Gambler: Difference between revisions

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==Strategy==
==Strategy==
===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
====Reaction Commands====
Gamblers frequently appear in [[Port Royal]], especially where [[Barbossa]] is fought. They drop the most amount of [[munny]] of any enemy, but not by defeating one. Instead, munny is rewarded by winning one of its games. Winning a game, be it a Dice or Card game, forces the Nobody to drop 100 munny and stuns it. If there are multiple Gamblers present, one game will force ''all'' Gamblers on the ground to drop 100 munny. For example: Sora engages four Gamblers in a battle and one challenges him to a dice or card game. If he wins and all four Gamblers happen to be on the ground, they will collectively drop 400 munny. Sora can also get a [[Nobody Guard]] shield or [[Twilight Shard]] by winning. The [[Jackpot]] ability makes them drop 50 additional munny for every Jackpot ability equipped. Therefore, all party members should have Jackpot equipped, and Sora should have the [[Wishing Lamp]] [[Keyblade]] equipped to maximize the munny acquired. The same strategy can be used in the Underworld Cups to score an abundance of points. If Sora loses a game, he will be transformed into a card or die depending on the game played. The transformation will not occur if he loses a game with a summon active.
*Stop Dice: When the Gambler begins to throw a die at Sora, he can use the Stop Dice reaction command to begin a game of chance. If the O is pressed, Sora receives valuable items. However, if an X is hit Sora transforms into a [[Die Form|die]].
*Begin Game: Another game of chance that involves hitting O. This time however, the command menu turns into the X's and O's menu and Sora will have to hit O on each bar. The outcome is similar to Stop Dice, except instead of becoming a die Sora transforms into a [[Card Form|card]].


Have everyone equipped with the Jackpot ability. Sora should also have [[Wishing Lamp]]. Lots of Gamblers appear in [[Port Royal]], especially where [[Captain Barbossa|Barbossa]] is fought The same basic principle (Wishing Lamp does not have to be equipped), can be used in the Underworld Cups, to get a lot of points. This is also a good opportunity to level up summons. Before going into a room with Gamblers, summon Genie. The main reason to summon is if Sora loses a game with a Gambler and he has a summon active, he will never turn into a card or a die.
In ''Kingdom Hearts II Final Mix'', Gamblers also serve as a great source to level up [[Master Form]] with the Jackpot and [[Drive Converter]] abilities equipped, the latter of which replaces munny with [[Drive Orb]]s. Equip the Wishing Lamp and [[Sweet Memories]] Keyblades to boost the effect.
 
{{Atk-o|KH2}}
Gamblers drop the most amount of [[munny]] of any enemy, but not by defeating one. Instead, munny is rewarded by winning one of its games. Winning a game, be it a Stop Dice or Card game, forces the Nobody to drop 100 munny and stuns it. If there are multiple Gamblers present, one game will force ''all'' Gamblers on the ground to drop 100 munny. For example: Sora engages four Gamblers in a battle and one challenges him to a dice or card game. If he wins and all four Gamblers happen to be on the ground, they will collectively drop 400 munny. Sora can also get a [[Nobody Guard]] shield or [[Twilight Shard]] by winning. The Jackpot Ability makes them drop 50 additional munny for every Jackpot ability equipped.
{{Atk|{{nihongo|'''Spin Attack'''|回転攻撃|<br>Kaiten Kōgeki}}|Physical|—|x0.25|O|Handstands, then rams opponents while spinning.}}
{{Atk|{{nihongo|'''Card'''|カード|<br>Kādo}}|Physical|—|x0.25|X|Fires many small cards that slice through opponents.}}
{{Atk|{{nihongo|'''Dice'''|ダイス|<br>Daisu}}|Physical|—|x1.0<br>Hit 2+: x0.5|O|Throws a giant die.}}
{{Atk-c}}
{{rc|o}}
{{rc|{{nihongo|'''Begin Game'''|ゲームスタート|<br>Gēmu Sutāto|lit. "Game Start"}}|—|—|Can be used while the Gambler prepares a Card attack. Begins game where Sora has to hit the "O" in the Command Menu to earn munny and stun any nearby Gamblers. If he hits "X" or 3.3 seconds pass, he is turned into a card instead.}}
{{rc|{{nihongo|'''Stop Dice'''|ダイスストップ|<br>Daisu Sutoppu|lit. "Dice Stop"}}|—|—|Can be used while the Gambler prepares a Dice attack. Begins game where Sora has to hit the Reaction Command when it shows a "O" to earn munny and stun any nearby Gamblers. If he hits "X" or 3.5 seconds pass, he is turned into a die instead.}}
{{rc|c}}


===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
[[Thunder]] magic excels at destroying groups of Gamblers due to their weakness to it. While they can't be easily farmed for [[munny]] using their Reaction Command like in ''Kingdom Hearts II'', they still drop 40 munny upon being defeated. Their Card Shuffle attack can be blocked from behind, so using a [[Dodge Roll]] isn't necessary.
{{Atk-o|KH3}}
{{Atk-o|KH3}}
{{Atk|{{nihongo|'''Spin Attack'''|回転攻撃|<br>Kaiten Kōgeki|}}
{{Atk|{{nihongo|'''Spin Attack'''|回転攻撃|<br>Kaiten Kōgeki|}}
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|Advances towards the target while spinning.
|Advances towards the target while spinning.
}}
}}
{{Atk|{{nihongo|'''Die Press'''|ダイスプレス|<br>Daisu Puresu|}}
{{Atk|{{nihongo|'''Dice Press'''|ダイスプレス|<br>Daisu Puresu|}}
|Physical
|Physical
|1.5
|1.5
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|△
|△
|—
|—
|Ten cards surround and strike the target.
|Ten cards surround and strike the target. Can be blocked from behind.
}}
}}
{{Atk-c}}
{{Atk-c}}
[[Thunder]] magic excels at destroying groups of Gamblers due to their weakness to it. While they can't be easily farmed for [[munny]] using their Reaction Command like in ''Kingdom Hearts II'', they still drop 40 munny upon being defeated. Their Card Shuffle attack can be blocked from behind, so using a [[Dodge Roll]] isn't necessary.


==See also==
==See also==
*[[Nobody Guard]]
*[[Nobody Guard]]
{{NobodyDirectory}}
{{NobodyDirectory}}
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