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{{game|KH1|FM1}}
{{game|KH1|FM1|FA}}
 
{{Character
{{cleanup}}
{{HeartlessBoss/KH
  |name=Kurt Zisa
  |name=Kurt Zisa
  |image=[[Image:Kurt Zisa.jpg|300px]]
|katakana=カート・ジーサ
  |game=Kingdom Hearts
|romaji=Kāto Jīsa
|de=Kurt Zisa
|fr=Kurt Zisa
  |image=[[File:Kurt Zisa KH.png|x300px]]
  |game1=Kingdom Hearts
  |type=Emblem Heartless
  |type=Emblem Heartless
  |HP1=N/A
  |spec=HeartlessBoss
  |ATK1=N/A
  |s1=Savage Vanguard
  |DEF1=N/A
  |s2=Savage Vanguard Ω
  |MP1=N/A
  |journalKH=Heartless who emerged from the Keyhole opened by the princesses. He swung his six powerful arms to attack Sora and company and block their attacks. But Sora sought out his weakness and emerged the victor.
  |EXP1=N/A
  |KHloc1=Agrabah
  |HP2=1500
  |KHHP1=1500
  |ATK2=42
  |KHATK1=42
  |DEF2=34
  |KHDEF1=34
  |MP2=64
  |KHMP1=64
  |EXP2=20000
  |KHEXP1=20000
  |weapon=x1.0
  |FMEXP1=10000
  |fire=x0.49
|FMtab=*
  |bliz=x0.5
|KHweapon=x1.0
  |thun=x1.0
  |KHfire=x0.49
  |grav=x0.02
  |KHbliz=x0.5
  |stop=x0
  |KHthun=x1.0
  |ko=x0.5
  |KHgrav=x0.02
  |other=x0.5
  |KHstop=x0
}} {{nihongo|'''Kurt Zisa'''|カート・ジーサ|Kāto Jīsa}} is an Emblem [[Heartless]] that is found only in the North American versions of ''[[Kingdom Hearts (game)|Kingdom Hearts]]'' and Japan only in ''[[Kingdom Hearts Final Mix]]''. It is one of the secret bosses in [[Agrabah]].
  |KHko=x0.5
 
  |KHother=x0.5
==Journal Entry==
|KHworld=Agrabah
''Heartless who emerged from the Keyhole opened by the princesses. He swung his six powerful arms to attack Sora and company and block their attacks. But Sora sought out his weakness and emerged the victor.''
|KHreward='''When breaking an orb in Kurt Zisa's hands'''<br>(1) HP prize x15, (5) HP prize x5<br>Mega-Potion (8%), Mega-Ether (5%), Elixir (2%)<br><br>'''When hitting the Reflect Barrier with a weapon'''<br>(2) MP prize x5, (15) MP prize x1
|FMreward=[[Zantetsuken]]<br>[[Ansem's Report 11]]<br><br>'''When breaking an orb in Kurt Zisa's hands'''<br>(1) HP prize x15, (5) HP prize x5<br>Mega-Potion (8%), Mega-Ether (5%), Elixir (2%)<br><br>'''When hitting the Reflect Barrier with a weapon'''<br>(2) MP prize x5, (15) MP prize x1
|KHbattlefile=The Deep End KHHD.ogg
|KHbattlename=The Deep End
}}
'''Kurt Zisa''' is an [[Emblem Heartless]] that is found in the international and ''[[Kingdom Hearts Final Mix|Final Mix]]'' versions of ''{{c|Kingdom Hearts|game}}''. It is one of the bosses in [[Agrabah]].


==Story==
==Story==
===''Kingdom Hearts''===
===''Kingdom Hearts''===
Kurt Zisa emerged from the [[Final Keyhole]] after it was opened by the [[Princesses of Heart]], and went straight to Agrabah. The [[Carpet]] soon encountered it in the desert, and flew back to Aladdin's House, where Sora and his friends find it. It leads them back to the wastelands, where they are attacked by Kurt Zisa. However, after a violent battle Kurt Zisa is defeated.
Kurt Zisa emerges from the [[Final Keyhole]] after it is opened by the [[Princesses of Heart]], and it goes straight to Agrabah. The [[Carpet]] soon encounters Kurt Zisa in the desert, and it flies back to [[Aladdin]]'s House, where [[Sora]] and his friends find it. It leads them back to the desert, where Kurt Zisa attacks them. However, after an intense battle, Kurt Zisa is defeated by Sora and his friends, leaving behind a piece of [[Ansem's Report]].


==Strategy==
==Design==
Kurt Zisa fights in three forms, each with different attacks.
A six-armed beast, Kurt Zisa also boasts a brown and black segmented body and a golden head that bears a strong resemblance to the cobra head on [[Jafar]]'s staff. It wears a white sleeve trimmed in gold on each arm, a white tunic with puffy gold sleeves over its oddly-shaped upper torso, and white, gold-and-turquoise trimmed pants on its lower body; around its waist is a brightly colored sash in turquoise, decorated with bright orange tassels and a gold apron bearing the Heartless Emblem. Its feet appear to be clad in gold and brown shoes at first glance, but the toes are curled into fierce hooks that point down towards the ground. Each arm ends in three sharp segmented talons.  


In stage 1, Kurt Zisa wields two glowing spheres in each of his top hands. [[Magic]] is unusable for the group, even for [[Sora]]. Kurt Zisa uses nothing but physical attacks in this form. The spheres in his hands must be destroyed. Once destroyed, magic will be available to the party again and battle will fall into stage 2.
Despite its fearsome appearance, Kurt Zisa deals most of its damage with its ''{{W|khopesh}}es'', two large sharp silver crescents that end in gold-trimmed holes on one end and lethal hooks on the other. The spinning blade attack is identical to the attack of [[Luna Bandit]]s.


Kurt Zisa will become stunned and fall into a sitting position and his head will coil out like a snake. Kurt Zisa is vulnerable now and Sora can harm his 5 HP bars. His only attack is a weak bite attack. After a while, Kurt Zisa will turn into stage 3.
Kurt Zisa is named after Kurt Zisa of Medford, New York, who won Square's "''KINGDOM HEARTS: Name-In-Game''" contest, which was held two months prior to the North American release of ''Kingdom Hearts''.


In stage 3, Kurt Zisa will protect himself with some sort of shield and float. As he is hovering around the arena, he will summon tornadoes to cause damge to Sora and make fireballs rise from the ground. Sora can only damage the shield through magic. [[Summon]] and [[Thunder]] spells work well against the shield. If attacked physically, the shield will drop MP balls. When the shield is destroyed, Kurt Zisa will go into stage 2 again. After a while, stage 1 will commence again.
==Strategy==
 
Kurt Zisa alternates between two forms during the battle. It starts in the {{nihongo|'''Silence Form'''|サイレス形態|Sairesu Keitai}}. At the start of the Silence Form, Kurt Zisa will use Silence to seal the party's magic and summons. Kurt Zisa wields two glowing orbs in its hands, which need to be attacked. Once the orbs are destroyed, Kurt Zisa will be momentarily stunned, leaving its head exposed and vulnerable to attacks. In this state, Kurt Zisa can only use its Bite attack.
The battle continues like this until Kurt Zisa is defeated.
 
Since Kurt Zisa is a very difficult boss to defeat, it is suggested to Summon [[Tinker Bell]] right before Magic is unusable as she can keep party members healed and revive Sora once if all his health is drained in battle. Another option is to cast whatever variation of [[Aero]] you have before Silencega is cast so damage from Kurt's attacks are reduced while your magic is sealed. Having Aerora or Aeroga allows you to inflict more damage on Kurt if the shield's in range of Kurt's hands or head, as well.
 
Another strategy to get past his shield mode quickly is to either summon [[Mushu]], [[Genie]] or [[Dumbo]]. Now use Water, Fire, or Showtime to nail through Zisa's shield.


Or you can summon Bambi and nail him with offensive spells while he supports you with magic orbs.
After a little while Kurt Zisa will enter its {{nihongo|'''Reflect Barrier Form'''|リフレクトバリア形態|Rifurekuto Baria Keitai}}. At the start of this form, Kurt Zisa summons a barrier around itself which blocks all physical attacks. The only way to harm it is by casting magic or deflecting projectiles back at it. Attacking the barrier with physical attacks makes it drop MP prizes. Once the shield is destroyed, Kurt Zisa will once again become stunned. After a while, it will go back to its Silence Form.


==Attacks==
Since Kurt Zisa is a rather difficult boss to defeat, it is efficient to Summon [[Tinker Bell]] right before magic is unusable as she can keep the party healed and revive Sora once if all his HP is drained. Another option is to cast Aero magic before Silence is cast so damage from Kurt Zisa's attacks is reduced while magic is sealed. Also, Aerora and Aeroga allow Sora to inflict more damage on Kurt Zisa when in range of its hands or head.
*'''Silencega'''
Kurt will Silence Sora's party as soon as the battle starts. The effect lasts until the two dark orbs in his hands are destroyed. Every other time he "wakes up" he'll summon the orbs and cast Silencega again.


*'''Dash'''
Another strategy to get past its shield mode quickly is to summon [[Mushu]], [[Genie]], or [[Dumbo]] and use [[Fire]], [[Showtime]], or [[Splash]] to break through the shield. Alternatively, Sora can summon [[Bambi]] and hit Kurt Zisa with offensive spells while Bambi drops magic orbs.
If Sora's party gets too far away, Kurt can perform a dashing attack toward them. It has small range, but touching the blades can hurt.
{{atk-o|kh1}}
 
{{atk|{{nihongo|'''Trample Attack'''|踏みつけ攻撃|<br>Fumitsuke Kōgeki}}|None|x0|2|Repellable<br>(Recoil: 100)|Jumps from far away and stomps.|Used in Silence Form.}}
*'''Sword Spin'''
{{atk|{{nihongo|'''Rush'''|突進|<br>Tosshin}}|None|x0|6|Repellable<br>(Recoil: 100)|Holds its blades in front of its body and thrusts forward.|Used in Silence Form.}}
Kurt stands still and spins his swords around, deflecting attacks and damaging Sora and friends.
{{atk|{{nihongo|'''Windmill Slash'''|風車斬|<br>Fūshazan}}|None|x0|4|Repellable<br>(Recoil: 100)|Spins the blades in its hands while turning its body left and right.|Used in Silence Form.}}
 
{{atk|{{nihongo|'''Floating Dance'''|浮遊乱舞|<br>Fuyū Ranbu}}|None|—|10|—|Spins while flying in the air, and rushes towards the opponent.|Used in Silence Form.}}
*'''Spinning Wheel'''
{{atk|{{nihongo|'''Firaga Bomb'''|ファイガボム|<br>Faiga Bomu|lit. "Figa Bomb"}}|Fire|x0|4|Returnable<br>(Recoil: 0)|Shoots a number of exploding fireballs into the air.|Used in Reflect Barrier Form.}}
Kurt leaps up and rapidly spins before divebombing Sora. Roll under or jump over the horizontal spins, or roll to the side of the vertical spins.
{{atk|{{nihongo|'''Sandstorm'''|サンドストーム|<br>Sandosutōmu}}|None|—|6|—|Summons four sand pillars around the opponent.|Used in Reflect Barrier Form.}}
 
{{atk|{{nihongo|'''Thundara Ball'''|サンダラボール|<br>Sandara Bōru}}|Thunder|x0|8|Returnable<br>(Recoil: 99)|Lightning bullets appear from the ground and fly towards the opponent.|Used in Reflect Barrier Form.}}
*'''Neck Whip'''
{{atk|{{nihongo|'''Thundaga Ball'''|サンダガボール|<br>Sandaga Bōru}}|Thunder|x0|12|Returnable<br>(Recoil: 99)|One large lightning bullet appears from the ground and flies towards the opponent.|Used in Reflect Barrier Form.}}
Kurt flails his neck wildly while defenseless, though the damage dealt is little.
{{atk|{{nihongo|'''Bite'''|かみつき|<br>Kamitsuki}}|None|x0.01|0|Repellable<br>(Recoil: 1)|Vigorously moves its head and bites repeatedly.|Used when stunned.}}
 
{{atk|{{nihongo|'''Silence'''|サイレス|<br>Sairesu}}|—|—|—|—|Seals the opponent's magic.|Used at the start of Silence Form.}}
*'''Fire Orb'''
{{atk-c|kh1}}
Sometimes while he has his anti-physical shield up, a sigil appears on his shield. Large fireballs appear around the arena and hover slowly around, acting as mines. These orbs can be deflected back by using Guard.
 
*'''Tornado'''
Kurt raises his arms and summons a tornado around Sora. Roll through it and it will not pursue Sora.
 
*'''Gravity Balls'''
Orbs of dark energy fly out of the ground and bounce around. Kurt can also summon and throw larger balls directly at Sora during this time.


==Video==
==Video==
{| class="video"
! Kurt Zisa – ''[[Kingdom Hearts]]''
|-
| {{#widget:YouTube|id=quMw-86Dynw|width=320|height=240}}
|}


<center><youtube width="320" height="240">B_wY9-K0IpM&feature=related</youtube></center>
==Gallery==
 
<gallery>
==Trivia==
File:Kurt Zisa (Portrait) KH.png|Kurt Zisa's journal portrait in ''Kingdom Hearts''.
*Kurt Zisa is named after Kurt Zisa of Medford, New York, who won Square's "''KINGDOM HEARTS: Name-In-Game''" contest held two months prior to the game's American release.
Kurt Zisa (Portrait) KHHD.png|Kurt Zisa's journal portrait in ''Kingdom Hearts HD 1.5 ReMIX''.
*The head of Kurt Zisa looks like the snake head on [[Jafar|Jafar's]] staff.
</gallery>
*Interestingly, the spinning blade attack is identical to the attack of [[Luna Bandit]]s, and both base the attack on Abis Mal's henchmen bandits from the Aladdin television series, (specifically in the episode entitled "Air Feathered Friends," ) which could become tornadoes using magical feathers, and held their swords like Kurt Zisa does.
*In ''Kingdom Hearts 358/2 Days'', Xion uses a [[Organization XIII Device]] in Agrabah to absorb Sora's latent memories of that world, she takes on a [[Xion (Boss)#Third Form|form]] which strongly resembles Kurt Zisa.
 
*Kurt Zisa is the only boss who can stop you from using magic.{{-}}


{{KHBoss}}
{{HeartlessBossDirectory}}
{{OptionalBosses}}
{{OptionalBossDirectory}}
[[de:Kurt Zisa]]
[[fr:Kurt Zisa]]
[[Category:Agrabah]]
[[Category:Agrabah]]

Latest revision as of 16:28, 15 March 2024

Kurt Zisa

Kurt Zisa from Kingdom Hearts

Japanese カート・ジーサ
Rōmaji Kāto Jīsa

Type Emblem Heartless
Game Kingdom Hearts
Variations
Savage Vanguard
Savage Vanguard Ω
Themes Header.png

KH tracks
Battle theme - The Deep End
Kurt Zisa

Kingdom Hearts
Heartless who emerged from the Keyhole opened by the princesses. He swung his six powerful arms to attack Sora and company and block their attacks. But Sora sought out his weakness and emerged the victor.
HP STR DEF MP rec EXP
Agrabah 1500 42 34 64 20000
Weapon Fire Blizzard Thunder
x1.0 x0.49 x0.5 x1.0
Percentage Stop Stun Other
x0.02 x0 x0.5 x0.5
Rewards
When breaking an orb in Kurt Zisa's hands
(1) HP prize x15, (5) HP prize x5
Mega-Potion (8%), Mega-Ether (5%), Elixir (2%)

When hitting the Reflect Barrier with a weapon
(2) MP prize x5, (15) MP prize x1
World(s)
Agrabah

HP STR DEF MP rec EXP
Agrabah 1500 42 34 64 10000
Weapon Fire Blizzard Thunder
x1.0 x0.49 x0.5 x1.0
Percentage Stop Stun Other
x0.02 x0 x0.5 x0.5
Rewards
Zantetsuken
Ansem's Report 11

When breaking an orb in Kurt Zisa's hands
(1) HP prize x15, (5) HP prize x5
Mega-Potion (8%), Mega-Ether (5%), Elixir (2%)

When hitting the Reflect Barrier with a weapon
(2) MP prize x5, (15) MP prize x1
World(s)
Agrabah

Kurt Zisa is an Emblem Heartless that is found in the international and Final Mix versions of Kingdom Hearts. It is one of the bosses in Agrabah.

Story[edit]

Kingdom Hearts[edit]

Kurt Zisa emerges from the Final Keyhole after it is opened by the Princesses of Heart, and it goes straight to Agrabah. The Carpet soon encounters Kurt Zisa in the desert, and it flies back to Aladdin's House, where Sora and his friends find it. It leads them back to the desert, where Kurt Zisa attacks them. However, after an intense battle, Kurt Zisa is defeated by Sora and his friends, leaving behind a piece of Ansem's Report.

Design[edit]

A six-armed beast, Kurt Zisa also boasts a brown and black segmented body and a golden head that bears a strong resemblance to the cobra head on Jafar's staff. It wears a white sleeve trimmed in gold on each arm, a white tunic with puffy gold sleeves over its oddly-shaped upper torso, and white, gold-and-turquoise trimmed pants on its lower body; around its waist is a brightly colored sash in turquoise, decorated with bright orange tassels and a gold apron bearing the Heartless Emblem. Its feet appear to be clad in gold and brown shoes at first glance, but the toes are curled into fierce hooks that point down towards the ground. Each arm ends in three sharp segmented talons.

Despite its fearsome appearance, Kurt Zisa deals most of its damage with its khopeshes, two large sharp silver crescents that end in gold-trimmed holes on one end and lethal hooks on the other. The spinning blade attack is identical to the attack of Luna Bandits.

Kurt Zisa is named after Kurt Zisa of Medford, New York, who won Square's "KINGDOM HEARTS: Name-In-Game" contest, which was held two months prior to the North American release of Kingdom Hearts.

Strategy[edit]

Kurt Zisa alternates between two forms during the battle. It starts in the Silence Form (サイレス形態 Sairesu Keitai?). At the start of the Silence Form, Kurt Zisa will use Silence to seal the party's magic and summons. Kurt Zisa wields two glowing orbs in its hands, which need to be attacked. Once the orbs are destroyed, Kurt Zisa will be momentarily stunned, leaving its head exposed and vulnerable to attacks. In this state, Kurt Zisa can only use its Bite attack.

After a little while Kurt Zisa will enter its Reflect Barrier Form (リフレクトバリア形態 Rifurekuto Baria Keitai?). At the start of this form, Kurt Zisa summons a barrier around itself which blocks all physical attacks. The only way to harm it is by casting magic or deflecting projectiles back at it. Attacking the barrier with physical attacks makes it drop MP prizes. Once the shield is destroyed, Kurt Zisa will once again become stunned. After a while, it will go back to its Silence Form.

Since Kurt Zisa is a rather difficult boss to defeat, it is efficient to Summon Tinker Bell right before magic is unusable as she can keep the party healed and revive Sora once if all his HP is drained. Another option is to cast Aero magic before Silence is cast so damage from Kurt Zisa's attacks is reduced while magic is sealed. Also, Aerora and Aeroga allow Sora to inflict more damage on Kurt Zisa when in range of its hands or head.

Another strategy to get past its shield mode quickly is to summon Mushu, Genie, or Dumbo and use Fire, Showtime, or Splash to break through the shield. Alternatively, Sora can summon Bambi and hit Kurt Zisa with offensive spells while Bambi drops magic orbs.

Technique Element Tech Power Guard?
Trample Attack (踏みつけ攻撃
Fumitsuke Kōgeki
?)
None x0 2 Repellable
(Recoil: 100)
Jumps from far away and stomps.
Used in Silence Form.
Rush (突進
Tosshin
?)
None x0 6 Repellable
(Recoil: 100)
Holds its blades in front of its body and thrusts forward.
Used in Silence Form.
Windmill Slash (風車斬
Fūshazan
?)
None x0 4 Repellable
(Recoil: 100)
Spins the blades in its hands while turning its body left and right.
Used in Silence Form.
Floating Dance (浮遊乱舞
Fuyū Ranbu
?)
None 10
Spins while flying in the air, and rushes towards the opponent.
Used in Silence Form.
Firaga Bomb (ファイガボム
Faiga Bomu
?, lit. "Figa Bomb")
Fire x0 4 Returnable
(Recoil: 0)
Shoots a number of exploding fireballs into the air.
Used in Reflect Barrier Form.
Sandstorm (サンドストーム
Sandosutōmu
?)
None 6
Summons four sand pillars around the opponent.
Used in Reflect Barrier Form.
Thundara Ball (サンダラボール
Sandara Bōru
?)
Thunder x0 8 Returnable
(Recoil: 99)
Lightning bullets appear from the ground and fly towards the opponent.
Used in Reflect Barrier Form.
Thundaga Ball (サンダガボール
Sandaga Bōru
?)
Thunder x0 12 Returnable
(Recoil: 99)
One large lightning bullet appears from the ground and flies towards the opponent.
Used in Reflect Barrier Form.
Bite (かみつき
Kamitsuki
?)
None x0.01 0 Repellable
(Recoil: 1)
Vigorously moves its head and bites repeatedly.
Used when stunned.
Silence (サイレス
Sairesu
?)
Seals the opponent's magic.
Used at the start of Silence Form.
Guard: Repellable = Can be blocked; Returnable = Can be blocked and deflected back; Preventable = Damage can be avoided by Goofy's shield only.

Video[edit]

Kurt Zisa – Kingdom Hearts

Gallery[edit]