User talk:ShardofTruth: Difference between revisions

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So, um...I have a small favor to ask, though it's oddly specific in ways even I don't understand. Since you ripped basically everything from the PS4 version of ReCoM, can you also upload the models of Marluxia's final forms? Both second and third - both Marluxia and the Specter. The models ''and'' textures! There's something rather specific about them that makes any versions - even PC - useless for rigging into Unreal. This HAS to be from the PS4 version, and PS4 only - mdl and rtm. FYI, Version 2.0 is now out with 3.0 on the way! Thanks! --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 20:39, 10 March 2024 (UTC)
So, um...I have a small favor to ask, though it's oddly specific in ways even I don't understand. Since you ripped basically everything from the PS4 version of ReCoM, can you also upload the models of Marluxia's final forms? Both second and third - both Marluxia and the Specter. The models ''and'' textures! There's something rather specific about them that makes any versions - even PC - useless for rigging into Unreal. This HAS to be from the PS4 version, and PS4 only - mdl and rtm. FYI, Version 2.0 is now out with 3.0 on the way! Thanks! --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 20:39, 10 March 2024 (UTC)
:You're in luck, I found those files on my old laptop. I uploaded all enemy models [https://www.mediafire.com/file/vdtgpuu5ldp8ayp/KHRECOM_PS4_ENEMY.zip/file here]. Marluxia should be EN0119 (normal), EN0120 (2nd Form) and EN0138 (3rd Form). If someone can make some good renders with these maybe they could replace those screenshots here. I tried to do that a long time ago with akderebur's KHReComViewer but failed. --{{User:ShardofTruth/Sig}} 19:30, 11 March 2024 (UTC)
:You're in luck, I found those files on my old laptop. I uploaded all enemy models [https://www.mediafire.com/file/vdtgpuu5ldp8ayp/KHRECOM_PS4_ENEMY.zip/file here]. Marluxia should be EN0119 (normal), EN0120 (2nd Form) and EN0138 (3rd Form). If someone can make some good renders with these maybe they could replace those screenshots here. I tried to do that a long time ago with akderebur's KHReComViewer but failed. --{{User:ShardofTruth/Sig}} 19:30, 11 March 2024 (UTC)
::It's no exaggeration to say you've saved the mod - or at least V3 lol. If you ever get back on Discord, well, you'll see. :) Thank you much! Again! As for making KHWiki-friendly renders out of those, I may actually know just the person for the job, and they're not doing much these days! XD --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 23:19, 13 March 2024 (UTC)
::Which renders are needed for the Wiki? Just Marluxia's final forms? --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 23:32, 13 March 2024 (UTC)
:::Yeah, second and third form would be great since they are just badly cropped screenshots now. But no pressure, it's probably a nightmare to render correctly. --{{User:ShardofTruth/Sig}} 17:29, 14 March 2024 (UTC)
::::Soo...you were right on the money about them being a nightmare to render correctly. :X Our man Chris is having some real difficulties with it (it's why Kura released 2.1 without the models). I know one other person who may be able to help out, but for the moment it's looking kinda bleak. Sorry I had you yank them out over nothing it seems... >_< --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 02:38, 3 May 2024 (UTC)
== Help with ripping some Dark Road stuff ==
Heya, sorry for bothering you... but I need some help ripping some in-game sprites for certain characters in KH Dark Road. If you could check a message I sent on Discord, I'd really appreciate it. Thanks. --[[User:Freddy1993|Freddy1993]] ([[User talk:Freddy1993|talk]]) 06:12, 30 March 2024 (PST)