21,449
edits
KrytenKoro (talk | contribs) No edit summary |
|||
Line 17: | Line 17: | ||
===ENERGY JAMMER=== | ===ENERGY JAMMER=== | ||
===MOVING SPARK=== | ===MOVING SPARK=== | ||
<!--GIF OF MOVING SPARK | |||
'''MOVING SPARK''' is composed of the fragments "MOVING" and "SPARK". It can be used on Nightmare Dream Eaters.{{fact}}--what else?-- | |||
;Code | |||
:<code>MOVING_SPARK | |||
:{ | |||
: DE = GET_NIGHTMARE() | |||
: CTRL = DE.GET_CTRL() | |||
: CTRL.INSERT(SPARK) | |||
: CTRL.MOVING() | |||
:}</code> | |||
When activated, MOVING SPARK charges the target with energy and gives the player control over its movement. After a short time, the target explodes, damaging nearby enemies.--does the player trigger the explosion?-- | |||
{{-}}--> | |||
===PRIZE BOX=== | ===PRIZE BOX=== | ||
===PRIZE SHOT=== | ===PRIZE SHOT=== | ||
===SWITCH TARGET=== | ===SWITCH TARGET=== | ||
<!--GIF OF SWITCH TARGET | |||
'''SWITCH TARGET''' is composed of the fragments "SWITCH" and "TARGET". It can be used on Nightmare Dream Eaters.{{fact}}--what else?-- | |||
;Code | |||
:<code>SWITCH_TARGET | |||
:{ | |||
: DE = GET_NIGHTMARE() | |||
: TAR = DE.TARGET() | |||
: IF TAR != ENEMY THEN | |||
: TAR.SWITCH(ENEMY) | |||
:}</code> | |||
When activated, SWITCH TARGET causes the target to attack enemies instead of the player character. | |||
{{-}}--> | |||
===TRANSPORT=== | ===TRANSPORT=== | ||
===UNLOCK=== | ===UNLOCK=== |
edits