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Faith

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Holy
(ホーリー Hōrī?)
Holy KHRECOM.gif
Inflict damage on a targeted enemy and all surrounding enemies.
Element Power Card Combination Enemy Card Boost
Neutral x8.0 per hit Mega-Ether (card).png + Megalixir (card).png + Potion (card).png
Mega-Ether + Megalixir + item card
Wizard (card).png
Pearl
(ホーリー Hōrī?, lit. "Holy")
Attack Element Power Drive Value Deflect Finishing
Blow
Hit 1 Magic Command Neutral x2.0 6 X
Hits 2+ Magic Command Neutral x0.01 1 X
AP Cost 0 MP Cost 0
Faith
(ホーリー Hōrī?, lit. "Holy")
.gif of Holy
Attack Power Critical Chance Flinches
Small ray 1.59 X X
Medium ray 2.13 X X
Final Limit
Small ray 1.59 X X
Medium ray 2.13 X X
Large ray 2.25 x3 X O
Faith
(ホーリー Hōrī?, lit. "Holy")
Faith KHREC.gif
Send pillars of light lancing through enemies again and again.
Attack No. of Hits Power Critical % Clock Gauge Blocks Hit
LV2 LV3 MAX
Faith 5 0.86 1.05 1.25 X Multiple (↓)
Type Element Status Reload
Speed
Aerial Use Keyblade Reach
Magic Command Magic O X

Faith
(ホーリー Hōrī?, lit. "Holy")

Faith

Send out columns of light which devastate enemies, and recover HP at the same time.
LV CP Required Attack No. of Hits Power HP recovery
LV1 Faith 3 3.0 50% of max HP
LV2 800 Faith 3 3.05 60% of max HP
LV3 850 Faith 3 3.1 70% of max HP
LV4 900 Faith 3 3.15 80% of max HP
LV5 950 Faith 3 3.2 90% of max HP
LV6 1000 Faith 3 3.25 Full recovery
Element Status Effect Reload Speed Command Gauge
Magic Command Neutral 25 seconds +20
Buy Sell
Price Shop LV Base LV Bonus Ability Bonus
2000 500 1000
Faith
(ホーリー Hōrī?, lit. "Holy")
Faith KH3D.gif
Unleash a colonnade of light that deals damage to enemies while restoring your HP.
Attack Element Power Reaction
Value
Status Guard?
Faith Magic Command Light 0.8 4
Reload Speed Dream Eater Bonus
40 seconds Magic +4, Light Resistance +30
Buy Bargain Sell Shop LV
1200
Faith
(ホーリー Hōrī?, lit. "Holy")
Attack Element Power Reaction
Value
Status Guard?
Faith Magic Command Light 2.0
Flick Rush Card Damage Multiplier Status
Faith (Flick Rush card) KH3D.png x1.00
Faith
(ホーリー Hōrī?, lit. "Holy")
Faith gif
Attributes Target Gauge Cost Damage
Magic Upright All 3 7★: x8.04 - 9.02
7★: Deals 2 hits. 1 turn: ↑ U-STR by 3. Inflicts more damage the more Lux collected in that stage. Includes Raid Boss battles.
Faith
(ホーリー Hōrī?, lit. "Holy")
Attack Element Power Guard? Status
Form Value Reaction Value Revenge Value Repel LV
Faith Magic Command Neutral 1.5 Stun (50%/10s)

Faith, also called Holy or Pearl, is a technique introduced in Kingdom Hearts Chain of Memories. It typically allows the user to attack foes with one or more pillars of light.

Mechanics[edit]

In Kingdom Hearts Chain of Memories, Holy is a Magic Sleight. In Chain of Memories, it summons a large pillar of light beneath a single target that launches them and any other enemy in its range into the air, dealing heavy damage. In Re:Chain of Memories, it summons a pillar of light around the user, then summons three more sequentially beneath targeted enemies. The pillars have a wide radius, and can damage several enemies at once if they are close together.

In Kingdom Hearts II, Faith is a Reaction Command usable when Sora is escorting Queen Minnie. When used, Queen Minnie summons a large pillar of light under her and Sora, damaging and knocking away nearby Heartless.

Pearl is a technique exclusive to King Mickey. It allows him to fire an orb of light that homes in on an enemy and hits them up to five times. As a playable character during battles if Sora is defeated, Pearl is assigned to Square and costs 18 MP to use.

In Kingdom Hearts 358/2 Days, Faith is the King's Limit Break. It allows him to summon pillars of light that can be charged with A to become stronger and thicker, eventually creating one huge beam and three thinner ones to surround it. The Final Limit allows him to charge his attack into a large flurry of pillars, with two rings of light orbs that fly outwards from the center.

In Kingdom Hearts Re:coded, Faith is a Simple Type Finish command used by Data-Sora. Sora spins in a circle while suspended in the air, his Keyblade hovering beside him before he grabs it, raises it skyward and summons pillars of light that hit targeted enemies repeatedly.

In Kingdom Hearts Birth by Sleep, Faith is an Ultimate magic command exclusive to Ventus that summons pillars of light in a circle around the user, then expels them outwards to damage enemies and restore the user's health. It takes up two slots in the Command Deck, has a maximum level of 6, has a normal reload time of 25 seconds, and fills the Command Gauge by 20%. At LV1 and LV2, 6 pillars are summoned, at LV3 and LV4, 7 pillars are summoned, and at LV 5 and LV6, 7 pillars are summoned.

In Kingdom Hearts 3D: Dream Drop Distance, Faith is both a magic command exclusive to Sora and an evolved command for certain Spirits in Flick Rush.

The magic command allows the user to summon a circle of light pillars that spin outwards, dealing light damage. It also restores a small amount of HP as a Cure-based technique, and can therefore be enhanced by equipping Cure Boost. Faith uses two slots in the Command Deck and has a reload time of 40 seconds. It grants +4 to Magic and +30 to Light Resistance when attached to a Dream Eater recipe.

The evolved command deals damage and restores a small amount of HP to the entire party.[?]

Dream Eater Battle
I II III IV
Flowbermeow
Electricorn
Aura Lion
Faith in Kingdom Hearts χ.

In Kingdom Hearts χ, Faith and Faith+ are card techniques that are exclusive to SR+ cards and hit the enemy twelve times.

In Kingdom Hearts Union χ, Faith is a special attack that targets all enemies. It costs 3 special attack gauges to perform. It inflicts more damage the more Lux collected in that stage.

Special attack Rarity Base •• ••• •••• ••••• Hits
Faith +5 6★ x2.58 - 3.56 x2.64 - 3.62 x2.70 - 3.68 x2.76 - 3.74 x2.82 - 3.80 x2.88 - 3.86 2
Faith +6 7★ x8.04 - 9.02 2

Special attack Player Buff Target Debuff Duration
+5 +6 +5-6
Faith Upright-based strength +3 1 turn

In Kingdom Hearts III, Faith is an ability used by King Mickey. It costs 10 MP to perform, deals Neutral damage and has a 50% chance to stun enemies for 10 seconds. When used, Mickey fires a homing orb of light, similar to his Pearl attack in Kingdom Hearts II.

Learning Faith[edit]

Kingdom Hearts Chain of Memories[edit]

  • Sora can learn Holy after reaching level 42.[KH CoM]
  • Sora can learn Holy after reaching level 47.[KH Re:CoM]

Kingdom Hearts II[edit]

In Kingdom Hearts II, Faith is a singular column that explodes at the base and sends enemies flying.
  • Sora can use Faith as a Reaction Command when escorting Minnie.
  • King Mickey can use Pearl as an Action Ability.

Kingdom Hearts 358/2 Days[edit]

Kingdom Hearts Re:coded[edit]

Kingdom Hearts Birth By Sleep[edit]

Command Meld[edit]

Faith is a Ultimate-class Magic Command that can be melded through one recipe, listed in the Giga Magic Recipe.

Character Command #1 Command #2 Success
rate
Abilities
Command LV Command LV Shimmering Fleeting Pulsing Wellspring Soothing Hungry Abounding
V Wind Raid 5 Break Time 4 100% Cure Boost Reload Boost Second Chance Combo Plus Defender Treasure Magnet Lucky Strike

Kingdom Hearts 3D: Dream Drop Distance[edit]

  • Sora and Riku can purchase Faith from the Aura Lion Ability Link for 10 Link Points.
  • Sora and Riku can purchase Faith from the Flowbermeow Ability Link for 300 Link Points.
  • Flowbermeow learns Faith at Level 40.
  • Electricorn learns Faith at Level 37.
  • Aura Lion learns Faith at Level 45.
  • Tama Sheep can use Faith as its evolved command.
  • Kooma Panda can use Faith as its evolved command.
  • Pegaslick can use Faith as its evolved command.
  • Halbird can use Faith as its evolved command.
  • Flowbermeow can use Faith as its evolved command.
  • Aura Lion can use Faith as its evolved command.

Kingdom Hearts χ [chi][edit]

  • Player can use Holy with a SR+ King Mickey card, No. 90.

Kingdom Hearts Union χ[edit]

Kingdom Hearts III[edit]

  • King Mickey can use Faith.

Other appearances[edit]

Kingdom Hearts 3D: Dream Drop Distance[edit]

Minnie casts Faith to free herself from Pete's grasp.

Minnie uses the Faith ability to escape from Pete's clutches after he is momentarily distracted by one of Lea's chakrams.

Origin[edit]

Holy is a recurring spell in the Final Fantasy series. In most games, Holy is an offensive White Magic spell that deals Holy damage.

See also[edit]