The Joker: Difference between revisions

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{{translation}}
{{game|358}}
{{tab|o-info}}
{{tab|The Joker}}
{{InfoWeapon358
|name=The Joker
|katakana=ザ・ジョーカー
|romaji=Za Jōkā
|desc=A formidable weapon with exceptional capabilities.
|str=+92
|strunit=+5
|ultima=+15
|mag=+30
|magunit=+5
|def=+0
|defunit=+5
|rate=+10
|rateunit=+5
|bonus=+11
|bonusunit=+5
|ability1=[[Grand Slam]]
|ability2=[[Damage Control]]
|ability3=[[Second Chance]]
|get= [[Pandora's Gear ⑤]] (Luxord)
|char=Luxord
}}
{{tab|c}}{{tab|+}}
{{InfoWeapon358
|name=The Joker+
|katakana=ザ・ジョーカー+
|romaji=Za Jōkā+
|image=The Joker
|desc=An upgraded The Joker.<br>Possesses formidable power and exceptional capabilities.
|str=+125
|strunit=+1
|ultima=+15
|mag=+34
|magunit=+1
|def=+0
|defunit=+1
|rate=+10
|rateunit=+1
|bonus=+12
|bonusunit=+1
|ability1=[[Grand Slam]]
|ability2=[[Damage Control]]
|ability3=[[Second Chance]]
|get= [[Pandora's Gear+ ⑤]] (Luxord)
|char=Luxord
}}
{{tab|c}}{{tab|c}}
'''The Joker''' is a deck of [[Cards]] available to [[Luxord]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to '''The Joker+'''.


{{expand
==Design==
|create= Everything.}}
A card from Luxord's The Joker deck is oval shaped with a jagged border. It has four spikes resembling those on the Nobody logo, one on each corner. There is a thin, pale yellow, inner border on the card, and the background that is faded gold. There is a large, red diamond with concave sides in the middle of the card, with a large, white "X" shaped design that resembles the top half of the Nobody symbol superimposed over it.  
{{-}}


Its name derives from the {{W|Joker (playing card)|Joker}} playing card found in most decks of modern playing cards. The Joker is one of only four of Luxord's weapons whose name is not drawn from one of twenty-two cards that make up a {{W|Tarot}} deck's {{W|Major Arcana}}. The others are [[Fair Game]], [[Finest Fantasy 13]], and [[High Roller's Secret]].


==Gameplay==
The Joker's normal ground combo starts with a throw of the cards forwards in a boomerang-like fashion, followed by Luxord performing a 360° spin, with his cards surrounding his legs, and ends with an upward spiral of cards. The {{button|dsy}} combo can be activated after the first attack, and consists of Luxord performing a 360° spin, with his cards surrounding his legs, followed by riding a larger version of one the cards like a surfboard while performing a forward 360° spinning attack with larger versions of the cards held in each hand.


{{images|Kingdom Hearts 358/2 Days images}}
The aerial combo starts with a throw of the cards forwards in a boomerang-like fashion, followed by Luxord performing a spinning leap, surrounded in an upward spiral of cards, and ends by riding a larger version of one the cards like a surfboard while performing a forward 360° spinning attack with larger versions of the cards held in each hand.


 
{{CardL}}
 
{{PandoraGear}}
{{nihongo|'''The Joker'''|ザ・ジョーカー|Za Jōkā}} is a weapon that can be used by [[Luxord]] in ''[[Kingdom Hearts 358/2 Days]]''; '''The Joker+''', its upgrade, is his most powerful weapon. To wield The Joker cards, Luxord must have the [[Pandora Gear]] attached.
 
The Joker is one of only 4 of Luxord's weapons that's name is not drawn from one of 22 cards that make up a [http://en.wikipedia.org/wiki/Tarot Tarot] deck's [http://en.wikipedia.org/wiki/Major_Arcana Major Arcana]. The others are [[Fair Game]], [[Ultimate Illusion 13]], and [[Gambler's Charm]].[[File:Luxord_ultimate_weapon.png|thumb|Luxord with The Joker.]]
 
 
{{LuxordWeapons}}
 
 
 
{{Pandora}}
{{Weapon-stub}}
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