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{{game|RCO}} | |||
{{Expand|create=Everything, additional obtainment methods}} | |||
{{Images|animations of Rising Rush being used in-game}} | |||
[[File:AdvancedRCO.png|right]] | |||
{{nihongo|'''Rising Rush'''|ラッシュアッパー|Rasshu Appā|lit. "Rush Upper"}} is a technique that appears in ''[[Kingdom Hearts Re:coded]]''. It allows the user to charge through enemies and deal multiple hits, then finish by knocking them into the air. | |||
==Mechanics== | |||
In ''Kingdom Hearts Re:coded'', Rising Rush is an [[Attack Command]] that has a memory consumption of 15% and a reload time of 15 seconds. | |||
==Learning Heat Storm== | |||
===''Kingdom Hearts Re:coded''=== | |||
*[[Data-Sora]] can create Rising Rush through [[Command Conversion]]. | |||
*Data-Sora can purchase Rising Rush from [[Moogle Shop]] for 10000 munny. | |||
{{sec-stub}} | |||
==Recipe== | |||
===''Kingdom Hearts Re:coded''=== | |||
Rising Rush is an Attack Command that can be converted through six different recipes. | |||
*[[Air Spiral]] + [[Wind Dive]] | |||
*[[Ice Storm]] + [[Wind Dive]] | |||
*[[Spark Storm]] + [[Wind Dive]] | |||
*[[Magnega]] + [[Curaga]] | |||
*[[Stop]] + [[Air Spiral]] | |||
*[[Stop]] + [[Aero]] | |||
{{ability-stub}} | {{ability-stub}} |