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There is no universal Critical Hit system in ''[[Kingdom Hearts Union χ]]'', but a select few [[Special Attack]]s have a chance of being Critical Hits, with the probability depending on the {{c|medal|khux}}. The damage from a Critical Hit varies per Special Attack, from around x1.15 damage up to x3 damage. | There is no universal Critical Hit system in ''[[Kingdom Hearts Union χ]]'', but a select few [[Special Attack]]s have a chance of being Critical Hits, with the probability depending on the {{c|medal|khux}}. The damage from a Critical Hit varies per Special Attack, from around x1.15 damage up to x3 damage. | ||
The Special Attacks that can become Critical Hits are [[Ancient Light EX]], [[Blades of Illusion]], [[Blossom of Thorns EX]], [[Circle of Darkness]], [[Dancing Deck]], [[Dark Aura]] | The Special Attacks that can become Critical Hits are [[Ancient Light EX]], [[Blades of Illusion]], [[Blossom of Thorns EX]], [[Circle of Darkness]], [[Dancing Deck]], [[Dark Aura]]<ref name="evolved">+7 only</ref>, [[Dive Bomb]], [[Illusory Feat]], [[Lesser Imitation II EX]]<ref>SN++ - Illustrated Ansem only, when failing to copy a Medal</ref>, [[Omnislash EX]], [[Spark Dash]]<ref name="evolved"/>, [[Timeworn Glass]]<ref>SN++ - Stained Glass #10 only</ref>, and [[Wild Frenzy EX]]. | ||
==Other types of Critical Hits== | ==Other types of Critical Hits== | ||
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In ''Kingdom Hearts III'', every attack lowers the enemy's [[Attraction Endurance]]; similar to Critical Hits, there is a 4% chance that the reduction will be 1.5 times the normal value. | In ''Kingdom Hearts III'', every attack lowers the enemy's [[Attraction Endurance]]; similar to Critical Hits, there is a 4% chance that the reduction will be 1.5 times the normal value. | ||
==Notes and references== | |||
{{reflist}} | |||
{{KH1}} | {{KH1}} | ||
{{358}} | {{358}} |