Kingdom Hearts III: Difference between revisions

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[[Formchange]] is a new mechanic that allows Sora to transform his Keyblade into a variety of weapons or change his [[abilities]]. Each Keyblade have at least two transformations, with the second activating if Sora connects enough combos, similar to [[Command Style]]s or Situation Commands. After activating a Keyblade transformation, said transformation will be saved when switching out. To enter a Formchange, Sora must use a Keyblade transformation by using the Situation Command, although [[Second Form]], [[Rage Form]], and [[Ultimate Form]] are labeled exactly by their names.
[[Formchange]] is a new mechanic that allows Sora to transform his Keyblade into a variety of weapons or change his [[abilities]]. Each Keyblade have at least two transformations, with the second activating if Sora connects enough combos, similar to [[Command Style]]s or Situation Commands. After activating a Keyblade transformation, said transformation will be saved when switching out. To enter a Formchange, Sora must use a Keyblade transformation by using the Situation Command, although [[Second Form]], [[Rage Form]], and [[Ultimate Form]] are labeled exactly by their names.


Sora can now equip up to three [[Keychains]] for his Keyblade, and can switch between them on the fly by pressing {{button|left}} or {{button|right} while the cursor is on the [[Attack]] command. This means the player can use up to three different Formchanges in active combat apart from Rage Mode.
Sora can now equip up to three [[Keychains]] for his Keyblade, and can switch between them on the fly by pressing {{button|left}} or {{button|right}} while the cursor is on the [[Attack]] command. This means the player can use up to three different Formchanges in active combat apart from Rage Mode.


The character images on the HUD are more expressive, no longer being fixed for the teammates: like Sora, they smile when they're on the overworld, appear angry when fighting, have a pained expression when they take damage and look tired when their HP are low. If a teammate has lost all their HP, they have their eyes closed and their image is darkened.
The character images on the HUD are more expressive, no longer being fixed for the teammates: like Sora, they smile when they're on the overworld, appear angry when fighting, have a pained expression when they take damage and look tired when their HP are low. If a teammate has lost all their HP, they have their eyes closed and their image is darkened.