KHCHI icon.png

Dark Corridor Trials: Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
No edit summary
m (Text replacement - "\|(right|thumb)(\|[^\]\n]+)?\|(right|thumb)" to "|thumb$2")
 
(21 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{game|KHX}}
{{game|KHX}}
{{translation}}
{{translation}}
[[File:Trial Start Logo KHX.png|right|thumb|The logo that appears after entering the trials.]]
[[File:Trial Start Logo KHX.png|thumb|The logo that appears after entering the trials.]]
The {{nihongo|'''Dark Corridor Trials'''|闇の回廊トライアル|Yami no kairō Toraiaru}} are the main end-game content of ''[[Kingdom Hearts χ|Kingdom Hearts χ[chi]]]'' which takes place in the [[Realm of Darkness]]. In ''[[Kingdom Hearts Unchained χ]]'' the trials itself are not present but the story and some of the maps are re-used in the main story quests and some events.
The {{nihongo|'''Dark Corridor Trials'''|闇の回廊トライアル|Yami no kairō Toraiaru}} are the main end-game content of ''[[Kingdom Hearts χ|Kingdom Hearts χ[chi]]]'' which takes place in the [[Realm of Darkness]]. In ''[[Kingdom Hearts Union χ]]'', the trials itself are not present but the story and some of the maps are re-used in the main story quests and some events.


A Dark Corridor Trial is open for a period of two weeks and about every month a new trial is introduced.
A Dark Corridor Trial is open for a period of two weeks and about every month a new trial is introduced.


==Story==
==Story==
Having returned from [[Beast's Castle]], [[Chirithy]] comes to the {{c|Player|khx}} with a new assignment from the Foreteller: they must hunt down [[Heartless]] within the [[Corridors of Darkness]] themselves, with only a [[Bracelet of Light]] to survive the exposure to the darkness.{{storylink|Mission 491}}
Having returned from [[Beast's Castle]], [[Chirithy]] comes to {{c|Player|khx}} with a new assignment from the Foreteller: they must hunt down [[Heartless]] within the [[Corridors of Darkness]] themselves, with only a [[Bracelet of Light]] to survive the exposure to the darkness.{{storylink|Quest 491: Corridor of Darkness Pt. 1}}


After the Player successfully completes this task, Chirithy reports back to the Foreteller, but questions the wisdom of assigning such a dangerous mission. The Foreteller explains that the darkness continues to spread, unabated, and that the Unions must grow as much as possible and develop a resistance to the darkness in order to survive.{{storylink|Mission 500}}
After Player successfully completes this task, Chirithy reports back to the Foreteller, but questions the wisdom of assigning such a dangerous mission. The Foreteller explains that the darkness continues to spread, unabated, and that the Unions must grow as much as possible and develop a resistance to the darkness in order to survive.{{storylink|Quest 500: Corridor of Darkness Pt. 10}}


==Mechanics==
==Mechanics==
[[File:Dark Corridor Trials KHX.png|left|thumb|A Target Heartless]]
In contrast to the main portion of the game, the Dark Corridor Trials don't use '''AP''', Action Points, but a similar yet completely unrelated point system called '''ActCount'''. Every action like attacking a Heartless or opening a [[chest]] consumes a single ActCount and when the initial amount of 20 ActCounts bestowed by the Bracelet of Light is depleted, the trials end then and there. The only way to re-fill ActCounts is to use a [[Cape of Light]].
In contrast to the main portion of the game, the Dark Corridor Trials don't use '''AP''', Action Points, but a similar yet completely unrelated point system called '''ActCount'''. Every action like attacking a Heartless or opening a [[chest]] consumes a single ActCount and when the initial amount of 20 ActCounts bestowed by the Bracelet of Light is depleted, the trials end then and there. The only way to re-fill ActCounts is to use a [[Cape of Light]].


Every action is also rewarded with a '''Score''', the higher the level of the attacked Heartless, the less turns required to defeat it and the rarer the opened chests are, the more Score will the Player accumulate.
Every action is also rewarded with a '''Score''', the higher the level of the attacked Heartless, the less turns required to defeat it and the rarer the opened chests are, the more Score will Player accumulate.
The final Score determines the Player's rank, the amount of '''TP''', Trial Points, and other prizes like cards, items and costumes that will be awarded.
The final Score determines Player's rank, the amount of '''TP''', Trial Points, and other prizes like cards, items and costumes that will be awarded.


TP are collected throughout all runs of the trials and can be exchanged for damage and defense boosts that will only last for a single trial.
TP are collected throughout all runs of the trials and can be exchanged for damage and defense boosts that will only last for a single trial.
Line 26: Line 27:


==Trial Areas==
==Trial Areas==
[[File:Corridor of Darkness KHX.png|left|thumb|A Corridor of Darkness]]
[[File:Corridor of Darkness KHX.png|thumb|A Corridor of Darkness]]
The trials are accessed through the Corridor of Darkness at the Fountain Square in [[Daybreak Town]]. From there on every room of labyrinth-like trials is called {{nihongo|'''Trial Area'''|トライアルエリア|Toraiaru Eria}} and consists of darkness shrouded versions of the already visited worlds, separated by areas in the Realm of Darkness. All rooms are connected by Corridors of Darkness that can only be used by having a high enough Score.
The trials are accessed through the Corridor of Darkness at the Fountain Square in [[Daybreak Town]]. From there on every room of labyrinth-like trials is called {{nihongo|'''Trial Area'''|トライアルエリア|Toraiaru Eria}} and consists of darkness shrouded versions of the already visited worlds, separated by areas in the Realm of Darkness. All rooms are connected by Corridors of Darkness that can only be used by having a high enough Score.
{{-}}
{{-}}
Line 32: Line 33:
==Enemies==
==Enemies==
===Heartless===
===Heartless===
{|class="wikitable collapsible collapsed"
{|class="wikitable mw-collapsible mw-collapsed"
!
!
|-
|-
Line 50: Line 51:
File:King Pretender KHX.png|[[King Pretender]]
File:King Pretender KHX.png|[[King Pretender]]
File:Chomper Egg KHX.png|[[Chomper Egg]]
File:Chomper Egg KHX.png|[[Chomper Egg]]
File:Mischief Egg KHX.png|[[Mischief Egg]]
File:Shenaneggan KHX.png|[[Shenaneggan]]
File:Prize Egg KHX.png|[[Prize Egg]]
File:Prize Egg KHX.png|[[Prize Egg]]
File:Escapade Egg KHX.png|[[Escapade Egg]]
File:Eggscapade KHX.png|[[Eggscapade]]
File:Hammer Frame KHX.png|[[Hammer Frame]]
File:Hammer Frame KHX.png|[[Hammer Frame]]
File:Egg Stealer KHX.png|[[Egg Stealer]]
File:Eggster Bunny KHX.png|[[Eggster Bunny]]
File:Wavering Spook KHX.png|[[Wavering Spook]]
File:Wandering Spook KHX.png|[[Wandering Spook]]
File:Blue Gummi Copter KHX.png|[[Gummi Copter|Blue Gummi Copter]]
File:Blue Gummi Copter KHX.png|[[Blue Gummi Copter]]
File:Colorful Gummi Squad KHX.png|[[Gummi Squad|Colorful Gummi Squad]]
File:Colorful Copter Fleet KHX.png|[[Colorful Copter Fleet]]
File:Black Gummi Copter KHX.png|[[Gummi Copter|Black Gummi Thruster]]
File:Black Gummi Copter KHX.png|[[Black Gummi Copter]]
File:Black Gummi Squad KHX.png|[[Gummi Squad|Black Gummi Squad]]
File:Black Copter Fleet KHX.png|[[Black Copter Fleet]]
File:Gummi Hammer KHX.png|[[Gummi Hammer]]
File:Gummi Hammer KHX.png|[[Gummi Hammer]]
File:Dark Score Bag KHX.png|[[Dark Score Bag]]
File:Bag O' Points KHX.png|[[Bag O' Points]]
File:Darkside KHX.png|'''[[Darkside]]'''
File:Darkside KHX.png|'''[[Darkside]]'''
File:Darkside Ω KHX.png|'''[[Darkside Ω]]'''
File:Darkside Ω KHX.png|'''[[Darkside Ω]]'''
File:Cruel Sweets KHX.png|'''[[Cruel Sweets]]'''
File:Sinister Sweets KHX.png|'''[[Sinister Sweets]]'''
File:Trident Tail KHX.png|'''[[Trident Tail]]'''
File:Trident Tail KHX.png|'''[[Trident Tail]]'''
File:Trident Tail Ω KHX.png|'''[[Trident Tail Ω]]'''
File:Trident Tail Ω KHX.png|'''[[Trident Tail Ω]]'''
Line 70: Line 71:
File:Trickmaster Ω KHX.png|'''[[Trickmaster Ω]]'''
File:Trickmaster Ω KHX.png|'''[[Trickmaster Ω]]'''
File:Egg Master KHX.png|'''[[Egg Master]]'''
File:Egg Master KHX.png|'''[[Egg Master]]'''
File:Jack-in-the-box KHX.png|'''[[Jack-in-the-box]]'''
File:Jack in the Box KHX.png|'''[[Jack in the Box]]'''
File:Fortress Crab KHX.png|'''[[Fortress Crab]]'''
File:Fortress Crab KHX.png|'''[[Fortress Crab]]'''
File:Captain Avaricious KHX.png|'''[[Captain Avaricious]]'''
File:Closehanded Captain KHX.png|'''[[Closehanded Captain]]'''
File:Circus Fortress KHX.png|'''[[Circus Fortress]]'''
File:Circus Crab KHX.png|'''[[Circus Crab]]'''
File:Purple Gummi Hound KHX.png|'''[[Purple Gummi Hound]]'''
File:Gummi Hound KHX.png|'''[[Gummi Hound]]'''
</gallery>
</gallery>
|}
|}
{{XChi}}
{{XChi}}
[[Category:Kingdom Hearts χ]]
[[Category:Kingdom Hearts χ]]

Latest revision as of 16:03, 12 April 2023

The Dark Corridor Trials logo
The logo that appears after entering the trials.

The Dark Corridor Trials (闇の回廊トライアル Yami no kairō Toraiaru?) are the main end-game content of Kingdom Hearts χ[chi] which takes place in the Realm of Darkness. In Kingdom Hearts Union χ, the trials itself are not present but the story and some of the maps are re-used in the main story quests and some events.

A Dark Corridor Trial is open for a period of two weeks and about every month a new trial is introduced.

Story[edit]

Having returned from Beast's Castle, Chirithy comes to Player with a new assignment from the Foreteller: they must hunt down Heartless within the Corridors of Darkness themselves, with only a Bracelet of Light to survive the exposure to the darkness. Quest 491: Corridor of Darkness Pt. 1

After Player successfully completes this task, Chirithy reports back to the Foreteller, but questions the wisdom of assigning such a dangerous mission. The Foreteller explains that the darkness continues to spread, unabated, and that the Unions must grow as much as possible and develop a resistance to the darkness in order to survive. Quest 500: Corridor of Darkness Pt. 10

Mechanics[edit]

A gameplay scene from the Dark Corridor Trials
A Target Heartless

In contrast to the main portion of the game, the Dark Corridor Trials don't use AP, Action Points, but a similar yet completely unrelated point system called ActCount. Every action like attacking a Heartless or opening a chest consumes a single ActCount and when the initial amount of 20 ActCounts bestowed by the Bracelet of Light is depleted, the trials end then and there. The only way to re-fill ActCounts is to use a Cape of Light.

Every action is also rewarded with a Score, the higher the level of the attacked Heartless, the less turns required to defeat it and the rarer the opened chests are, the more Score will Player accumulate. The final Score determines Player's rank, the amount of TP, Trial Points, and other prizes like cards, items and costumes that will be awarded.

TP are collected throughout all runs of the trials and can be exchanged for damage and defense boosts that will only last for a single trial. The highest Score achieved will be used for the High Score Ranking, which provides additional rewards after the current trial close for good. These rewards will often contain crown clothing items.

Target Heartless[edit]

Apart from regular Heartless the Realm of Darkness is populated by event Heartless, Heartless that only appear during the trials and the Target Heartless. The Target Heartless are essentially single-player versions of Raid Bosses and defeating them is the only way to finish the Dark Corridor Trials without losing all collected items that dropped from Heartless or were found in chests.

Every time a Dark Corridor Trial is held the Target Heartless change, often different leveled versions can be found along Omega and event variants throughout the whole trial.

Trial Areas[edit]

A Corridor of Darkness (闇の回廊, Yami no Kairō?) as it appears in Daybreak Town and the trials.
A Corridor of Darkness

The trials are accessed through the Corridor of Darkness at the Fountain Square in Daybreak Town. From there on every room of labyrinth-like trials is called Trial Area (トライアルエリア Toraiaru Eria?) and consists of darkness shrouded versions of the already visited worlds, separated by areas in the Realm of Darkness. All rooms are connected by Corridors of Darkness that can only be used by having a high enough Score.

Enemies[edit]

Heartless[edit]