User talk:TheSilentHero/Zandbak: Difference between revisions

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|CODSSBloc1=Agrabah
|CODSSBloc1=Agrabah
|CODSSBsec1=B
|CODSSBsec1=B
|CODSSBrow1=3
|CODSSBflr1=1
|CODSSBflr1b=3
|CODSSBflr1c=6
|CODSSBLVL1b=62
|CODSSBLVL1c=62
|CODSSBcol1c=bug
|CODSSLVL1=48
|CODSSLVL1=48
|CODSSLVL2=66
|CODSSLVL2=66
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|CODSSloc3=Wonderland
|CODSSloc3=Wonderland
|CODSSsec3=A
|CODSSsec3=A
|CODSSGLVL1=60
|CODSSGloc1=Agrabah
|CODSSGsec1=D
|CODSSGflr1=5-7
|CODfire=x1.00
|CODfire=x1.00
|CODbliz=x1.00
|CODbliz=x1.00
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|colspan="2"|The multiplier for the bugged enemy's HP.
|colspan="2"|The multiplier for the bugged enemy's HP.
|-
|-
! CODSSGloc#
! CODSSBcol#, CODSSBcol#b, CODSSBcol#c
| colspan="2" rowspan="7"|Used for green bugged versions of enemies. Identical in use as the above ones.
|Changes the color of the row to green.
|-
|Use the value "bug" when the enemy is a green bug.
! CODSSGsec#
|-
! CODSSGflr#
|-
! CODSSGrow#
|-
! CODSSGflr#x, CODSSGLVL#x
|-
! CODSSGLVL#
|-
! CODSSGworld
|}
|}
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