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| For most of the images you uploaded, it seems that they are somewhat too dark, and it's a bit too obvious that the edges were cropped with an eraser, rather than a neater tool. If they could be more cleanly cropped, that would be a good first step. It should be sufficient for the Unversed, but we will probably still need game rips for the items.}} | | For most of the images you uploaded, it seems that they are somewhat too dark, and it's a bit too obvious that the edges were cropped with an eraser, rather than a neater tool. If they could be more cleanly cropped, that would be a good first step. It should be sufficient for the Unversed, but we will probably still need game rips for the items.}} |
| {{DTN|time=20:06, April 3, 2010 (UTC)|text=I cannot explain any added darkness that you are noticing, since I didn't affect the brightness of the image when I cropped them. Furtherfore, I used the Magic Wand tool in addition with the eraser to remove borders that merge with the concentric background. I apologize if that is ruining the quality, but I think that they should still suffice. We most certainly will not be embedding the images at 800px, a size at which any uneven edges are noticeable.
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| As for items, I agree that ripping the images from the game is the best method of collecting the images for their articles. Also, since most of the Keyblades are instead "stretched", not redesigned, I suggest just using a universal image, then adding the others into a gallery. By doing this, the basic design is the most visible on the article, and the "stretched" or "compacted" versions will be in a gallery.}}
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