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===Basic combos===
===Basic combos===
<!--describe basic, non-ability combo attacks for each playable character-->
<!--describe basic, non-ability combo attacks for each playable character-->
In ''Kingdom Hearts'' and ''Kingdom Hearts Chain of Memories'', [[Sora]]'s basic ground-based weapon combo consists of three hits by default, the last of which is a finishing attack. The first two hits, depending on the location of the enemy, consist of  an overhead strike, a forward thrust, and a side-to-side swipe.  A spinning, horizontal strike is the combo finisher. His aerial combo consists of an upward strike and a downward strike, with a spinning attack as the finisher.
In ''Kingdom Hearts'' and ''Kingdom Hearts Chain of Memories'', [[Sora]]'s basic ground combo consists of three hits by default, the last of which is a finishing attack. The first two hits, depending on the location of the enemy, consist of  an overhead strike, a forward thrust, and a side-to-side swipe.  A spinning, horizontal strike is the combo finisher. His aerial combo consists of an upward strike and a downward strike, with a spinning attack as the finisher.


In ''Kingdom Hearts II'', Sora's basic combo is virtually unchanged from ''Kingdom Hearts'', except his forward thrust incorporates a swipe that has a greater chance of hitting missed enemies. In addition, a Blitz-esque combo finisher is added to his ground combo, and his air combo gets a more powerful single-target finisher as well.
In ''Kingdom Hearts II'', Sora's basic combos are virtually unchanged from ''Kingdom Hearts'', except his forward thrust incorporates a swipe that has a greater chance of hitting missed enemies. His combos also add combo finishers dedicated to single targets, with his single-target ground combo finisher resembling Blitz.
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