Editing Aerial Dodge

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{{Game|KH2|FM2|KH3}}
{{Game|KH2|FM2|KH3}}
[[File:Aerial Dodge KHII.gif|300px|thumb|In ''Kingdom Hearts II'', Aerial Dodge allows Sora to jump in midair, deflecting enemy attacks by spinning and also gaining extra height akin to a double jump.]]
[[File:Aerial Dodge KHII.gif|300px|thumb|right|In ''Kingdom Hearts II'', Aerial Dodge allows Sora to jump in midair, deflecting enemy attacks by spinning and also gaining extra height akin to a double jump.]]
{{nihongo|'''Aerial Dodge'''|エアドッジ|Ea Dojji|lit. "Air Dodge"}} is a technique introduced in ''[[Kingdom Hearts II]]''. It allows the user to dodge in midair.
{{nihongo|'''Aerial Dodge'''|エアドッジ|Ea Dojji|lit. "Air Dodge"}} is a technique introduced in ''[[Kingdom Hearts II]]''. It allows the user to dodge in midair.


==Mechanics==
==Mechanics==
In ''Kingdom Hearts II'', Aerial Dodge is a [[growth ability]] that costs 3 {{AP}} to equip. It allows [[Sora]] to perform a midair jump that deflects enemy attacks by pressing {{button|c}}, {{button|x}} in the Japanese releases, while the user is in midair. Leveling it up increases the arc of the dodge. Aerial Dodge gives momentum to [[Glide]] when the latter is used right after.
In ''Kingdom Hearts II'', Aerial Dodge is a [[growth ability]] that costs 3 {{AP}} to equip. It allows [[Sora]] to perform a midair jump that deflects enemy attacks by pressing {{button|c}}, {{button|x}} in the Japanese releases, while the user is in midair. Leveling it up increases the arc of the dodge.


In ''Kingdom Hearts III'', Aerial Dodge is a movement ability that costs 3 {{AP}} to equip. It is activated by pressing {{button|s}} and tilting the left analog stick in mid-air during combat, and allows Sora to spin in a chosen direction. If [[Air Slide]] is equipped, Aerial Dodge replaces Air Slide in combat.
In ''Kingdom Hearts III'', Aerial Dodge is a movement ability that costs 3 {{AP}} to equip. It is activated by pressing {{button|s}} and tilting the left analog stick in mid-air during combat, and allows Sora to spin in a chosen direction. If [[Air Slide]] is equipped, Aerial Dodge replaces Air Slide in combat.
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==Other appearances==
==Other appearances==
===''Kingdom Hearts Chain of Memories''===
<!--what is the name of this technique?-->
In ''[[Kingdom Hearts Chain of Memories]]'', [[Riku]] possesses a movement skill{{?}} while in [[Dark Mode]] that is similar to Aerial Dodge. It is triggered in ''Chain of Memories'' by pressing {{Button|DSB}} twice, and in ''[[Kingdom Hearts Re:Chain of Memories]]'' by pressing {{button|c}} twice.<!--actually twice, or just once in midair?-->
<gallery>
File:Aerial Dodge (Riku) KHCOM.gif|Riku using Aerial Dodge in ''Kingdom Hearts Chain of Memories''.
File:Aerial Dodge (Riku) KHRECOM.gif|Riku using Aerial Dodge in ''Kingdom Hearts Re:Chain of Memories''.
</gallery>
===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
During his second fight against [[Game:Xemnas#Armored Controller|Xemnas's armored form]], Sora can perform Aerial Dodge an indefinite number of times in a row, even if it is not equipped.
During his second fight against [[Game:Xemnas#Armored Controller|Xemnas's armored form]], Sora can perform Aerial Dodge an indefinite number of times in a row, even if it is not equipped.
===''Kingdom Hearts III''===
Aerial Dodge is available as a command while riding a [[Vaporfly]] during the [[Raging Vulture]] boss fight, as well as while using the [[Interceptor Wing]] [[Situation Command]].


==See also==
==See also==
*[[Doubleflight]]
*[[Doubleflight]]
*[[Double Jump]]


[[fr:Double saut]]
[[fr:Double saut]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts III abilities]]

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