User:Aid1043/Reaction Durability: Difference between revisions

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{{Game|KH2|FM2|DDD|DHD|KH3|3RM}}
{{Title|Reaction Endurance}}
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Sandbox notes:
Sandbox notes:
- Find a good article title
    -  I'd like to cover "Revenge Value" here, too, is there a name that covers both?
- Is this a thing in BBS?
- Is this a thing in BBS?
- Add nihongo
In certain games, enemies also have a '''Revenge Value''', a related mechanic that determines how many hits an enemy will take before retaliating.
In certain games, enemies also have a '''Revenge Value''', a related mechanic that determines how many hits an enemy will take before retaliating.
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{{Game|KH2|FM2|DDD|DHD|KH3|3RM}}
{{Translation}}
{{Translation}}
{{nihongo|'''Reaction Endurance'''|リアクション耐久値|Riakushon Taikyū-chi}} is a combat mechanic in the ''{{c|Kingdom Hearts|series}}'' series. It determines how many hits an enemy will take before flinching or being blown away.  
{{nihongo|'''Reaction Endurance'''|リアクション耐久値|Riakushon Taikyū-chi}} is a combat mechanic in the ''{{c|Kingdom Hearts|series}}'' series. It determines how many hits an enemy will take before flinching or being blown away.  
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===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
==See also==
*[[Revenge Value]]
*[[Reality Endurance]]
*[[Attraction Endurance]]


{{Template:Mechanics}}
{{Template:Mechanics}}
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