Armor of Eraqus: Difference between revisions

mNo edit summary
 
(33 intermediate revisions by 19 users not shown)
Line 1: Line 1:
{{game|FMB|HD2}}
{{game|FMB}}
{{expand|create=Fill in Stats}}
{{Suite|Eraqus}}
{{Enemy
{{cleanup|Fill in Stats; expand strategy}}
{{Character
  |name=Armor of Eraqus
  |name=Armor of Eraqus
  |katakana=アーマー・オブ・ザ・マスター
  |katakana=アーマー・オブ・ザ・マスター
  |romaji=Āmā obu za Masutā
  |romaji=Āmā obu za Masutā
  |japname=Armor of the Master
  |jpname=Armor of the Master
  |de=Eraqus Rüstung
  |de=Eraqus Rüstung
  |image=[[File:Armor of Eraqus KHBBSFM.png|350x400px]]
  |image=[[File:Armor of Eraqus KHBBSFM.png|350x400px]]
  |game1=Kingdom Hearts Birth by Sleep Final Mix
  |game1=Kingdom Hearts Birth by Sleep Final Mix
  |type=Simulation
  |type=Construct
  |spec=CharacterBoss
  |spec=CharacterBoss
  |s1=Master Eraqus
  |s1=Master Eraqus
  |journalBBS=A sentient suit of armor containing a Keyblade Master's will.{{tstub}}
  |journalBBS=A sentient suit of armor containing a Keyblade Master's will.
  |MAmatch1=Light's Lessons
  |MAmatch1=Light's Lessons
  |MAround11=1
  |MAround11=1
  |MAHP1=1200
  |MAHP1=1200
  |MAnote1=<ref>1000 in the HD 2.5 ReMIX version of the game.</ref>
  |MAnote1=<ref>1000 in the ''HD 2.5 ReMIX'' version of the game.</ref>
  |MASTR1=?
  |MASTR1=?
  |MADEF1=?
  |MADEF1=?
Line 40: Line 41:
  |BBSmagn=x0
  |BBSmagn=x0
  |BBSwarp=x0
  |BBSwarp=x0
|BBSbattlefile=Master, Tell Me the Truth KHBBSFM.ogg
|BBSbattlename=Master, Tell Me the Truth
}}
}}
The '''Armor of Eraqus''' is a boss exclusive to ''[[Kingdom Hearts Birth by Sleep Final Mix]]''. It is a data simulation of [[Master Eraqus]]'s [[Keyblade Armor]], and it is fought within the "[[Light's Lessons]]" battle in the [[Mirage Arena]]. It wields the [[Master's Defender]] in battle.
The '''Armor of Eraqus''' is a boss exclusive to ''[[Kingdom Hearts Birth by Sleep Final Mix]]''. It is a data simulation of [[Master Eraqus]]'s [[Keyblade Armor]], and it is fought within the "[[Light's Lessons]]" battle in the [[Mirage Arena]]. It wields the [[Master's Defender]] in battle.
Line 51: Line 54:
===Attacks===
===Attacks===
<!--needs to be copyedited-->
<!--needs to be copyedited-->
[[File:Armor of Eraqus battle 01 KHBBSFM.png|thumb|left|The Armor of Eraqus in battle.]]
The Armor of Eraqus uses most of {{ns|Game|Eraqus}}'s techniques, but also imitates the protagonist's unique [[Command Style]]s and special abilities. Later in the battle, it can gain a magical seal on its back after ensnaring the protagonist; if the protagonist attacks the Armor in this phase, they will be stunned by the seal, leaving them wide open for the Armor to attack. Basic [[Keyblade]] strikes do minimal damage to the boss. The difficulty level of the boss fight is toned down in the ''[[Kingdom Hearts HD 2.5 ReMIX]]'' version.{{fact}}
The Armor of Eraqus uses most of {{ns|Game|Eraqus}}'s techniques, but also imitates the protagonist's unique Command Styles. Later in the battle, it will gain a magical seal on its back.<!--how, and which does what?--> It is almost immune to basic Keyblade strikes.{{fact}} The difficulty level of the boss fight is toned down in the ''HD 2.5 ReMIX'' version.{{fact}}


[[File:Versus Armor of Eraqus KHBBSFM.png|thumb|right|The Armor of Eraqus firing chains of light before engaging in combat.]]
<!--rewrite with attack names from ultimania-->
<!--rewrite with attack names from ultimania-->
*It can perform a long, powerful combo with its Keyblade, throwing the protagonist into the air.
*It can perform a long, powerful Keyblade combo, throwing the protagonist into the air.
*It can perform a [[Sonic Blade]]-like technique. The sealed version of this resembles an {{w|Iaido}}-style technique that is much faster and can snare the protagonist, after which it performs a version of [[Collision Magnet]].
*Issen: A [[Sonic Blade]]-like technique. The sealed version of this resembles an {{w|Iaido}}-style technique that is much faster and can snare the protagonist, after which it performs a version of [[Collision Magnet]]. While this technique cannot be blocked, the protagonist can dodge to gain some invincibility.
*It can shoot magical orbs that home in on the protagonist. These projectiles can be deflected normally.
*Oboro: Fires magical orbs that home in on the protagonist. These projectiles can be deflected normally.
*It can shoot magical blades that home in on the protagonist. These projectiles can be deflected normally.
*Kasumi: Shoots magical blades that home in on the protagonist. These projectiles can be deflected normally.
*It can ensnare the player character in chains of light.<!--CLARIFY: its desperation moves will change each time he ensnare the player with the chains. switching between the seal, and the Command Style. -->
*Fires chains of [[light]], which have a short range. If the chains hit the protagonist, the Armor switches battle styles, alternating between the protagonist's Command Style and the seal.  
*It can create five fiery pillars which home in on the protagonist until they disappear.
*Guren: The Armor creates five fiery pillars which home in on the protagonist until they disappear.
*It can create a rotating wheel of lasers which oscillate up and down. This technique can be avoided by hovering in the air or moving away from the Armor.
*Nichirin: The Armor creates a rotating wheel of lasers which oscillate up and down, making it harder to avoid, especially for Terra. Ventus and Aqua can dodge continuously until the attack ends. A useful trick is to dodge towards an area where the beams cannot touch the protagonist.  
*Against Terra:
*Against Terra:
**It will use Critical Impact and perform a series of downward slashes that generate shockwaves.
**[[Critical Impact]]: Performs a series of downward slashes that create earthquakes in their wake.
**Its desperation move will be to fly into the air, then use its light chains to bind Terra and pull a large chunk of the arena up and shoot it with a powerful blast of light. To break free, continuously press {{button|x}} and perform a dash at the right moment to avoid the resulting explosion of the attack. [[Unison Rush]] can also be used to dodge while dealing damage.
**[[Meteor]]: Flies into the air and uses its light chains to bind Terra and pull a large chunk of the arena up and shoot it with a powerful blast of light. To break free, continuously press {{button|x}} and [[Slide]] at the right moment to avoid the resulting explosion of the attack. [[Unison Rush]] can also be used to dodge while dealing damage.
*Against Ventus:
*Against Ventus:
**It will use Fever Pitch and perform flying slashes.
**[[Fever Pitch]]: Uses flying slashes that can launch Ventus into the air.
**Its desperation move will be to fly into the air, then create two large, slow-moving tornadoes with its chains. In this case, Ven can avoid the technique by staying far away from the tornadoes and the boss until the attack ends. Unison Rush can also be used to dodge while dealing damage.
**[[Reversal Slash]]: If attacked, the Armor can use [[Reversal]] to maneuver itself behind Ventus and counter with a slash.
**[[Air Dive]]: Spirals through the air. Can be countered.
**[[Tornado]]: The Armor flies into the air and creates two large, slow-moving tornadoes with its chains. Simply Dodge Roll to avoid the tornadoes.
*Against Aqua:
*Against Aqua:
**It will use Spellweaver and perform a surge attack and finishes with a slow-moving magic bubble.
**[[Spellweaver]]: The Armor casts a barrier around itself, performs some spiraling slashes, and unleashes a slow bubble as the finisher.
**Its desperation move will be to fly into the air, then create large, spinning lines of multicolored light that span the field and cause various [[status effect]]s on contact. Aqua can dodge the attacks by Cartwheeling continuously until it ends. Unison Rush can also be used to dodge while dealing damage.
**[[Barrier Surge]]: Homes in on Aqua, protected by a barrier.
**[[Prism Rain]]: Flies into the air and creates large, spinning lines of multicolored light that span the field and inflicts [[status effect]]s on contact. Simply [[Cartwheel]] continuously until it ends. Unison Rush can also be used to dodge while dealing damage.


===Strategy===
===Strategy===
The Armor is particularly vulnerable to Shotlocks and Reprisals, and can also be damaged by reflecting its projectile attacks. Surge commands can also be used to deal damage while gaining range away from the Armor, while Mine commands will allow the player to lay traps without risking damage by getting too close to the Armor.
The Armor is particularly vulnerable to [[Shotlock]]s and Reprisals, and can also be damaged by reflecting its projectile attacks. Surge [[commands]] can also be used to deal damage while gaining range away from the Armor, while Mine commands will allow the player to lay traps without risking damage by getting too close to the Armor.


==Videos==
==Video==
<center>
{| class="video"
{|border="1" style="text-align:center; border-radius:10px"
! Armor of Eraqus ''[[Kingdom Hearts Birth by Sleep Final Mix]]'' (Terra)
|style="border-radius:10px"|'''Armor of Eraqus (Magic Type)'''
|style="border-radius:10px"|'''Armor of Eraqus (Speed Type)'''
|style="border-radius:10px"|'''Armor of Eraqus (Power Type)'''
|-
|-
|style="border-radius:10px"|<youtube width="320" height="240">vHx8WmbsKMU</youtube>
| {{#widget:YouTube|id=bV1QxWdfsnI|width=320|height=240}}
|style="border-radius:10px"|<youtube width="320" height="240">LJV04I8AfXM</youtube>
|style="border-radius:10px"|<youtube width="320" height="240">sf5etgREAb8</youtube>
|}
|}
</center>


==Notes and references==
==Notes and references==
{{reflist}}
{{reflist}}
{{-}}
 
{{KHBossDirectory}}
{{KHBossDirectory}}
{{OptionalBossDirectory}}
{{BBSFM}}
{{BBSFM}}
[[Category:Keyblade Wielders]]
[[Category:Keyblade Wielders]]
[[Category:Kingdom Hearts Birth by Sleep Final Mix bosses]]