOM6=s | |||
|ReCOMHP6=99 | |||
|ReCOMAP6=16 | |||
|ReCOMEXP6=41 | |||
|ReCOMmagn=O | |||
|ReCOMfree=O | |||
|ability=Combo Finish | |ability=Combo Finish | ||
|desc=Make any normal attack as strong as a finishing blow. | |desc=Make any normal attack as strong as a finishing blow. | ||
|duration=1 reload | |duration=1 reload | ||
|CP=30 | |CP=30 | ||
| | |COMMP=12 | ||
|ReCOMMP=20 | |||
|COMrate=3% | |||
|duel=3 | |duel=3 | ||
|time=4 | |time=4 | ||
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|CODlabloc3=Layer 26 | |CODlabloc3=Layer 26 | ||
|CODlabLVL3=40 | |CODlabLVL3=40 | ||
|CODSSlabreward=HP | |CODSSlabreward=HP prize x3-5 | ||
|CODfire=x1.00 | |CODfire=x1.00 | ||
|CODbliz=x1.40 | |CODbliz=x1.40 | ||
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|CODstun=O | |CODstun=O | ||
|CODmagn=O | |CODmagn=O | ||
|CODreward=HP | |CODreward=HP prize x4-8, Munny x18 | ||
|CODreward1=Hi-Ether (3.00%) | |CODreward1=Hi-Ether (3.00%) | ||
|CODreward2=Ice Storm (1.00%) | |CODreward2=Ice Storm (1.00%) | ||
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|CODworld=Agrabah | |CODworld=Agrabah | ||
|CODSSworld=Agrabah, Hollow Bastion | |CODSSworld=Agrabah, Hollow Bastion | ||
|DRep1=Episode 1 | |||
|DRep1r=3 | |||
|DRslv1=1|DRsbp1=2 | |||
|DRslv2=8|DRsbp2=10 | |||
|DRslv3=8|DRsbp3=100 | |||
|DRep4=Episode 6 | |||
|DRslv4=41|DRsbp4=336 | |||
|DRw1=Agrabah|DRw1r=4 | |||
|DRwrank1=★|DRwlv1=8|DRwbp1=10 | |||
|DRwrank2=★★|DRwlv2=18|DRwbp2=70 | |||
|DRwrank3=★★★|DRwlv3=30<ref>38 prior to August 12, 2020.</ref>|DRwbp3=120<ref>280 prior to August 12, 2020.</ref> | |||
|DRwrank4=★★★★|DRwlv4=41|DRwbp4=336 | |||
|DRe1=Winning Streak | |||
|DRelv1=12|DRebp1=21 | |||
|DRe2=Daily Challenge|DRe2r=3 | |||
|DRelv2=8|DRebp2=10 | |||
|DRelv3=12|DRebp3=21 | |||
|DRelv4=18|DRebp4=70 | |||
|DRt1=1-9 | |||
|DRtper1=1, 2, 3, 4, 5 | |||
|DRtlv1=8|DRtbp1=10 | |||
|DRt2=21-29 | |||
|DRtper2=1, 2, 3, 4, 5 | |||
|DRtlv2=30|DRtbp2=120 | |||
|DRt3=31-49 | |||
|DRtper3=1, 2, 3, 4, 5 | |||
|DRtlv3=41|DRtbp3=336 | |||
|DRt4=35 | |||
|DRtper4=2, 4 | |||
|DRtlv4=41|DRtbp4=336 | |||
|DRt5=60 | |||
|DRtper5=2, 4 | |||
|DRtlv5=41|DRtbp5=336 | |||
|DRfire=Resist | |||
|DRmag=Weak | |||
|DRwater=Weak | |||
|DRattack=Physical | |||
|DRpass1=HP +1 | |||
|DRpass2=HP +1 | |||
|DRpass3=HP +1 | |||
|DRpass4=Strength +1 | |||
|MOMattack=Weak | |||
|MOMground1=Standard | |||
|MOMstage={{ns|Game|A Day in Agrabah}}, {{ns|Game|Arabian Dream}}, {{ns|Game|A Whole New World}} | |||
}} | }} | ||
The '''Bandit''' is an [[Emblem Heartless]] found in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts Chain of Memories]]'', ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts coded]]'', and ''[[Kingdom Hearts | The '''Bandit''' is an [[Emblem Heartless]] found in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts Chain of Memories]]'', ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts coded]]'', ''[[Kingdom Hearts χ]]'', and ''[[Kingdom Hearts Dark Road]]''. | ||
==Story== | ==Story== | ||
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===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
Bandits appear in a short cameo, during the cutscene shown after | Bandits appear in a short cameo, during the cutscene shown after Sora learns of Jafar being released. | ||
==Design== | ==Design== | ||
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===''Kingdom Hearts''=== | ===''Kingdom Hearts''=== | ||
If timed correctly, Sora can earn [[Tech Points]] for blocking the Bandit's attacks.<ref>Before [[Kairi]]'s rescue, 2 Tech Points can be earned for blocking a basic scimitar swipe in both ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix''.</ref><ref>Before Kairi's rescue, 4 Tech Points can be earned for blocking the Bandit as it throws itself and its scimitar in ''Kingdom Hearts Final Mix''.</ref><ref>After Kairi's rescue, 27 and 45 Tech Points can be earned for blocking a basic scimitar swipe in both ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix''.</ref><ref>After Kairi's rescue, 90 Tech Points can be earned for blocking the Bandit's scimitar as it twirls itself around in ''Kingdom Hearts Final Mix''.</ref><!--TNE has loosely referred to this attack as the "scimitar dance"--> | If timed correctly, Sora can earn [[Tech Points]] for blocking the Bandit's attacks.<ref>Before [[Kairi]]'s rescue, 2 Tech Points can be earned for blocking a basic scimitar swipe in both ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix''.</ref><ref>Before Kairi's rescue, 4 Tech Points can be earned for blocking the Bandit as it throws itself and its scimitar in ''Kingdom Hearts Final Mix''.</ref><ref>After Kairi's rescue, 27 and 45 Tech Points can be earned for blocking a basic scimitar swipe in both ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix''.</ref><ref>After Kairi's rescue, 90 Tech Points can be earned for blocking the Bandit's scimitar as it twirls itself around in ''Kingdom Hearts Final Mix''.</ref><!--TNE has loosely referred to this attack as the "scimitar dance"--> | ||
===''Kingdom Hearts Chain of Memories''=== | |||
;Deck | |||
{{CoMDeck | |||
|card1=Bandit | |||
|v11=O|v12=O | |||
|card2=Bandit | |||
|v21=O|v23=O | |||
|enemy=* | |||
}} | |||
;Attacks | |||
{{atk-o|com}} | |||
{{atk|{{nihongo|'''Downswing'''|振り下ろし|<br>Furi Oroshi}}|Physical|—|x1.0{{KHCoM}}<br>x1.5{{ReCoM}}|{{sleight|Bandit|com=*}}{{sleight|Bandit}}|Raises its sword, takes a step forward, then swings its sword down. Has a large vertical range.}} | |||
{{atk|{{nihongo|'''Rolling Tackle'''|ローリングタックル|<br>Rōringu Takkuru}}|Physical|—|x0.7{{KHCoM}}<br>x1.2{{ReCoM}}|{{sleight|Bandit|com=*}}{{sleight|Bandit}}|Leaps forward and swings its sword while performing a somersault. Quickly covers a large distance.}} | |||
{{atk-c|com}} | |||
==Other appearances== | ==Other appearances== | ||
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==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist}} | ||
{{HeartlessDirectory}} | {{HeartlessDirectory}} |