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edits
(I think the template is (finally) ready.) |
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|CODSSBloc1=Agrabah | |CODSSBloc1=Agrabah | ||
|CODSSBsec1=B | |CODSSBsec1=B | ||
|CODSSBrow1=3 | |||
|CODSSBflr1=1 | |||
|CODSSBflr1b=3 | |||
|CODSSBflr1c=6 | |||
|CODSSBLVL1b=62 | |||
|CODSSBLVL1c=62 | |||
|CODSSBcol1c=bug | |||
|CODSSLVL1=48 | |CODSSLVL1=48 | ||
|CODSSLVL2=66 | |CODSSLVL2=66 | ||
Line 38: | Line 45: | ||
|CODSSloc3=Wonderland | |CODSSloc3=Wonderland | ||
|CODSSsec3=A | |CODSSsec3=A | ||
|CODfire=x1.00 | |CODfire=x1.00 | ||
|CODbliz=x1.00 | |CODbliz=x1.00 | ||
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|colspan="2"|The multiplier for the bugged enemy's HP. | |colspan="2"|The multiplier for the bugged enemy's HP. | ||
|- | |- | ||
! | ! CODSSBcol#, CODSSBcol#b, CODSSBcol#c | ||
| | |Changes the color of the row to green. | ||
| | |Use the value "bug" when the enemy is a green bug. | ||
|} | |} | ||
<br> | <br> |