Faith

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"Light!"
—Sora using Faith.
In Kingdom Hearts II, Faith is a singular column that explodes at the base and sends enemies flying.

Faith (ホーリー Hōrī?, lit. "Holy"), sometimes dubbed as "Holy" or "Pearl," is a technique introduced in Kingdom Hearts: Chain of Memories. It typically allows the user to attack foes with one or more pillars of light.

Mechanics[edit]

In Re:Chain of Memories, Holy looks identical to its iteration in Kingdom Hearts II. If no enemies are nearby, the beam of light centers on the caster.

In Kingdom Hearts: Chain of Memories, Holy is a Magic Sleight. It summons a pillar of light around the user, then summons three more sequentially beneath targeted enemies. The pillars have a wide radius, and can damage several enemies at once if they are close together. Its card combination is:

Mega-Ether (card).png + Megalixir (card).png + Potion (card).png

In Kingdom Hearts II, Faith is a Reaction Command usable when Sora is escorting Queen Minnie. When used, Queen Minnie summons a large pillar of light under her and Sora, damaging and knocking away nearby Heartless. King Mickey also has a variation of Holy called Pearl in which he shoots a ball of light at the opponent. He uses Pearl during battles when Sora is defeated.

In Kingdom Hearts 358/2 Days, Holy is the King's Limit Break. It allows him to summon pillars of light that can be charged with A for more power. His Final Limit allows him to charge it further to summon a triangular formation of four large pillars of light, as well as orbiting orbs of light that fly outwards from the center.

In Birth by Sleep, Faith sends a circle of light pillars outwards to harm enemies.

In Kingdom Hearts Birth by Sleep, Faith is an Ultimate magic command exclusive to Ventus that summons pillars of light in a circle around the user, then expels them outwards to damage enemies and restore the user's health. It takes up two slots in the Command Deck, has a maximum level of 6, has a normal reload time of 25 seconds, and fills the Command Gauge by 20%.

In Re:coded, Faith looks similar to Kingdom Hearts II's version, however the beams are thinner and less visuals are featured.

In Kingdom Hearts Re:coded, Faith is a Type A Finish command used by Data-Sora. It allows the user to summon pillars of light that repeatedly hit targeted enemies.

In Dream Drop Distance, Faith remains much the same as in Birth by Sleep, but the pillars of light takes moments to gather on the ground before activating.

In Kingdom Hearts 3D: Dream Drop Distance, Faith is a magic command exclusive to Sora that allows the user to summon a circle of light pillars that spin outwards, dealing light damage. It also restores a small amount of HP as a Cure-based technique, and can therefore be enhanced by equipping Cure Boost. Faith uses two slots in the Command Deck and has a reload time of 40 seconds. It grants +4 to Magic and +30 to Light Resistance when attached to a Dream Eater recipe.

In Kingdom Hearts χ, Holy retains the same appearance as in Dream Drop Distance and Birth by Sleep.

In Kingdom Hearts χ, Holy and Holy+ are card techniques that are exclusive to SR+ cards and hit the enemy twelve times.

Learning Faith[edit]

Kingdom Hearts: Chain of Memories[edit]

  • Sora can learn Holy after reaching level 42.

Kingdom Hearts Re: Chain of Memories[edit]

  • Sora can learn Holy after reaching level 47.

Kingdom Hearts II[edit]

Kingdom Hearts 358/2 Days[edit]

Kingdom Hearts Birth By Sleep[edit]

Kingdom Hearts Re:coded[edit]

Kingdom Hearts 3D: Dream Drop Distance[edit]

Kingdom Hearts χ [chi][edit]

  • The player can use Holy with a SR+ King Mickey card, No. 90.

Recipes[edit]

Kingdom Hearts Birth by Sleep[edit]

Faith is a Ultimate-class Magic Command that can be melded through one recipe, listed in the Giga Magic Recipe.


Other appearances[edit]

Kingdom Hearts 3D: Dream Drop Distance[edit]

Minnie casts Faith to free herself from Pete's grasp.

Minnie uses the Faith ability to escape from Pete's clutches after he is momentarily distracted by one of Lea's chakrams.


Origin[edit]

Holy is a recurring spell in the Final Fantasy series. In most games, Holy has the distinction of being the only White Magic spell to be used offensively. Its divine power is most effective against both dark-aligned and undead creatures.

See also[edit]