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(Undo revision 889415 by BraviDunno (talk) It's still available during the boss fight.) Tag: Undo |
BraviDunno (talk | contribs) (→Mechanics: if we're talking about bosses as individual reality shift targets, chill clawbster isn't one, Monstro is) |
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If an enemy with a current Reality Durability of 1 or greater is unharmed for at least 10 seconds (or 8 seconds for some bosses), their Reality Durability will fully recover. If an enemy with a current Reality Durability of 0 is unharmed for at least 5 seconds, the pink marker will disappear and they will no longer be a target for Reality Shifts. | If an enemy with a current Reality Durability of 1 or greater is unharmed for at least 10 seconds (or 8 seconds for some bosses), their Reality Durability will fully recover. If an enemy with a current Reality Durability of 0 is unharmed for at least 5 seconds, the pink marker will disappear and they will no longer be a target for Reality Shifts. | ||
Reality Shift can be activated on [[Commantis]], [[Pete]] and the [[Beagle Boys]], {{ns|Game|Xemnas}}, and {{ns|Game|Young Xehanort}} only if certain requirements are met, with various effects such as countering an enemy's move, giving a way to move on during the fight, or to give an advantageous situation to the player character. Reality Shift cannot be activated on [[Phantom Ursula]], [[Wargoyle]] (as Sora), [[Chill Clawbster]], [[Holey Moley]], [[Anti Black Coat]], [[Armored Ventus Nightmare]], and [[Julius]]. However, during the boss fight against [[Chill Clawbster]], the Monstro that is trapped in ice can become a Reality Shift target. | |||
==List of Reality Shifts== | ==List of Reality Shifts== |
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