Game:Young Xehanort: Difference between revisions

→‎Strategy: BBS names are not official
(BBS and 3D tables added. Idk if the BBS attack names are official, please correct the infos only if incorrect and add details if possible. Also noticed his attack from 3D with ice projectiles is missing.)
(→‎Strategy: BBS names are not official)
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In the ''Final Mix'' versions, the difficulty of the boss fight is slightly toned down. The protagonist can now escape after being ensnared by the Collision Magnet attack by Air Sliding before the second attack, therefore avoiding the lethal combos that were inescapable in the original version. In addition, Thunder Surge is even more useful, as it can easily lead into the powerful [[Rhythm Mixer]] Command Style.
In the ''Final Mix'' versions, the difficulty of the boss fight is slightly toned down. The protagonist can now escape after being ensnared by the Collision Magnet attack by Air Sliding before the second attack, therefore avoiding the lethal combos that were inescapable in the original version. In addition, Thunder Surge is even more useful, as it can easily lead into the powerful [[Rhythm Mixer]] Command Style.
{{Atk-o|BBS}}
{{Atk-o|BBS}}
{{Atk|'''Ethereal Blade short combo'''
{{Atk|''Ethereal Blade short combo''
|—
|—
|—
|—
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|Attacks with three quick strikes.
|Attacks with three quick strikes.
}}
}}
{{Atk|'''Ethereal Blade long combo'''
{{Atk|''Ethereal Blade long combo''
|—
|—
|—
|—
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|Attacks with an extended sword combo.
|Attacks with an extended sword combo.
}}
}}
{{Atk|'''Dash attack'''
{{Atk|''Dash attack''
|—
|—
|—
|—
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|Transforms his blades into a spear and dashes forward, then flips backward.
|Transforms his blades into a spear and dashes forward, then flips backward.
}}
}}
{{Atk|'''X wave'''
{{Atk|''X wave''
|—
|—
|—
|—
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|Jumps back and releases an X-shaped shockwave from his blades that tracks the protagonist.
|Jumps back and releases an X-shaped shockwave from his blades that tracks the protagonist.
}}
}}
{{Atk|'''Spear orbs'''
{{Atk|''Spear orbs''
|—
|—
|—
|—
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|This technique can be blocked by Aqua's [[Barrier]] commands.
|This technique can be blocked by Aqua's [[Barrier]] commands.
}}
}}
{{Atk|'''Sonic attack'''
{{Atk|''Sonic attack''
|—
|—
|—
|—
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|Quickly darts around the battlefield, knocking the protagonist high into the air when he hits them.
|Quickly darts around the battlefield, knocking the protagonist high into the air when he hits them.
}}
}}
{{Atk|'''Whirlwind'''
{{Atk|''Whirlwind''
|—
|—
|—
|—
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|Summons a tornado that scatters the protagonist's deck commands when it hits them.
|Summons a tornado that scatters the protagonist's deck commands when it hits them.
}}
}}
{{Atk|'''[[Vanish]]'''
{{Atk|''Vanish''
|—
|—
|—
|—
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|Only used at low HP.
|Only used at low HP.
}}
}}
{{Atk|'''[[Raging Storm]]'''
{{Atk|''Raging Storm''
|—
|—
|—
|—
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|In later phases of the battle, he will combine Raging Storm with some of his other abilities, usually his Long Combo.
|In later phases of the battle, he will combine Raging Storm with some of his other abilities, usually his Long Combo.
}}
}}
{{Atk|'''Summon copies'''
{{Atk|''Summon copies''
|—
|—
|—
|—
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|Summons four copies of himself to overwhelm the protagonist. Each of them share his abilities, excluding Vanish, and there is no set pattern to their attacks. However, the copies can be easily destroyed with a clean hit.
|Summons four copies of himself to overwhelm the protagonist. Each of them share his abilities, excluding Vanish, and there is no set pattern to their attacks. However, the copies can be easily destroyed with a clean hit.
}}
}}
{{Atk|'''[[Mega Flare]]'''
{{Atk|''Mega Flare''
|—
|—
|Ignite
|Ignite
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|Summons a huge sphere of flames that explodes, inflicting massive damage. Has a chance to inflict {{c|Ignite|status}}.
|Summons a huge sphere of flames that explodes, inflicting massive damage. Has a chance to inflict {{c|Ignite|status}}.
}}
}}
{{Atk|'''[[Meteor]]'''
{{Atk|''Meteor''
|—
|—
|—
|—
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|Summons a meteor to fall on the battlefield and explode.
|Summons a meteor to fall on the battlefield and explode.
}}
}}
{{Atk|'''Doom'''
{{Atk|''Doom''
|—
|—
|—
|Doom
|—
|—
|—
|—
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|If this move connects, subsequent uses will make the countdown begin one number lower.
|If this move connects, subsequent uses will make the countdown begin one number lower.
}}
}}
{{Atk|'''[[Collision Magnet]]'''
{{Atk|''Collision Magnet''
|—
|—
|—
|—
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|—
|—
|Leaps into the air and casts out a lasso of energy that snares the protagonist and pulls them toward him for a quick slash.  
|Leaps into the air and casts out a lasso of energy that snares the protagonist and pulls them toward him for a quick slash.  
|In the ''Final Mix'' version of the game, it is possible to Air Slide out of the whip.
|In ''Kingdom Hearts Birth by Sleep Final Mix'', it is possible to Air Slide out of the whip.
}}
}}
{{Atk|'''[[Renewal Barrier]]''':
{{Atk|''Renewal Barrier''
|—
|—
|—
|—
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|If the protagonist attacks him head-first without an opening, or attacks constantly with a long combo, he will parry the protagonist's attack and recover a bit of health.
|If the protagonist attacks him head-first without an opening, or attacks constantly with a long combo, he will parry the protagonist's attack and recover a bit of health.
}}
}}
{{Atk|'''Time reversal''':
{{Atk|''Time reversal''
|—
|—
|—
|—
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If Riku is supposedly not strong enough to destroy the clock in time, he can, while dodging the attacks, restrain from attacking and wait until the Clock rewinds time, where next time it will have less health, to have a chance to finish it in time.
If Riku is supposedly not strong enough to destroy the clock in time, he can, while dodging the attacks, restrain from attacking and wait until the Clock rewinds time, where next time it will have less health, to have a chance to finish it in time.


;Phase 1
;Young Xehanort
{{Atk-o|DDD}}
{{Atk-o|DDD}}
{{Atk|{{nihongo|'''Wild Arcanum'''|ワイルドアルカナム|Wairudo Arukanamu}}
{{Atk-m|{{nihongo|'''Wild Arcanum'''|ワイルドアルカナム|<br>Wairudo Arukanamu}}
|
|Keyblade
|
|Physical
|—
|—
|—
|0.5 per hit
|△
|Sweeps and stabs with the Keyblade, releasing crescent-shaped waves when he sweeps.  
|Sweeps and stabs with the Keyblade, releasing crescent-shaped waves when he sweeps.  
|On Critical Mode only he will occasionally use a version of this ability that is followed up by a midair combo of sweeps and waves.
|On Critical Mode only he will occasionally use a version of this ability that is followed up by a midair combo of sweeps and waves.
|Wave
|Physical
|
|0.5 per hit
|△
}}
}}
{{Atk|{{nihongo|'''Finish'''|フィニッシュ|Finisshu}}:
{{Atk-m|{{nihongo|'''Finish'''|フィニッシュ|<br>Finisshu}}
|Keyblade
|Physical
|—
|—
|1.0 per hit
|△
|Jumps and swings the Keyblade downward like a whip two times in succession, releasing a racing wave with each swing.
|
|Wave
|Physical
|—
|—
|
|0.5 per hit
|—
|
|Jumps and swings the Keyblade downward like a whip two times in succession, releasing a racing wave with each swing.
}}
}}
{{Atk|{{nihongo|'''Whip Wave'''|ウィップウェーブ|Wippu Wēbu}}
{{Atk-m|{{nihongo|'''Whip Wave'''|ウィップウェーブ|<br>Wippu Wēbu}}
|Keyblade
|Physical
|—
|—
|1.0 per hit
|△
|Swings the Keyblade like a whip three times, releasing a crescent-shaped wave with each swing. Used generally after using Teleport Lock to the air and falling down.
|
|Wave
|Physical
|—
|—
|
|0.5 per hit
|
|
|Swings the Keyblade like a whip three times, releasing a crescent-shaped wave with each swing. Used generally after using Teleport Lock to the air and falling down.
}}
}}
{{Atk|{{nihongo|'''Flash Liner'''|フラッシュライナー|Furasshu Rainā}}
{{Atk|{{nihongo|'''Flash Liner'''|フラッシュライナー|<br>Furasshu Rainā}}
|
|Physical
|—
|—
|—
|—
|0.5 per hit
|△
|After rapidly using "Teleport Lock" three times, he transforms his Keyblade again into a whip, and changes its shape to something of a cage.
|After rapidly using "Teleport Lock" three times, he transforms his Keyblade again into a whip, and changes its shape to something of a cage.
}}
}}
{{Atk|{{nihongo|'''Guard Impact'''|ガードインパクト|Gādo Impakuto}}
{{Atk-m|{{nihongo|'''Guard Impact'''|ガードインパクト|<br>Gādo Impakuto}}
|
|Keyblade
|
|Physical
|—
|—
|1.0 x2
|◯
|After taking too many hits, blocks Riku's frontal attacks and retaliates if the shield is hit.
|
|Wave
|Physical
|—
|—
|After taking too many hits, blocks Riku's frontal attacks and retaliates if the shield is hit.
|0.5 per hit
|△
}}
}}
{{Atk|{{nihongo|'''Zero Shot'''|ゼロショット|Zero Shotto}}
{{Atk|{{nihongo|'''Zero Shot'''|ゼロショット|<br>Zero Shotto}}
|
|Physical
|Slow
|Slow (100%/6s)
|
|0.25 per hit
|
|
|Scatters a burst of Dark Projectiles. His version always inflicts the opponents with a [[Slow]] status effect.
|Scatters a burst of dark projectiles that inflict the opponents with {{c|Slow|status}}.
}}
}}
{{Atk|{{nihongo|'''Teleport Lock'''|テレポロック|Terepo Rokku}}
{{Atk|{{nihongo|'''Teleport Lock'''|テレポロック|<br>Terepo Rokku}}
|
|Physical
|—
|—
|—
|—
|0.75 per hit
|△
|Will frequently teleport around the battlefield. He can do this mid-combo as well, causing Riku's attacks to miss while simultaneously acting as attack cancels for him.
|Will frequently teleport around the battlefield. He can do this mid-combo as well, causing Riku's attacks to miss while simultaneously acting as attack cancels for him.
}}
}}
{{Atk-c}}
{{Atk-c}}
;Phase 2
;Clones
{{Atk-o|DDD}}
{{Atk-o|DDD}}
{{Atk|{{nihongo|'''Dual-wielding Dance'''|2刀流乱舞|Nitouryū Ranbu}}
{{Atk|{{nihongo|'''Dual-Wield Wild Dance'''|2刀流乱舞|<br>Nitōryū Ranbu}}
|
|Physical
|—
|—
|—
|—
|0.5 per hit
|△
|Two clones attack simultaneously with their blades in hand.
|Two clones attack simultaneously with their blades in hand.
}}
}}
{{Atk|{{nihongo|'''X-Blade'''|Xブレード|X-Burēdo}}
{{Atk|{{nihongo|'''X Blade'''|Xブレード|<br>X Burēdo}}
|
|Physical
|—
|—
|—
|—
|1.5 per hit
|△
|The clones simultaneously fire an X-shaped shockwave that track Riku.
|The clones simultaneously fire an X-shaped shockwave that track Riku.
}}
}}
{{Atk|{{nihongo|'''Raging Storm'''|レイジングストーム|Reijingu Sutōmu}}
{{Atk|{{nihongo|'''Raging Storm'''|レイジングストーム|<br>Reijingu Sutōmu}}
|
|Fire
|—
|—
|—
|—
|1.5 per hit
|△
|The clones surround themselves in three vortexes of flame and chase down Riku.
|The clones surround themselves in three vortexes of flame and chase down Riku.
}}
}}