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|COMAP1=3 | |COMAP1=3 | ||
|COMEXP1=3 | |COMEXP1=3 | ||
|COMHP2= | |COMHP2=38 | ||
|COMAP2=4 | |COMAP2=4 | ||
|COMEXP2= | |COMEXP2=7 | ||
|COMHP3= | |COMHP3=41 | ||
|COMAP3=5 | |COMAP3=5 | ||
|COMEXP3=12 | |COMEXP3=12 | ||
|COMHP4= | |COMHP4=45 | ||
|COMAP4= | |COMAP4=6 | ||
|COMEXP4= | |COMEXP4=16 | ||
|COMHP5= | |COMHP5=48 | ||
|COMAP5= | |COMAP5=7 | ||
|COMEXP5=21 | |COMEXP5=21 | ||
|COMHP6= | |COMHP6=52 | ||
|COMAP6= | |COMAP6=8 | ||
|COMEXP6= | |COMEXP6=25 | ||
|COM7=r | |COM7=r | ||
|COMHP7= | |COMHP7=55 | ||
|COMAP7=10 | |COMAP7=10 | ||
|COMEXP7=30 | |COMEXP7=30 | ||
|COM8=r | |COM8=r | ||
|COMHP8= | |COMHP8=58 | ||
|COMAP8=11 | |COMAP8=11 | ||
|COMEXP8= | |COMEXP8=32 | ||
|COM9=r | |COM9=r | ||
|COMHP9= | |COMHP9=62 | ||
|COMAP9= | |COMAP9=12 | ||
|COMEXP9= | |COMEXP9=36 | ||
|COM12=r | |COM12=r | ||
|COMHP12= | |COMHP12=111 | ||
|COMAP12= | |COMAP12=12 | ||
|COMEXP12= | |COMEXP12=80 | ||
|COMHP13= | |COMHP13=118 | ||
|COMAP13= | |COMAP13=13 | ||
|COMEXP13= | |COMEXP13=91 | ||
|COMphys=x1.0 | |COMphys=x1.0 | ||
|COMfire=Absorb | |COMfire=Absorb | ||
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|COMconf=x1.0 | |COMconf=x1.0 | ||
|COMterr=x1.0 | |COMterr=x1.0 | ||
| | |ReCOM1=s | ||
| | |ReCOMHP1=30 | ||
|ReCOMAP1=3 | |||
|ReCOMEXP1=3 | |||
|ReCOMHP2=33 | |||
|ReCOMAP2=4 | |||
|ReCOMEXP2=8 | |||
|ReCOMHP3=36 | |||
|ReCOMAP3=5 | |||
|ReCOMEXP3=12 | |||
|ReCOMHP4=40 | |||
|ReCOMAP4=6 | |||
|ReCOMEXP4=17 | |||
|ReCOMHP5=43 | |||
|ReCOMAP5=7 | |||
|ReCOMEXP5=21 | |||
|ReCOMHP6=47 | |||
|ReCOMAP6=8 | |||
|ReCOMEXP6=26 | |||
|ReCOM7=r | |||
|ReCOMHP7=50 | |||
|ReCOMAP7=10 | |||
|ReCOMEXP7=30 | |||
|ReCOM8=r | |||
|ReCOMHP8=53 | |||
|ReCOMAP8=11 | |||
|ReCOMEXP8=35 | |||
|ReCOM9=r | |||
|ReCOMHP9=57 | |||
|ReCOMAP9=12 | |||
|ReCOMEXP9=36 | |||
|ReCOM12=r | |||
|ReCOMHP12=104 | |||
|ReCOMAP12=13 | |||
|ReCOMEXP12=80 | |||
|ReCOMHP13=111 | |||
|ReCOMAP13=14 | |||
|ReCOMEXP13=91 | |||
|ReCOMmagn=x1.0 | |||
|ReCOMfree=x1.0 | |||
|ability=Fire Boost | |ability=Fire Boost | ||
|desc=Increase the strength of Fire abilities. | |desc=Increase the strength of Fire abilities. | ||
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Like other Heartless in its family, the Red Nocturne's name is comprised of a color—in this case, red—and a musical term—in this case, a nocturne, which is usually a musical composition that is inspired by, or evocative of, the night. | Like other Heartless in its family, the Red Nocturne's name is comprised of a color—in this case, red—and a musical term—in this case, a nocturne, which is usually a musical composition that is inspired by, or evocative of, the night. | ||
== | ==Strategy== | ||
=== | ===''Kingdom Hearts''=== | ||
*The Red Nocturne launches a fireball at its target. | *The Red Nocturne launches a fireball at its target. | ||
*The Red Nocturne cloaks itself in flames and rushes at its target. | *The Red Nocturne cloaks itself in flames and rushes at its target. | ||
Red Nocturnes utilize [[Fire]] [[magic]] to damage opponents; they are weak to Blizzard Magic, and those who strike these Heartless with it earn [[Tech Points]]. Red Nocturnes absorb and are healed by Fire magic when it is cast on them by Sora and his friends. | Red Nocturnes utilize [[Fire]] [[magic]] to damage opponents; they are weak to Blizzard Magic, and those who strike these Heartless with it earn [[Tech Points]]. Red Nocturnes absorb and are healed by Fire magic when it is cast on them by Sora and his friends. | ||
[[Sora]] earns Tech Points every time he blocks a Red Nocturne's attacks.<ref>In ''Kingdom Hearts'', before [[Kairi]]'s rescue, Sora earns one Tech Point every time he blocks a Red Nocturne's fireball attack. The number of Tech Points earned by doing this is increased to two in ''[[Kingdom Hearts Final Mix]]''.</ref><ref>Before Kairi's rescue, Sora earns two Tech Points every time he casts [[Blizzard]] or [[Gravity]] on a Red Nocturne.</ref><ref>After Kairi's rescue, 12 Tech Points are earned each time Sora successfully blocks a Red Nocturne's fireball attack.</ref><ref>In ''Kingdom Hearts'', after Kairi's rescue, Sora earns nine Tech Points every time he casts Blizzard or Gravity on a Red Nocturne.</ref> | [[Sora]] earns Tech Points every time he blocks a Red Nocturne's attacks.<ref>In ''Kingdom Hearts'', before [[Kairi]]'s rescue, Sora earns one Tech Point every time he blocks a Red Nocturne's fireball attack. The number of Tech Points earned by doing this is increased to two in ''[[Kingdom Hearts Final Mix]]''.</ref><ref>Before Kairi's rescue, Sora earns two Tech Points every time he casts [[Blizzard]] or [[Gravity]] on a Red Nocturne.</ref><ref>After Kairi's rescue, 12 Tech Points are earned each time Sora successfully blocks a Red Nocturne's fireball attack.</ref><ref>In ''Kingdom Hearts'', after Kairi's rescue, Sora earns nine Tech Points every time he casts Blizzard or Gravity on a Red Nocturne.</ref> | ||
===''Kingdom Hearts Chain of Memories''=== | |||
;Deck | |||
{{CoMDeck | |||
|card1=Red Nocturne | |||
|v11=O|v12=O|v14=O | |||
|card2=Red Nocturne | |||
|v21=O|v22=O|v24=O | |||
|enemy=* | |||
}} | |||
;Attacks | |||
{{atk-o|com}} | |||
{{atk|{{nihongo|'''Fire'''|ファイア|<br>Faia}}|Fire|—|x2.0{{KHCoM}}<br>x2.5{{ReCoM}}|{{sleight|Red Nocturne|com=*}}{{sleight|Red Nocturne}}|A fireball is shot forward in a parabolic arc. Surprisingly powerful.}} | |||
{{atk|{{nihongo|'''Fira'''|ファイラ|<br>Faira}}|Fire|—|x2.5{{KHCoM}}<br>x3.0{{ReCoM}}|{{sleight|Red Nocturne|com=*}}{{sleight|Red Nocturne}}|A fireball is shot forward in a parabolic arc. Th explosion upon hitting an opponent is larger than that of Fire.}} | |||
{{atk-c|com}} | |||
==Notes and references== | ==Notes and references== |