Lock-On: Difference between revisions

153 bytes added ,  1 year ago
Added the mention of ZR also being usable to trigger Lock-On in the original 3DS KH3D
No edit summary
(Added the mention of ZR also being usable to trigger Lock-On in the original 3DS KH3D)
Line 2: Line 2:
'''Lock-On''' is a targeting mechanism in the ''{{c|Kingdom Hearts|series}}'' series, present in all installments except the original ''[[Kingdom Hearts Chain of Memories]]'' and the original ''[[Kingdom Hearts coded]]''. While the player will automatically attack the closest available target, Lock-On allows the player to permanently target a single enemy or attackable object, typically signified by the tan targeting reticule turning blue. While locked on to an enemy or an object, the camera will automatically move to follow the target. In ''[[Kingdom Hearts Re:coded]]'', while in [[side-scrolling]] areas, [[Data-Sora]] can lock on to a maximum of five enemies at a time rather than one.
'''Lock-On''' is a targeting mechanism in the ''{{c|Kingdom Hearts|series}}'' series, present in all installments except the original ''[[Kingdom Hearts Chain of Memories]]'' and the original ''[[Kingdom Hearts coded]]''. While the player will automatically attack the closest available target, Lock-On allows the player to permanently target a single enemy or attackable object, typically signified by the tan targeting reticule turning blue. While locked on to an enemy or an object, the camera will automatically move to follow the target. In ''[[Kingdom Hearts Re:coded]]'', while in [[side-scrolling]] areas, [[Data-Sora]] can lock on to a maximum of five enemies at a time rather than one.


Lock-On is activated and deactivated by tapping {{button|r1}} in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts II]]'', the ''[[Kingdom Hearts HD 2.5 ReMIX]]'' version of ''[[Kingdom Hearts Birth by Sleep Final Mix]]'', ''[[Kingdom Hearts Dream Drop Distance HD]]'', ''[[Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-]]'', and ''[[Kingdom Hearts III]]'', tapping {{button|r2}} in ''[[Kingdom Hearts Re:Chain of Memories]]'', double-tapping {{button|shoulderR}} in ''[[Kingdom Hearts 358/2 Days]]'', and tapping {{button|shoulderL}} and {{button|shoulderR}} at the same time in the original version of ''[[Kingdom Hearts Birth by Sleep]]'', ''[[Kingdom Hearts Re:coded]]'', and ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. Switching targets while in Lock-On is done by pressing {{button|r2}} or {{button|l2}} in ''Kingdom Hearts'', by holding {{button|r2}} and moving {{button|rana}} in ''Kingdom Hearts II'', and by tapping {{button|shoulderR}} in ''Kingdom Hearts 358/2 Days''. <!--switching targets in ReCoM?-->
Lock-On is activated and deactivated by tapping {{button|r1}} in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts II]]'', the ''[[Kingdom Hearts HD 2.5 ReMIX]]'' version of ''[[Kingdom Hearts Birth by Sleep Final Mix]]'', ''[[Kingdom Hearts Dream Drop Distance HD]]'', ''[[Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-]]'', and ''[[Kingdom Hearts III]]'', tapping {{button|r2}} in ''[[Kingdom Hearts Re:Chain of Memories]]'', double-tapping {{button|shoulderR}} in ''[[Kingdom Hearts 358/2 Days]]'', tapping ZR<ref>Requires a Circle Pad Pro accessory or a New 3DS system.</ref> in the original version of ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', and tapping {{button|shoulderL}} and {{button|shoulderR}} at the same time in the original version of ''[[Kingdom Hearts Birth by Sleep]]'', ''[[Kingdom Hearts Re:coded]]'', and ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. Switching targets while in Lock-On is done by pressing {{button|r2}} or {{button|l2}} in ''Kingdom Hearts'', by holding {{button|r2}} and moving {{button|rana}} in ''Kingdom Hearts II'', and by tapping {{button|shoulderR}} in ''Kingdom Hearts 358/2 Days''. <!--switching targets in ReCoM?-->


In a number of games, there are [[Ability|abilities]] that assist or enhance the targeting and Lock-On features. These include '''[[Scan]]''', '''Range Extender''', '''Auto-Lock''', and '''[[Multilock]]'''.
In a number of games, there are [[Ability|abilities]] that assist or enhance the targeting and Lock-On features. These include '''[[Scan]]''', '''Range Extender''', '''Auto-Lock''', and '''[[Multilock]]'''.
18

edits