Anti Black Coat: Difference between revisions

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==Strategy==
==Strategy==
Riku should maintain a hit-and-run/block strategy when fighting the Anti Black Coat, as the Nightmare attacks every time Riku staggers him. He can avoid a majority of the boss's attacks with well-timed [[Dodge Roll]]s or [[Dark Barrier]]. To damage the boss, he should prioritize using magic [[commands]], but at the right timing, that is when the enemy isn't about to teleport. [[Curaga]] is essential during this battle as well, for it can quickly replenish Riku's [[HP]] if he is hit by the Anti Black Coat's "Shadow Steal" technique, that can be avoided by either blocking or dodging forward. The Nightmare can use this technique at any random moment, but noticeably when combined with other attacks (Wild Arcanum excluded) or when he is idling, and if he follows this attack by any other one while Riku is getting freed, it can become a guaranteed [[Game Over]]. If he gets struck while near the enemy, most if not all of the HP prizes that get scattered around will be grabbed by the Anti Black Coat, which will replenish almost all of his HP. For that reason Riku should avoid using melee attacks or commands. Provided Riku has [[Once More]] and [[Second Chance]] equipped, the [[HP orb]]s that are spread across the battlefield can act as a failsafe in case Curaga is still in cool down or if [[Leaf Bracer]] isn't equipped. Riku may as well combine [[Doubleflight]] followed by [[Firaga Burst]] and [[Ice Barrage]] for a temporary safe spot, making him avoid most of the boss's attacks while dealing major damage, as most of said attacks cannot hit Riku, with the exception of Poison Arrow. Shadow Steal can still hit Riku while in midair if he isn't at a sufficient height.
The battle starts with the Anti Black Coat darkening the area around Riku, similarily to the battle against {{ns|Game|Captain Barbossa}}. Riku should maintain a hit-and-run/block strategy when fighting the Anti Black Coat, as the Nightmare attacks every time Riku staggers him. He can avoid a majority of the boss's attacks with well-timed [[Dodge Roll]]s or [[Dark Barrier]]. To damage the boss, he should prioritize using magic [[commands]], but at the right timing, that is when the enemy isn't about to teleport. [[Curaga]] is essential during this battle as well, for it can quickly replenish Riku's [[HP]] if he is hit by the Anti Black Coat's "Shadow Steal" technique, that can be avoided by either blocking or dodging forward. The Nightmare can use this technique at any random moment, but noticeably when combined with other attacks (Wild Arcanum excluded) or when he is idling, and if he follows this attack by any other one while Riku is getting freed, it can become a guaranteed [[Game Over]]. If he gets struck while near the enemy, most if not all of the HP prizes that get scattered around will be grabbed by the Anti Black Coat, which will replenish almost all of his HP. For that reason Riku should avoid using melee attacks or commands. Provided Riku has [[Once More]] and [[Second Chance]] equipped, the [[HP orb]]s that are spread across the battlefield can act as a failsafe in case Curaga is still in cool down or if [[Leaf Bracer]] isn't equipped. Riku may as well combine [[Doubleflight]] followed by [[Firaga Burst]] and [[Ice Barrage]] for a temporary safe spot, making him avoid most of the boss's attacks while dealing major damage, as most of said attacks cannot hit Riku, with the exception of Poison Arrow. Shadow Steal can still hit Riku while in midair if he isn't at a sufficient height.
{{Atk-o|DDD}}
{{Atk-o|DDD}}
{{Atk|{{nihongo|'''Wild Arcanum'''|ワイルドアルカナム|<br>Wairudo Arukanamu}}
{{Atk|{{nihongo|'''Wild Arcanum'''|ワイルドアルカナム|<br>Wairudo Arukanamu}}
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|{{AT|mag}} Physical
|{{AT|mag}} Physical
|—
|—
|(Reduce to 1HP)<ref>Riku's HP is kept at 1 for the whole duration of the restraint. His Dream Eaters are unaffected if hit. Their healing abilities can still heal Riku, but the restraint will instantly put his HP back to 1.</ref>
|(Reduce to 1HP)<ref>Only affects Riku. His HP is kept at 1 for the whole duration of the restraint. While he can be healed by his Spirit Dream Eaters, the restraint will instantly put his HP back to 1.</ref>
|X
|X
}}
}}
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