Rising Rush: Difference between revisions

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{{game|RCO}}
{{game|RCO}}
{{Expand|create=Everything, additional obtainment methods}}
{{InfoAbility
{{Images|animations of Rising Rush being used in-game}}
|kana=ラッシュアッパー
[[File:AdvancedRCO.png|right]]
|romaji=Rasshu Appā
{{nihongo|'''Rising Rush'''|ラッシュアッパー|Rasshu Appā|lit. "Rush Upper"}} is a technique that appears in ''[[Kingdom Hearts Re:coded]]''. It allows the user to charge through enemies and deal multiple hits, then finish by knocking them into the air.  
|jpname=Rush Upper
|recname=Rising Rush
|recimage=Rising Rush KHREC.gif
|recdesc=Charge through enemies and deal multiple hits, then finish by knocking them into the air.
|rectype={{AT|att}} Physical
|recmem=15%
|recatk1=Rush
|rechit1=3
|recpow1a=0.78
|recpow1b=1.03
|recpow1c=1.27
|reccrit1=2%
|recblock1=Multiple
|recblock2=Multiple
|recatk2=Somersault
|rechit2=1
|recpow2a=1.0
|recpow2b=1.31
|recpow2c=1.63
|reccrit2=4%
|recair=◯
|recclock1=53
|recclock2=105
|recreload=20
|reccp=300
|recbuy=10000
|recsell=500
|recshop=4
|recgoofy=Goofy Tornado
|reccompiled=Sonic Line LV3
}}
'''Rising Rush''' is a technique in ''[[Kingdom Hearts Re:coded]]''. It allows the user to charge through enemies and deal multiple hits, then finish by knocking them into the air.  


==Mechanics==
==Mechanics==
In ''Kingdom Hearts Re:coded'', Rising Rush is an [[Attack Command]] that has a memory consumption of 15% and a reload time of 15 seconds.
[[File:Advanced KHREC.png|left]]
In ''Kingdom Hearts Re:coded'', Rising Rush is an {{c|attack command|KHREC}} that has a memory consumption of 15% and a reload time of 20 seconds.


==Learning Rising Rush==
==Learning Rising Rush==
===''Kingdom Hearts Re:coded''===
===''Kingdom Hearts Re:coded''===
*Data-Sora can obtain Rising Rush as the '''★''' reward for defeating the [[Trickmaster]] on Critical mode.
*[[Data-Sora]] can obtain Rising Rush by defeating the [[Trickmaster]] on Critical Mode with a ranking of ★.
*[[Data-Sora]] can create Rising Rush through [[Command Conversion]].  
*Data-Sora can redeem Rising Rush from [[Hollow Bastion Part II: Sector C]] for 500 SP.
*Data-Sora can purchase Rising Rush from the [[Shop]] for 10000 munny once the player has cleared Olympus Coliseum.
*Data-Sora has a 1% chance of obtaining Rising Rush from a [[Prize Blox]] on Floor 51-60 of the [[Avatar Sector]].
*Data-Sora can purchase Rising Rush from the System Sector in [[Data-Riku]]'s Datascape of [[Wonderland]] for 500 SP.
*Data-Sora can purchase Rising Rush from the [[Moogle Shop]] for 10000 munny after clearing [[Olympus Coliseum]].
{{sec-stub}}
*Data-Sora can obtain Rising Rush from a [[Scratch Card]].


==Recipe==
====Command Conversion====
===''Kingdom Hearts Re:coded''===
Rising Rush is an Attack Command that can be converted through six different recipes.
Rising Rush is an Attack Command that can be converted through six different recipes.
*[[Air Spiral]] + [[Wind Dive]]
*[[Air Spiral]] + [[Wind Dive]]
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*[[Stop]] + [[Aero]]
*[[Stop]] + [[Aero]]


{{ability-stub}}
==Synthesized commands==
Rising Rush is used to convert the following commands:
*[[Triple Burst]]
*[[Triple Firaga]]
*{{c|Eruption|ability}}
*[[Firaga Burst]]
 
[[Category:Kingdom Hearts Re:coded Attack commands]]
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