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{{ | {{game|358}} | ||
{{ | {{about|the Cards||Tower}} | ||
| | {{tab|o-info}} | ||
{{-}} | {{tab|The Tower}} | ||
{{ | {{InfoWeapon358 | ||
|name=The Tower | |||
|katakana=ザ・タワー | |||
|romaji=Za Tawā | |||
|desc=A weapon that performs very well in midair. Excellent for taking on fliers. | |||
|str=+29 | |||
|strunit=+1 | |||
|ultima=+71 | |||
|mag=+0 | |||
|magunit=+1 | |||
|def=+0 | |||
|defunit=+1 | |||
|rate=+4 | |||
|rateunit=+1 | |||
|bonus=+4 | |||
|bonusunit=+2 | |||
|ability1=[[Combo Boost]] | |||
|ability2=[[Combo-Jump]] | |||
|get=[[Wild Gear ③]] (Luxord) | |||
|char=Luxord | |||
}} | |||
{{tab|c}}{{tab|+}} | |||
{{InfoWeapon358 | |||
|name=The Tower+ | |||
|katakana=ザ・タワー+ | |||
|romaji=Za Tawā+ | |||
|image=The Tower | |||
|desc=An upgraded The Tower.<br>Performs very well in midair. Excellent for taking on fliers. | |||
|str=+44 | |||
|strunit=+1 | |||
|ultima=+56 | |||
|mag=+0 | |||
|magunit=+1 | |||
|def=+0 | |||
|defunit=+1 | |||
|rate=+4 | |||
|rateunit=+1 | |||
|bonus=+3 | |||
|bonusunit=+2 | |||
|ability1=[[Chain Power]] | |||
|ability2=[[Combo-Jump]] | |||
|get=[[Wild Gear+ ③]] (Luxord) | |||
|char=Luxord | |||
}} | |||
{{tab|c}}{{tab|c}} | |||
'''The Tower''' is a deck of [[Cards]] that can be wielded by [[Luxord]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to '''The Tower+'''. | |||
{{ | ==Design== | ||
A card from The Tower deck is white and has a very elegant, wavy design. The top of the card sweeps to the right while the bottom does just the opposite and sweeps to the left. There is a large, blue pattern in the center of the card with a wave-shaped indentation in the top-right and bottom-left corners. A large, white symbol vaguely similar in shape to a {{w|Rest (music)|crotchet rest}} is placed in the center of this blue pattern. There are also two very thin, blue lines as well, lining the top-left and bottom-right corners. | |||
{{w|The Tower (Tarot card)|The Tower}} is one of twenty-two cards that make up a {{w|Tarot}} deck's {{w|Major Arcana}}. It is numbered XVI (16). | |||
==Gameplay== | |||
The Tower's ground combo starts with a throw of the cards forwards in a boomerang-like fashion, followed by Luxord performing a 360° spin, with his cards surrounding his legs. The first move of the combo is repeated again before ending with Luxord riding a larger version of one the cards like a surfboard while performing a forward 360° spinning attack with larger versions of the cards held in each hand. | |||
{{ | The Tower's normal aerial combo consists of Luxord performing a spinning leap, surrounded in an upward spiral of cards, followed by a throw of the cards forwards in a boomerang-like fashion. Both moves are repeated once again before the combo ends with Luxord riding a larger version of one the cards like a surfboard while performing a forward 360° spinning attack with larger versions of the cards held in each hand. The {{button|dsy}} combo can be activated after either of the boomerang-like throws, and consists of Luxord landing on the ground, followed by an upward spiral of cards. | ||
{{CardL}} | |||
{{WildGear}} |