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{{game|DDD}} | {{game|DDD|DHD}} | ||
{{ | {{cleanup|expand Design, Strategy section}} | ||
{{ | {{Character | ||
|name=Staggerceps | |name=Staggerceps | ||
|katakana=ハサミクワガタ | |katakana=ハサミクワガタ | ||
|romaji=Hasami Kuwagata | |romaji=Hasami Kuwagata | ||
|jpname=Hasami Kuwagata | |||
|de=Taumelwanze | |de=Taumelwanze | ||
|fr=Mandibulard | |fr=Mandibulard | ||
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|DDDdisp1=Heavy Hitter | |DDDdisp1=Heavy Hitter | ||
|DDDdesc1=Melee attacks and Lockdown Shot from the normal range | |DDDdesc1=Melee attacks and Lockdown Shot from the normal range | ||
|DDDdispab= | |DDDdispab=back | ||
|DDDdispac= | |DDDdispac=head and pincers or belly and arms and legs | ||
|DDDdispad= | |DDDdispad=head and pincers or belly and arms and legs | ||
|DDDdisp2=Grenadier | |DDDdisp2=Grenadier | ||
|DDDdesc2=Supporting attacks using Mortar | |DDDdesc2=Supporting attacks using Mortar | ||
|DDDdispba= | |DDDdispba=belly and arms and legs | ||
|DDDdispbc= | |DDDdispbc=head and pincers or back | ||
|DDDdispbd= | |DDDdispbd=head and pincers or back | ||
|DDDdisp3=Launcher | |DDDdisp3=Launcher | ||
|DDDdesc3=Favors attacks with Magic Shot | |DDDdesc3=Favors attacks with Magic Shot | ||
|DDDdispca= | |DDDdispca=head and pincers | ||
|DDDdispcb= | |DDDdispcb=head and pincers | ||
| | |DDDdispcd=belly and arms and legs or back | ||
|DDDdisp4=Backup | |DDDdisp4=Backup | ||
|DDDdesc4=Support style using Capture Shot and healing allies | |DDDdesc4=Support style using Capture Shot and healing allies | ||
|DDDdispda= | |DDDdispda=belly and arms and legs or back | ||
|DDDdispdb= | |DDDdispdb=belly and arms and legs or back | ||
|DDDdispdc= | |DDDdispdc=head and pincers | ||
|DDDNLVL1=20 | |DDDNLVL1=20 | ||
|DDDNLVL2=24 | |DDDNLVL2=24 | ||
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==Design== | ==Design== | ||
The Dream Eater's name combines the Japanese words for {{ | The Dream Eater's Japanese name combines the Japanese words for {{nihongo|"scissors"|鋏|hasami}} and {{nihongo|"stag beetle"|鍬形虫|kuwagatamushi}}, while its English name combines the words "stag beetle", "staggering", and "forceps". | ||
{{ | {{sec-stub}} | ||
==Strategy== | ==Strategy== | ||
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|B2lp=10 LP | |B2lp=10 LP | ||
|B2color=#E6E6FA | |B2color=#E6E6FA | ||
|B2image=Icon | |B2image=Command Icon 7 KH3D.png | ||
|B2background=Ability Link (Left+Right+Down).svg | |B2background=Ability Link (Left+Right+Down).svg | ||
|B3name=HP Boost | |B3name=HP Boost | ||
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|B4color=#E6E6FA | |B4color=#E6E6FA | ||
|B4image=Quota Icon 2 KH3D.png | |B4image=Quota Icon 2 KH3D.png | ||
|B4x=5 | |||
|B4background=Ability Link (Up+Down).svg | |B4background=Ability Link (Up+Down).svg | ||
|B5link=Defender (ability) | |B5link=Defender (ability) | ||
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|B5background=Ability Link (Up).svg | |B5background=Ability Link (Up).svg | ||
|C1link=Combo Plus | |C1link=Combo Plus | ||
|C1name=Combo Plus<ref group=n name="purple">Becomes available when in | |C1name=Combo Plus<ref group=n name="purple">Becomes available when in Heavy Hitter disposition.</ref> | ||
|C1type=Stat Ability | |C1type=Stat Ability | ||
|C1lp=200 LP | |C1lp=200 LP | ||
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|E6color=#228B22 | |E6color=#228B22 | ||
|E6image=Quota Icon 1 KH3D.png | |E6image=Quota Icon 1 KH3D.png | ||
|E6x=5 | |||
|E6background=Ability Link (Left+Right).svg | |E6background=Ability Link (Left+Right).svg | ||
|F3link=Defense Boost | |F3link=Defense Boost | ||
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|F6lp=400 LP | |F6lp=400 LP | ||
|F6color=#228B22 | |F6color=#228B22 | ||
|F6image=Command Icon | |F6image=Command Icon 3 KH3D.png | ||
|F6background=Ability Link (Left).svg | |F6background=Ability Link (Left).svg | ||
}} | }} | ||
===Attacks=== | ===Attacks=== | ||
{| | {{DESO|HH|G|L|B}} | ||
| | {{DESL|n=Capture Shot|e=Physical|lv=1|d1=*|d3=*}} | ||
| | {{DESL|n=Torso Shot|e=Physical|lv=1|d2=*|d3=*|d4=*}} | ||
| | {{DESL|n=Lockdown Shot|e=Physical|lv=1|d1=*|d3=*}} | ||
| | {{DESL|n=Mortar|e=Physical|lv=1|d1=*|d2=*}} | ||
{{DESL|n=Magic Shot|t=m|e=Random <ref>Will randomly shoot a Fire-, Blizzard-, or Thunder-elemental shot.</ref>|lv=1|d3=*}} | |||
| | {{DESL|n=Support Shot|t=m|e=Physical|lv=1|d4=*}} | ||
{{DESL|n=Mine Control|e=Physical|lv=1|d1=*|d4=*}} | |||
| | {{DEST|HH|G|L|B}} | ||
| | {{DESLF|n=Capture Shot|e=Physical|lv=1|d1f=30%|d2f=15%|d3f=30%|d4f=15%}} | ||
{{DESLF|n=Torso Shot|e=Physical|lv=1|d2f=40%|d3f=30%|d4f=35%}} | |||
{{DESLF|n=Lockdown Shot|e=Physical|lv=1|d1f=10%|d2f=5%|d4f=5%}} | |||
{{DESLF|n=Mortar|e=Physical|lv=1|d1f=25%|d2f=25%|d4f=5%}} | |||
{{DESLF|n=Fire Shot|t=m|e=Fire|lv=1|d1f=5%|d2f=5%|d3f=10%|d4f=5%}} | |||
{{DESLF|n=Thunder Shot|t=m|e=Thunder|lv=1|d1f=5%|d2f=5%|d3f=10%|d4f=5%}} | |||
{{DESLF|n=Blizzard Shot|t=m|e=Blizzard|lv=1|d1f=5%|d2f=5%|d3f=10%|d4f=5%}} | |||
{{DESLF|n=Mine Control|e=Physical|lv=1|d1f=20%|d3f=10%|d4f=25%}} | |||
{{DESC|n=Ice Zone|e=Blizzard}} | |||
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==Recipe== | ==Recipe== | ||
===''Kingdom Hearts 3D: Dream Drop Distance''=== | ===''Kingdom Hearts 3D: Dream Drop Distance''=== | ||
[[Riku]] can obtain the [[Staggerceps Recipe]] from a chest | [[Riku]] can obtain the [[Staggerceps Recipe]] from a chest in the [[Backstage]]. The Staggerceps can be created through six different recipes. | ||
{{SynthKH3D | |||
|name=Staggerceps | |||
|rank1=E | |||
|mat11=Fleeting Figment|qty11=4 | |||
|mat12=Grim Fancy|qty12=3 | |||
|rank2=D | |||
|mat21=Fleeting Figment|qty21=4 | |||
|mat22=Grim Fantasy|qty22=3 | |||
|rank3=D | |||
|mat31=Lofty Fancy|qty31=3 | |||
|mat32=Grim Fancy|qty32=4 | |||
|rank4=D | |||
|mat41=Noble Fancy|qty41=3 | |||
|mat42=Grim Fancy|qty42=3 | |||
|success4=40% | |||
|chance4=KO Kabuto | |||
|rank5=B | |||
|mat51=Intrepid Fantasy|qty51=2 | |||
|mat52=Noble Fancy|qty52=6 | |||
|success5=60% | |||
|chance5=KO Kabuto | |||
|rank6=A | |||
|mat61=Epic Fantasy|qty61=1 | |||
|mat62=Grim Fantasy|qty62=3 | |||
|recipe1=* | |||
}} | |||
==Notes and references== | ==Notes and references== | ||
{{reflist | {{reflist}} | ||
{{DreamEaterDirectory}} | {{DreamEaterDirectory}} |