Counterweight: Difference between revisions

m
no edit summary
(used as a common noun)
mNo edit summary
 
(11 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{game|358}}
{{game|358}}
<div class="tabber" style="float: right;">
{{tab|o-info}}
<div class="tabbertab" title="Counterweight" style="width:234px">
{{tab|Counterweight}}
{{InfoWeapon358
{{InfoWeapon358
|name=Counterweight
|name=Counterweight
|katakana=カウンターウェイト
|katakana=カウンターウェイト
|image=Counterweight KHD.png
|romaji=Kauntāweito
|desc=A weapon that lets you string together faster, incredibly long ground combos.
|desc=A weapon that lets you string together faster, incredibly long ground combos.
|str=+40
|str=+40
Line 24: Line 24:
|get=[[Duel Gear ④]] (Xigbar)
|get=[[Duel Gear ④]] (Xigbar)
|char=Xigbar
|char=Xigbar
|v1=Double Tap
}}
}}
</div><div class="tabbertab" title="+" style="width:234px">
{{tab|c}}{{tab|+}}
{{InfoWeapon358
{{InfoWeapon358
|name=Counterweight+
|name=Counterweight+
|romaji=Kauntāweito+
|katakana=カウンターウェイト+
|katakana=カウンターウェイト+
|image=Counterweight KHD.png
|image=Counterweight
|desc=An upgraded Counterweight.<br>Lets you string together faster, incredibly long ground combos.
|desc=An upgraded Counterweight.<br>Lets you string together faster, incredibly long ground combos.
|str=+50
|str=+50
Line 47: Line 49:
|ability3=[[Critical Boost]]
|ability3=[[Critical Boost]]
|get=[[Duel Gear+ ④]] (Xigbar)
|get=[[Duel Gear+ ④]] (Xigbar)
|v1=Double Tap
}}
}}
</div><div class="tabbertab" title="++" style="width:234px">
{{tab|c}}{{tab|++}}
{{InfoWeapon358
{{InfoWeapon358
|name=Counterweight++
|name=Counterweight++
|katakana=カウンターウェイト++
|katakana=カウンターウェイト++
|image=Counterweight KHD.png
|romaji=Kauntāweito++
|image=Counterweight
|desc=The ultimate Counterweight.<br>Lets you string together faster, incredibly long ground combos.
|desc=The ultimate Counterweight.<br>Lets you string together faster, incredibly long ground combos.
|str=+76
|str=+76
Line 71: Line 75:
|ability4=
|ability4=
|get=[[Duel Gear++ ⑤]] (Xigbar)
|get=[[Duel Gear++ ⑤]] (Xigbar)
|v1=Double Tap
}}
}}
</div></div>
{{tab|c}}{{tab|c}}
The '''Counterweight''' is a pair of Arrowguns that can be wielded by [[Xigbar]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to the '''Counterweight+''' and the '''Counterweight++'''.
The '''Counterweight''' is a pair of [[Arrowgun]]s that can be wielded by [[Xigbar]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to the '''Counterweight+''' and the '''Counterweight++'''.


==Design==
==Design==
The body of a Counterweight arrowgun is a thin, black ring with gold inner edges and black spikes resembling those on the Nobody logo lining its outer edge. The barrel is gold, flat, triangular, and sword-like, with two thin spikes on either of its sides. The handle and guard are black and the guard is lined by six black diamonds with pale gold edges. The Counterweights bullets are blue and the diamonds flash this color when Xigbar reloads. They produce blue sparks on contact with an enemy and gold ones on contact with anything else.
The body of a Counterweight arrowgun is a thin, black ring with gold inner edges and black spikes resembling those on the Nobody logo lining its outer edge. The barrel is gold, flat, triangular, and sword-like, with two thin spikes on either of its sides. The handle and guard are black and the guard is lined by six black diamonds with pale gold edges. The Counterweights bullets are blue and the diamonds flash this color when Xigbar reloads. They produce blue sparks on contact with an enemy and gold ones on contact with anything else.
A "counterweight" is a heavy object used to balance something, typically a crane or elevator.


==Gameplay==
==Gameplay==
In the ground combo, Xigbar will cross his arms and fire one shot from each gun followed by a backflip and the same spread as the [[Stingray]] arrowguns. The Aerial Combo starts with four shots, followed back a backflip and two more, slightly larger shots. This weapon has a thirty-six round magazine.
In the ground combo, Xigbar will cross his arms and fire one shot from each gun followed by a backflip and the same spread as the [[Stingray]] arrowguns. The Aerial Combo starts with four shots, followed back a backflip and two more, slightly larger shots. This weapon has a thirty-six round magazine (forty-eight for Counterweight++).


{{Arrowgun}}
{{Arrowgun}}
{{DuelGear}}
{{DuelGear}}
11,165

edits