Mike Wazowski: Difference between revisions

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{{Suite}}
{{game|KH3}}
{{game|KH3}}
{{Character
{{Character
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Mike is a [[party]] member that focuses on using skills and spells that benefits himself and his allies for a set duration. While executing his [[abilities]], he remains immobile and may be vulnerable to enemy attacks unless Sora intervenes. In contrast to Sulley's abilities that focus more on offensive attacks, roars and pounces, Mike buffs his allies endlessly until he runs out of [[MP]]. Sora could also use a joint attack alongside the two monsters to throw Mike as a bowling ball towards an enemy to deal small damage that lasts for quite a while.
Mike is a [[party]] member that focuses on using skills and spells that benefits himself and his allies for a set duration. While executing his [[abilities]], he remains immobile and may be vulnerable to enemy attacks unless Sora intervenes. In contrast to Sulley's abilities that focus more on offensive attacks, roars and pounces, Mike buffs his allies endlessly until he runs out of [[MP]]. Sora could also use a joint attack alongside the two monsters to throw Mike as a bowling ball towards an enemy to deal small damage that lasts for quite a while.


Mike's base stats are 30 [[AP]], 170 [[HP]], and 100 [[MP]]. He has 2 armor slots, 2 accessory slots, and 4 item slots, two of which start equipped with [[Potion]]s.
Mike's base stats are 30 {{AP}}, 170 [[HP]], and 100 [[MP]]. He has 2 armor slots, 2 accessory slots, and 4 item slots, two of which start equipped with [[Potion]]s.
{{frm-atk-o|#DC143C|o=*|ba=*}}
{{frm-atk-o|#DC143C|o=*|ba=*}}
{{frm-atk|{{nihongo|'''Funny Attack'''|ずつこけアタック|<br>Zutsu Koke Atakku}}|att|Physical|1.0+1.0+1.5|0|0+0+1|0|X|—|—|Rolls and charges at the target. If you collide with an enemy or obstacle, you are flung away and the attack ends.}}
{{frm-atk|{{nihongo|'''Foolish Attack'''|ずっこけアタック|<br>Zukkoke Atakku}}|att|Physical|1.0+1.0+1.5|0|0+0+1|0|X|—|—|Rolls and charges at the target. If you collide with an enemy or obstacle, you are flung away and the attack ends.}}
{{frm-atk|{{nihongo|'''Jumping Headbutt'''|ジャンプ頭突き|<br>Janpu Zudzuki}}|att|Physical|1.0|0|1|0|X|—|—|Leaps toward the target and headbutts it.}}
{{frm-atk|{{nihongo|'''Jump Headbutt'''|ジャンプ頭突き|<br>Janpu Zudzuki}}|att|Physical|1.0|0|1|0|X|—|—|Leaps toward the target and headbutts it.}}
{{frm-atk|l=*|Googly Appeal|—|—|—|—|—|—|—|—|—|Surrounding enemies target you for 15–20 seconds or until you are struck. MP Cost: 10}}
{{frm-atk|l=*|Googly Appeal|—|—|—|—|—|—|—|—|—|Surrounding enemies target you for 15–20 seconds or until you are struck. MP Cost: 10}}
{{frm-atk|l=*|Pep Talk|—|—|—|—|—|—|—|—|—|For 15–20 seconds or until struck, all teammates deal 50% more damage with their attacks and are provided immunity to status effects. Removes negative status effects when applied. MP Cost: 15}}
{{frm-atk|l=*|Pep Talk|—|—|—|—|—|—|—|—|—|For 15–20 seconds or until struck, all teammates deal 50% more damage with their attacks and are provided immunity to status effects. Removes negative status effects when applied. MP Cost: 15}}
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