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| ==Strategy== | | ==Strategy== |
| A Bruiser may be large, but it isn't hard to defeat. It has three attacks: smacking players with its hands, charging at players with a glowing belly, or bouncing around creating shockwaves wherever it lands. It's hard to stagger with physical attacks, but Shotlocks, Reprisals, and all status effects are highly effective. Magnet or Zero Gravity can be used to leave them helpless to attack - alternatively, use Confuse if facing a group, as it will often use its Jump Attack to hit surrounding enemies for high damage. | | A Bruiser may be large, but it isn't hard to defeat. It has three attacks: smacking players with its hands, charging at players with a glowing belly, or bouncing around creating shockwaves wherever it lands. Both physical attacks can be guarded against for a good counterattack. Using [[Command Style]]s, [[Shotlock]]s or [[Dimension Link|D-Link]]s makes beating them easier. |
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| ===Attacks=== | | ===Attacks=== |
| *{{nihongo|'''One-Two Punch'''|ワンツーパンチ|Wan-Tsū Panchi}}: A one-two punch used at close range. | | *{{nihongo|'''One-Two Punch'''|ワンツーパンチ|Wan-Tsū Panchi}}: A one-two punch. |
| *{{nihongo|'''Jump Attack'''|ジャンプアタック|Jampu Atakku}}: Bounces in place, creating a shockwave when it lands. | | *{{nihongo|'''Jump Attack'''|ジャンプアタック|Jampu Atakku}}: Bounces around, creating shockwaves wherever it lands. |
| *{{nihongo|'''Hip Attack'''|ヒップアタック|Hippu Atakku}}: Runs towards players before flinging itself forwards hip-first, launching targets and dealing multiple hits. | | *{{nihongo|'''Hip Attack'''|ヒップアタック|Hippu Atakku}}: |
| *{{nihongo|'''Rush'''|突進|Tosshin}}: Charges at players with a glowing belly, knocking the player back if it hits. | | *{{nihongo|'''Rush'''|突進|Tosshin}}: Charges at players with a glowing belly. |
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| ==Gallery== | | ==Gallery== |