Goofy: Difference between revisions

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TSH, replaced: game4=Kingdom Hearts coded |game5=Kingdom Hearts 358/2 Days → game4=Kingdom Hearts 358/2 Days |game5=Kingdom Hearts coded, KHC|RCO|358 → 358|KHC|RCO, {{Coded}} {{358}} → {{358}} {{Coded}}
mNo edit summary
m (TSH, replaced: game4=Kingdom Hearts coded |game5=Kingdom Hearts 358/2 Days → game4=Kingdom Hearts 358/2 Days |game5=Kingdom Hearts coded, KHC|RCO|358 → 358|KHC|RCO, {{Coded}} {{358}} → {{358}} {{Coded}})
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{{game|KH1|FM1|COM|REC|KH2|FM2|KHC|RCO|358|BBS|FMB|DDD|DHD|KHX|UCX|AFP|KH3|3RM|MOM}}
{{game|KH1|FM1|COM|REC|KH2|FM2|358|KHC|RCO|BBS|FMB|DDD|DHD|KHX|UCX|AFP|KH3|3RM|MOM}}
{{suite|Goofy}}
{{suite|Goofy}}
{{Character
{{Character
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  |game2=Kingdom Hearts Chain of Memories
  |game2=Kingdom Hearts Chain of Memories
  |game3=Kingdom Hearts II
  |game3=Kingdom Hearts II
  |game4=Kingdom Hearts coded
  |game4=Kingdom Hearts 358/2 Days
  |game5=Kingdom Hearts 358/2 Days
  |game5=Kingdom Hearts coded
  |game6=Kingdom Hearts Birth by Sleep
  |game6=Kingdom Hearts Birth by Sleep
  |game7=Kingdom Hearts 3D: Dream Drop Distance
  |game7=Kingdom Hearts 3D: Dream Drop Distance
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Additionally, Goofy has access to a number of support abilities, mostly involved with improving his defensive capabilities. These are [[Draw]], [[Jackpot]], [[Lucky Lucky]], [[Item Boost]], [[MP Rage]], [[Defender]], [[Damage Control]], [[Second Chance]], [[Once More]], {{c|Auto Limit|support ability}}, [[Auto Change]], [[Hyper Healing]], and [[Auto Healing]].
Additionally, Goofy has access to a number of support abilities, mostly involved with improving his defensive capabilities. These are [[Draw]], [[Jackpot]], [[Lucky Lucky]], [[Item Boost]], [[MP Rage]], [[Defender]], [[Damage Control]], [[Second Chance]], [[Once More]], {{c|Auto Limit|support ability}}, [[Auto Change]], [[Hyper Healing]], and [[Auto Healing]].


Goofy starts with 25 HP and 100 MP, as well as 2 [[armor]] slots, 1 [[accessory]] slot, and 3 [[item]] slots, all of which start equipped with [[Potion]]s. Through [[Bonus Level]]s, Goofy can obtain an additional 85 HP<ref>88 HP in ''Kingdom Hearts II Final Mix''.</ref>, one extra armor slot, one extra accessory slot, and two extra item slots.<ref>Three extra item slots in ''Kingdom Hearts II Final Mix''.</ref>
Goofy starts with 25 HP and 100 MP, as well as 2 [[armor]] slots, 1 [[accessory]] slot, and 3 [[item]] slots, all of which start equipped with [[Potion]]s. Through [[Bonus Level]]s, Goofy can obtain an additional 85 HP,<ref>88 HP in ''Kingdom Hearts II Final Mix''.</ref> one extra armor slot, one extra accessory slot, and two extra item slots.<ref>Three extra item slots in ''Kingdom Hearts II Final Mix''.</ref>
{{frm-atk-o|o=*|kh2=*|aa=*}}
{{frm-atk-o|o=*|kh2=*|aa=*}}
{{frm-atk|{{nihongo|'''Shield Stance'''|盾かまえ|<br>Tate Kamae}}|—|—|—|—|—|X|11=Holds up shield, deflecting frontal attacks. This is Goofy's default state in active combat when on the ground.}}
{{frm-atk|{{nihongo|'''Shield Stance'''|盾かまえ|<br>Tate Kamae}}|—|—|—|—|—|X|11=Holds up shield, deflecting frontal attacks. This is Goofy's default state in active combat when on the ground.}}
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{{COM}}
{{COM}}
{{KH2}}
{{KH2}}
{{358}}
{{Coded}}
{{Coded}}
{{358}}
{{BBS}}
{{BBS}}
{{DDD}}
{{DDD}}
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