User talk:ShardofTruth/Archive 3: Difference between revisions

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Yeah, basically. I'd like to get the whole menu, though, if you can get it.  --{{User:Neumannz/SigTemplate}} 03:43, 24 April 2012 (UTC)
Yeah, basically. I'd like to get the whole menu, though, if you can get it.  --{{User:Neumannz/SigTemplate}} 03:43, 24 April 2012 (UTC)
:I'm still not sure how exactly the menus should look like.<br>
:I'm still not sure how exactly the menus should look like.<br>
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Is there any new information? [[User:Sum2k3|Sum2k3]] ([[User talk:Sum2k3|talk]]) 18:48, 3 August 2012 (UTC)
Is there any new information? [[User:Sum2k3|Sum2k3]] ([[User talk:Sum2k3|talk]]) 18:48, 3 August 2012 (UTC)
Hey, I just wanted to inform you, that my/our server is going down in a month or two. Someone really wants to annoy my server and the sysadmin isn't responding anymore. We are now going back to Wikia. I'd be cool if you could arrange a new link to us, but if you are annoyed by our constand moving actions, we'd accept that you don't want this anymore. Please respond me some time if you would do a new link or not. [http://de.kingdom-hearts.wikia.com/wiki/Kingdom_Hearts_Wiki Thanks]. :) [[User:Sum2k3|Sum2k3]] ([[User talk:Sum2k3|talk]]) 20:05, 23 April 2013 (UTC)
Hey. Well, it's much easier to do it this way than doing it the other and taking over the spoiled wiki. It's just a matter of time for us to become the number one on wikia. We have more and much better articles, a structured category-system, quality pictures. With a little push from wikia (i.e. wiki of the month), we'll get more famouse and a greater community than the existing wiki. Also, in case you don't know it or maybe have forgotten it, we are separeted from the old wiki, because it's ridiculous to change a thing. The most annoying point is getting back all of the files, which were about 2000 pictures. [[User:Sum2k3|Sum2k3]] ([[User talk:Sum2k3|talk]]) 16:42, 24 April 2013 (UTC)
Hey, maybe you want to know how we're doing so far. Well.. So far, we have imported everything from the old server to the wikia servers, all images, categories, articles, etc. Our work continues and we are somehow more motivated to work. hopefully we'll get soon more helping hands. Also I wanted to inform you, that the old server is going down at the end of this month, so all the interwiki-links will link to nirvana. ;P have a nice day ..or evening. [[User:Sum2k3|Sum2k3]] ([[User talk:Sum2k3|talk]]) 19:51, 18 May 2013 (UTC)


== Could you clean these? ==
== Could you clean these? ==
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*Hey Shard :) I did my Request for affiliates [[KHWiki:Affiliates/Requests#Square Enix Heaven|here]]. How long i have to wait to get feedback, can you tell me that?^^  [[User_Talk:Yukii|<span style="color:#800;">'''(Yukii T)'''</span>]] - [http://www.se-heaven.de <span style="color:#f73;">'''SEH'''</span>] 09:49, 30 December 2012 (UTC)
*Hey Shard :) I did my Request for affiliates [[KHWiki:Affiliates/Requests#Square Enix Heaven|here]]. How long i have to wait to get feedback, can you tell me that?^^  [[User_Talk:Yukii|<span style="color:#800;">'''(Yukii T)'''</span>]] - [http://www.se-heaven.de <span style="color:#f73;">'''SEH'''</span>] 09:49, 30 December 2012 (UTC)
:Affiliation requests are discussed during the [[KHWiki:Roundtable|roundtable]] meetings, so you'll have to wait a little while longer for your feedback:-) --{{User:ShardofTruth/Sig}} 21:50, 30 December 2012 (UTC)
:Affiliation requests are discussed during the [[KHWiki:Roundtable|roundtable]] meetings, so you'll have to wait a little while longer for your feedback:-) --{{User:ShardofTruth/Sig}} 21:50, 30 December 2012 (UTC)
:*Ah ok ^^ Its good to know. The look like not earlier than the 16. January. Thanks for the info! :D [[User_Talk:Yukii|<span style="color:#800;">'''(Yukii T)'''</span>]] - [http://www.se-heaven.de <span style="color:#f73;">'''SEH'''</span>] 07:32, 31 December 2012 (UTC)
::*Hey Shard, i see now its not the 16. January its the 5. January... So no respones yet. Maybe, there was no meeting on 5. January - did you know something? [[User_Talk:Yukii|<span style="color:#800;">'''(Yukii T)'''</span>]] - [http://www.se-heaven.de <span style="color:#f73;">'''SEH'''</span>] 18:31, 11 January 2013 (UTC)


== meh ==
== meh ==
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:I really like to include the weapons of Donald and Goofy with their HT, TR and SP skin and already ripped them for that purpose. But I have a problem I couldn't solve yet: I'd like to show the weapons in the same pose as the little SE render from the game, which is not hard to pull off but at the same time have the HT, TR and SP render in the exact same position so it the image isn't "moving" while switching through the variations in the template. To this day I haven't found a model viewer that can display the models without problems and do this little task at the same time. It's just soooo time consuming to move the different models in the same pose by hand. On top of that my prefered viewer Noesis has some problems with the transparancy of the SP versions, so there is already some improvisation involved. Maybe my view is too narrow, maybe this is not really important, but that's the reason I haven't done this yet.
:I really like to include the weapons of Donald and Goofy with their HT, TR and SP skin and already ripped them for that purpose. But I have a problem I couldn't solve yet: I'd like to show the weapons in the same pose as the little SE render from the game, which is not hard to pull off but at the same time have the HT, TR and SP render in the exact same position so it the image isn't "moving" while switching through the variations in the template. To this day I haven't found a model viewer that can display the models without problems and do this little task at the same time. It's just soooo time consuming to move the different models in the same pose by hand. On top of that my prefered viewer Noesis has some problems with the transparancy of the SP versions, so there is already some improvisation involved. Maybe my view is too narrow, maybe this is not really important, but that's the reason I haven't done this yet.
:If you're interessed in giving this a try yourself or just to have an overview I can send you all necessary files. {{User:ShardofTruth/Sig}} 22:43, 13 December 2012 (UTC)
:If you're interessed in giving this a try yourself or just to have an overview I can send you all necessary files. {{User:ShardofTruth/Sig}} 22:43, 13 December 2012 (UTC)
== Just thought I'd say ==
Just thought I'd say thank you for all these images you've uploaded this past month. Sort of felt like an advent calendar, except you continued after Christmas was over. I always get this good and happy feeling inside me whenever I see new images uploaded by you (or new videos on your Youtube channel). You always upload cool and interesting pictures and videos. Just thought I'd say that. And have a happy new year. ^^ - {{User:JTD95/Signature}} 18:29, 31 December 2012 (UTC)
:I'm glad you liked it and a happy new year to you too. {{User:ShardofTruth/Sig}} 08:10, 1 January 2013 (UTC)
== I was thinking ==
If its not too much to ask could you get me a rip of the swords Ventus uses when he does multivortex. He moves too fast for me to see them clearly. They kind of look like golden Keyblades. Happy New Year. [[User:Unknown3619|Unknown3619]] ([[User talk:Unknown3619|talk]]) 15:28, 7 January 2013 (UTC)
:The multivortex swords are only battle effects, most likely only glowing lines, that the game "forms" into these blades. So there is no model to find and I also couldn't locate them within the effects, I think they are just too inconspicuous between the thousand other files. I don't think I can help you any further, maybe this stillshot from the gif is at least a bit useful. {{User:ShardofTruth/Sig}} 18:21, 8 January 2013 (UTC)
:http://i794.photobucket.com/albums/yy230/ShardofTruth/Multivortex_zpscdf25d7f.png
Well thanks anyway, it is helpful actually. [[User:Unknown3619|Unknown3619]] ([[User talk:Unknown3619|talk]]) 20:46, 8 January 2013 (UTC)
==Doctor's render for KHII?==
Hey :) I discovered something: on this artwork for ''358/2 Days'' ([http://images.khinsider.com/Kingdom%20Hearts%20358-2%20Days/Wallpapers/1024x768/wp_05_1024x768.jpg here]), there is a render for the Dr. Finklenstein with his crane opened, at the bottom. But, it is unknown on the wiki. I talked with Dragoon, and we think it is probably the render for the Dr. in KHII. So, could you try to find this render, please? Because, you're an image expert here :) So, I hope you will find it :) Thanks to you :) [[User:Lady Junky|Lady Junky]] ([[User talk:Lady Junky|talk]]) 17:28, 4 February 2013 (UTC)
:I checked all publications of KHII and KHD I have (Ultimanias, guidebooks etc.) they all use the same KH render. If there was a bigger version of this somewhere it wasn't released to public. Maybe we'll see this version with some new KH HD scans, I don't know. {{User:ShardofTruth/Sig}} 21:19, 4 February 2013 (UTC)
==Image Names==
Can only mods/admins change the file names? I think I remember that anyone could change the file names. If only mods/admins, can you change all the file names to the KHCOM sprites (EX: Riku (Happy) KHCOM) I uploaded yesterday please? Thanks! {{User:ANX219/Sig}} 16:07, 18 February 2013 (UTC)
==Re:KH3D screenshots==
Sure, I've been meaning to get them anyway. {{User:Erry/Sig}} 12:25, 7 March 2013 (UTC)
:Ok, so after replacing all the KH3D cutscene images and attempting at ripping an item from the game (manually deleting pixels) so [https://www.dropbox.com/s/r0rkyizgope6fnn/Desktop.rar?m here are the files]. I couldn't get Riku's items because I didn't want to drop but you'll get Riku's Keyblades tomorrow... the trophies are also included but I am missing 3 trophies, there are also some dream pieces and other items and what-not. {{User:Erry/Sig}} 01:14, 8 March 2013 (UTC)
::So I looked at your extracted render of the Divewing Keyblade and personally, we're better off the ripped images because they're brighter and fit with the rest of the images, regardless. if needed, I can scale the game to x2 or x1.5 if we need bigger images. {{User:Erry/Sig}} 17:21, 9 March 2013 (UTC)
::Well, I know I don't have anything to do with this, but I would like to thanks you guys for the new images. I was really going to ask you, Shard, how you get images. The Dream Pieces were really needing new renders. As Erry already have a Capture Card, I think I won't need to buy one, when I get my 3DS. If you guys need any help, you can ask me. - {{User:MateusinhoEX/SigTemplate}} 13:41, 13 March 2013 (UTC)
:::[http://i.imgur.com/otuFZ5y.png Brilliant Fantasy]. I'll get the Riku Keyblades soon. {{User:Erry/Sig}} 12:51, 14 March 2013 (UTC)~
::::There kind of is a need to hurry on my side, because of [http://i.imgur.com/d4hF6k0.png this]. :p {{User:Erry/Sig}} 13:22, 14 March 2013 (UTC)
== Japanese trophy names ==
Is the Japanese for "Vegetable Master" really ベジタブルマイスター? If it is, that makes it "Vegetable Meister"...  --{{User:Neumannz/SigTemplate}} 00:30, 15 March 2013 (UTC)
:So basically, we're an organization that serves to cultivate and preserve peas! I guess it's not exactly a typical school.{{User:KrytenKoro/Sig}} 02:10, 15 March 2013 (UTC)
::What if it's Maester, taking a jab at FFX? {{User:Erry/Sig}} 02:48, 15 March 2013 (UTC)
:::Sorry, I've been away the past days. I took the names from [http://exophase.com/game/kingdom-hearts-rechain-of-memories-ps3/trophies/ here] and the translation was added by Erry, so blame him instead:-) {{User:ShardofTruth/Sig}} 18:11, 16 March 2013 (UTC)
== Prizes ==
Would you be able to get renders of some of the prizes listed [[Talk:Prizes|here]]? Could you also look into the prizes from the Gummi Ship sequences? Thanks!  --{{User:Neumannz/SigTemplate}} 15:29, 21 March 2013 (UTC)
:I have already some of them so I will start upload them tomorrow. {{User:ShardofTruth/Sig}} 12:19, 22 March 2013 (UTC)
==Andrina and Attina renders==
Were these taken from the game via screenshot ripping or direct models? Because there are some [http://www.models-resource.com/psx_ps2/kingdomhearts2/index.html models here] that seem pretty much better than what is featured in those pictures of them. {{User:Erry/Sig}} 10:09, 22 March 2013 (UTC)
:Yes, these are screenshots. The problem with character models that only appear during cutscenes (like these sisters, Ariel in her wedding dress, Prince Adam etc.) is that the game uses an event animation for them which are different from the normal animations and harder to find and to unpack, because I only found a few of them and no file for the sisters. I always hoped Dark-EnigmaXIII would animate these two models like he did with Prince Adam because I'm absolutely horrible with posing these models by myself. {{User:ShardofTruth/Sig}} 12:19, 22 March 2013 (UTC)
::Ok, but now I have another request/question, is there any way you can get the Belle model from KH2, with the ball gown? Or was that never included in the game files? {{User:Erry/Sig}} 10:54, 28 March 2013 (UTC)
:::It was, there is a normal model and a high resolution model for Belle in the gown. I also found the animations for the sisters so I will be able to make better model shots for them. {{User:ShardofTruth/Sig}} 17:07, 28 March 2013 (UTC)
:::: Good job for the renders :O Could I know what software you used please? I would try to make a render too :) [[User:Lady Junky|Lady Junky]] ([[User talk:Lady Junky|talk]]) 20:34, 29 March 2013 (UTC)
:I used [http://oasis.xentax.com/index.php?content=downloads Señor Casaroja's Noesis], make sure to download revelation's Kingdom Hearts 2 plugin too. {{User:ShardofTruth/Sig}} 16:42, 30 March 2013 (UTC)
::Thanks to you! I will try now :P [[User:Lady Junky|Lady Junky]] ([[User talk:Lady Junky|talk]]) 17:32, 30 March 2013 (UTC)
::Just one more question : when i finished my render, how I export it as a transparent png image, like you did, please? [[User:Lady Junky|Lady Junky]] ([[User talk:Lady Junky|talk]]) 18:29, 30 March 2013 (UTC)
:::You should use the "Ultra-shot" option under "Tools", make sure too use the same height as width and save the *.tga. Now you have to use another painting program to convert the tga to png (Paint can't open tga images, but it shouldn't be a problem for Paint.net, Gimp, Photoshop etc.) and you're finished. If you want to use the game's animations for the models that's a bit more complicated, I have to write a tutorial for that, because it involves some extra steps. {{User:ShardofTruth/Sig}} 09:18, 31 March 2013 (UTC)
::::Thanks :D Well, I just realised come models did not have their textures when i opened them. How I can add them? Then, I think it is not, but for the tranparence, I must use Toshop? Noesis can not do itself? [[User:Lady Junky|Lady Junky]] ([[User talk:Lady Junky|talk]]) 10:52, 31 March 2013 (UTC)
:::::I've never had missing textures, do you open the original mdlx files or do you use some sort of converted model like obj or smd? I don't think you can add textures in Noesis, you'd have to use a more advanced tool like Blender for it. I think Dark-EnigmaXIII used Garry's Mod, some maybe that's another alternative. {{User:ShardofTruth/Sig}} 14:06, 1 April 2013 (UTC)
::::::I opened the smd file. So, I must find the mdlx files for KH games. Do youn have a link please ? :) [[User:Lady Junky|Lady Junky]] ([[User talk:Lady Junky|talk]]) 14:53, 1 April 2013 (UTC)
:There is no link for the mdlx models because it's somewhat illegal to make copyrighted game resources available like that. You may unpack them yourself (look for yaz0r's KH2Dump) or tell me what you'd like to have. The models are quite MB heavy so even if I'd like to I could never upload them all. {{User:ShardofTruth/Sig}} 09:39, 2 April 2013 (UTC)
== KH3D Ultimania Nightmare Scans ==
Hey Shard, do you have scans of the pages with the stats of the Nightmares? Erry said that, when he had time, he would scan them for me, but if you already have them, I would be grateful. I am needing them to start the Nightmare stats infobox. I probably will not be able to translate everything, but it is a start. Thanks. - {{User:MateusinhoEX/SigTemplate}} - 14:37, 12 April 2013 (UTC)
== Gummi shapes ==
If you haven't uploaded those yet, can you? If you can find them as text, that would be great, or if we need to make a switch template we can.{{User:KrytenKoro/Sig}} 04:54, 18 April 2013 (UTC)
:I'm not exactly sure what you mean, [[:Category:Gummi Block Images|these images]] perhaps? {{User:ShardofTruth/Sig}} 18:05, 18 April 2013 (UTC)
I believe he means the little symbols that go after certain names that show shape.  --{{User:Neumannz/SigTemplate}} 21:52, 18 April 2013 (UTC)
:Okay then, these all uploaded in the category I linked above, the rest can be displayed with Unicode. {{User:ShardofTruth/Sig}} 23:15, 18 April 2013 (UTC)
== [[User:KrytenKoro/Draft2]] ==
Shard, can you help finish this with the Armor and Special Gummis? They both use those funky shapes, and I don't have access to the game right now to check which is which.{{User:KrytenKoro/Sig}} 09:11, 21 April 2013 (UTC)
:I will finish it but not today, maybe a find a better square symbol too. Could you check on MateusinhoEX's Nightmare template? I think it's good to go and can be integrated into the enemy template. {{User:ShardofTruth/Sig}} 17:40, 21 April 2013 (UTC)
== Project World ==
Are you sure the 1F Entrance Hall is 1階出口ホール, and not 1階入口ホール?  --{{User:Neumannz/SigTemplate}} 03:58, 25 April 2013 (UTC)
:The Boneyard is the area accessible through the coffin in the Graveyard, where the Mayor gives Sora the Jack-in-the-Box.  --{{User:Neumannz/SigTemplate}} 04:03, 25 April 2013 (UTC)
::I checked what I could, but because there is no (effective) room mod code for Re:CoM and 358/2 Days there are still some unknown rooms. But maybe there is really nothing else to dig up. The event rooms of Re:CoM doesn't seem to have names, leaving only the cutscene rooms of Castle Oblivion to find and after checking the text files for 358/2 Days I couldn't find a single trace of the cutscene room names of Castle Oblivion and The World That Never Was. I did find room names of the removed Pinocchio world though ("Town" and "Pleasure Island"). {{User:ShardofTruth/Sig}} 10:39, 28 April 2013 (UTC)
==Dream Eater icons==
I'll get them when I can but not until Sunday-ish, because there's stuff going on in my house. {{User:Erry/Sig}} 14:01, 3 May 2013 (UTC)
== Synthesis Materials icons ==
http://img819.imageshack.us/img819/7043/materialsz.png
Shard, could you crop those rank icons and upload them for me? They would fit good on the infobox with a switch template. Maybe you could crop the other icons, too, to put them at the sides of the title like the Keychains of the Keyblade infoboxes. Please, make it when you have time, don't worry. I'm asking you because I don't have a good image editor. Thanks!! - {{User:MateusinhoEX/SigTemplate}} - 14:06, 09 May 2013 (UTC)
:Done:-) {{User:ShardofTruth/Sig}} 14:18, 9 May 2013 (UTC)
::Thanks!! Just now I noticed that you saw the message on Orichalcum's talk page and had already done it XD. I will add them to the template right away!! - {{User:MateusinhoEX/SigTemplate}} - 14:06, 09 May 2013 (UTC)
Hey, Shard, thanks for all your work! Could you reupload [[:File:Abounding Crystal KHBBS.png]], [[:File:Fleeting Crystal KHBBS.png]], [[:File:Shimmering Crystal KHBBS.png]] without the empty space, since we don't need it anymore? Thanks again!  --{{User:Neumannz/SigTemplate}} 13:20, 10 May 2013 (UTC)
== Ability Link SVG backgrounds ==
Hey, Shard, how can I make SVG files? I need to make the other backgrounds to finish testing the Ability Link Template, as well as a light grey background to put on unused squares. Thanks!!! - {{User:MateusinhoEX/SigTemplate}} - 18:42, 12 May 2013 (UTC)
:It's not that complicated, just open the file I uploaded with a text editor and see for yourself, it's basically just picking a color and defining a path. If you want I can make the rest of them tomorrow though. {{User:ShardofTruth/Sig}} 21:12, 12 May 2013 (UTC)
::Thanks, I will try to make one. But if you could make the others, I would be grateful XD. - {{User:MateusinhoEX/SigTemplate}} - 13:24, 13 May 2013 (UTC)
:::That should be all for the moment, let's see how it works out.:-) {{User:ShardofTruth/Sig}} 17:06, 13 May 2013 (UTC)
:::Thanks, It helped a lot. I'm working to make the template easier to fill. Also, a Background of Left+Right is still missing. Could you make it for me, please? Thanks, guy, you really help when it is something related to images. :) - {{User:MateusinhoEX/SigTemplate}} - 16:47, 14 May 2013 (UTC)
== One more Ability Link ==
Hey, Shard, thanks for the help with the Ability Links. i wanna make one more example, this tiem, with Tatsu Steed. But there are some symbols with numberls on the yellow colored boxes in it's Ability Link Board which I don't know what means. When you have time, could you translate them for me, please? [http://i.imgur.com/IOXDLv6.jpg Here] is the image. Thank you very much :D - {{User:MateusinhoEX/SigTemplate}} - 17:31, 20 May 2013 (UTC)
:I think you mean the Ryu Dragon;-). Anyway if the Ability Link is yellow it means that it might not be visible from the start. The paths marked with 1 and 4 will appear when the Ryu Dragon is in the right disposition (Wyvern for 1 and Bahamut for 4). The paths marked with 2 and 3 will appear when the green question mark right before the path is unlocked. {{USer:ShardofTruth/Sig}} 21:55, 20 May 2013 (UTC)
::Thanks Shard. I don't know why but I always mistake both. Tatsu Steed is the seahorse XD. Anyway, those notes can be added using references. If we get the color of the eyes in those dispositions, we can make the background of those colors. Thank you very much, again!- {{User:MateusinhoEX/SigTemplate}} - 17:19, 21 May 2013 (UTC)
:::That should work, just like in this [http://www.gamefaqs.com/3ds/997779-kingdom-hearts-3d-dream-drop-distance/faqs/64749 faq] that list the disposition colors. We still plan to add the eyes to the template someday. {{User:ShardofTruth/Sig}} 18:37, 21 May 2013 (UTC)
We can't draw the eyes, can we? It's not something so difficulty, probably, but it is not something official. But how we could get the eyes, then? - {{User:MateusinhoEX/SigTemplate}} - 17:31, 20 May 2013 (UTC)
:If it comes to it, could we sample the eye color and insert a square/circle of the color instead of the eye?  --{{User:Neumannz/SigTemplate}} 01:01, 24 May 2013 (UTC)
::Well, that's a good idea. It's much easier than making the eyes or trying to find them. Could we make SVG circles?- {{User:MateusinhoEX/SigTemplate}} - 15:02, 21 May 2013 (UTC)
[http://en.wikipedia.org/wiki/File:AdditiveColor.svg Yes.]  --{{User:Neumannz/SigTemplate}} 20:18, 24 May 2013 (UTC)
:I'm not sure if that's the point though because the appearance of the eyes changes quite drastically but the color is actually always the same for the four dispositions.
:Update: This is how it looks for [http://i794.photobucket.com/albums/yy230/ShardofTruth/Other%20KH%20stuff/DreamEaterDispositions.jpg Wonder Meow] by the way.  {{User:ShardofTruth/Sig}} 20:13, 28 May 2013 (UTC)
::Well, I have two ideas, but don't know if any of them works. First, maybe we could crop those eyes, together with the nose, otherwise it would be a little strange. Or, maybe we could draw these eyes. Meow Wow ones aren't so hard, so, other Dream Eaters can't have eyes that are so hard to draw. Or we could at least at those images, maybe when it's possible, take better screenshots of the Spirits in thei dispositions with the colored eyes and put those pictures in the sections where their attacks in each disposition are described. - {{User:MateusinhoEX/SigTemplate}} - 22:39, 02 June 2013 (UTC)
:::With good reference this can be done but I'm not sure if that would stretch our "no fanart-rule" a bit too much. {{User:ShardofTruth/Sig}} 17:59, 3 June 2013 (UTC)
:::So, what about the second option, putting images like those of the ultimania in the section of the article related to each disposition attacks? - {{User:MateusinhoEX/SigTemplate}} - 13:39, 04 June 2013 (UTC)
What image exactly? Screenshots of the Dream Eaters or the colored number fields? {{User:ShardofTruth/Sig}} 00:19, 9 June 2013 (UTC)
==Dream Eater question==
Does the Ultimania have any listings of Dream Eater skills or abilities?  --{{User:Neumannz/SigTemplate}} 20:18, 24 May 2013 (UTC)
:The attacks for the Nightmare aren't listed in the infobox like it's done in the previous Ultimanias, instead there is a complicated table which combines Spirit and Nightmare attacks. I could scan the pages but that will take some time. {{User:ShardofTruth/Sig}} 21:08, 24 May 2013 (UTC)
It's no rush, but that would be great. Does it also cover the passive abilities that activate during battle, like Haste or Defender or whatever?  --{{User:Neumannz/SigTemplate}} 02:37, 26 May 2013 (UTC)
:I'm not sure, [http://www.mediafire.com/download/hdzp1e8pdizlu28/KH3D_Dream_Eater_Attacks.zip here] are the first two pages (there are fourteen more), maybe you could check it out. I will scan the rest when I have more time. {{User:ShardofTruth/Sig}} 20:13, 28 May 2013 (UTC)
OK, cool. I'll figure out what I can from this. Thanks!  --{{User:Neumannz/SigTemplate}} 04:30, 2 June 2013 (UTC)
==Ship Models?==
Hey Shard, how are you? :) I have a little question for you. I try to find three models from two games: the Black Pearl (from KHII), the Jolly Roger (from KHI) and the ship wreck in Atlantica (from KHI). Unfortunately, I did not manage to find this models. So, can you help me, please? If you have the time, of course :) Thank you :) [[User:Lady Junky|Lady Junky]] ([[User talk:Lady Junky|talk]]) 21:52, 8 June 2013 (UTC)
:I uploaded the other model, unfortunatelly that's no option for KH, because these models can't be extracted without some extreme effort. I might get around doing this someday but for the time being maybe you should contact [http://www.vg-resource.com/member.php?action=profile&uid=16208 o0DemonBoy0o] instead. {{User:ShardofTruth/Sig}} 00:19, 9 June 2013 (UTC)
::Thank you so much :D I will ask :) [[User:Lady Junky|Lady Junky]] ([[User talk:Lady Junky|talk]]) 00:40, 9 June 2013 (UTC)
::I tried to register myself on the website, but I did not receive the activition email, even after the night. I tried to reset the email, but nothing... Can you ask him, please? :/ [[User:Lady Junky|Lady Junky]] ([[User talk:Lady Junky|talk]]) 09:14, 9 June 2013 (UTC)
:::Okay:-) {{User:ShardofTruth/Sig}} 10:43, 9 June 2013 (UTC)
::::Thank you SO much :D You're the best :D [[User:Lady Junky|Lady Junky]] ([[User talk:Lady Junky|talk]]) 10:56, 9 June 2013 (UTC)
{{ShardofTruth|time=08:50, 11 June 2013 (UTC)|talk=He didn't answer yet but I look a bit more into it and it just to much stuff to handle. The problem with the KH models is that there seems be different types and only character models can be easily extracted. The props (like chests and trees) have to be copied per hand from the archives and the maps (all that is static) are not even understood for KH. The ships are definitely not single props but part of the maps files which makes extracting them impossible at the moment (at least for me).<br>
What o0DemonBoy0o does is to take 3D snapshots from the game, import them in a 3D model program, remove all stuff that shouldn't be part of the model and add the textures (which are ripped separatly). It may sound easy but because how the rendering for PS2 games works it's more like piecing together a very complicated puzzle and the more bigger/complex the model gets the more complicated and time consuming the "puzzle solving" is. The two ships are really big and possess a lot different textures so you would have to rebuild the model from several snapshots not just one which is even more complicated. I don't know enough about 3D modeling to do this (I think Blender isn't even capable of doing this and I know nothing about 3ds Max) and though I'm not sure I don't think o0DemonBoy0o will put this huge amount of work into two models just so we get two better images out of it.<br>
But don't give up hope yet because all models and maps can be extracted from KH 1.5 HD ReMix, although the file format changed and is not understood at the moment.}}
::::Ok, thank you :) Don't worry, I will use screens and artworks :) Thanks for your help ;) [[User:Lady Junky|Lady Junky]] ([[User talk:Lady Junky|talk]]) 15:45, 11 June 2013 (UTC)
::::One last question: if you have the time, can you make two renders for me, please? One for the wildebeest (from KH2 - I tried myself, but it is not really good... http://fr.kingdomhearts.wikia.com/wiki/Fichier:Gnou_KHII.png ) and one for the old woman who runs the candy shop (at the beginning of KH2). Thank you :) [[User:Lady Junky|Lady Junky]] ([[User talk:Lady Junky|talk]]) 14:18, 12 June 2013 (UTC)
:Done:-) {{User:ShardofTruth/Sig}} 22:01, 12 June 2013 (UTC)
==Uhm, hello, nice to meet you... :)==
May I ask you a favor ? Can you please tell me how to get the .mset KH2 animations ? When I use KH2dumper I only obtain the models... Plus I've searched all across the internet but I didn't found any tutorial...
Please, you're my last resort. ;_;<br>
( And please excuse my bad english, i'm french. ;_; )<br>
[[Special:Contributions/82.245.220.5|82.245.220.5]] 19:55, 12 June 2013 (UTC)
:Nice to meet you too:-) I never had a problem with not dumping a specific file type, that's really strange. Are you extracting from the French KHII version and what dumper are you using (Xeeynamo's, Falo's, kkdf2's or yaz0r's 0.1/0.4)? Anyway, I uploaded all msets here, you need 7zip to unpack them. {{User:ShardofTruth/Sig}} 22:01, 12 June 2013 (UTC)
Did anyone ever told you that you was awesome ? Because that's what you are.
To answer you i used the Yazor's Dumper and extracted form the French Version. ^^
'''Edit :''' Awn. Even though I use 7zip I can't exctract your archive. My computer says that it's damaged or that it's in an unknown format. :/
[[Special:Contributions/82.245.220.5|82.245.220.5]] 10:14, 13 June 2013 (UTC)
:I think something went wrong when you downloaded the file, at least for me it's working without problems. But I uploaded the same thing again as zip file here, it's significant larger but maybe it works better for you.<br>
:Anyway you could try to use Xeeynamo's dumper (you can download it from [http://xeeynamo.blogspot.de/2011/07/kingdom-hearts-ii-final-mix.html this page]), it might work better with the French edition. {{User:ShardofTruth/Sig}} 16:22, 13 June 2013 (UTC)
Ok, It works this time. Thank you so much for your help. :)
Edit : Ahem, I know i'm maybe a little boring but can I ask you one last question ? Does Señor Casaroja's Noesis simply can not open mset files or is there any specific plugin ? [[Special:Contributions/82.245.220.5|82.245.220.5]] 17:48, 13 June 2013 (UTC)
::The only model viewers with native mset support are yaz0r's ModelViewerWX and kkdf2's khkh_xldMii. There is a way to display the animations in Noesis but I have to sort the programs/plugins first and write a little tutorial for that purpose. If you can't wait you could read [http://forum.xentax.com/viewtopic.php?f=16&t=7069 this thread] on XeNTaX. {{User:ShardofTruth/Sig}} 20:01, 13 June 2013 (UTC)
Ok, I will wait for your tutorial, thank you. :)[[Special:Contributions/82.245.220.5|82.245.220.5]] 09:35, 16 June 2013 (UTC)
:Okay, here comes the small tutorial (it's actually very easy):
#Download the neccessary files from [http://www.mediafire.com/download/pcr5zucdq7coj1j/Noesis_mset.zip here].
#Inside the zip archive you will find two things, a special Kingdom Hearts 2 plugin for Noesis which has to be extracted in Noesis' plugins folder (you probably have to overwrite any other KH2 plugin already present there) and a special version of khkh_xldM][.
#Put the model and its mset you like to have animated in Noesis (they must have the same name, e.g.: Sora.mdlx and Sora.mset) in the ASET-Exporter Folder
#Drag and Drop the mdlx file over the khkh_xldMii.exe, the program should open with the model already displayed.
#Now you should see one or more animations under the "Motion" tab. You can display an animation by clicking on it and check the "Auto step by" box under "Control", the model should be animated now.
#Check the boxes right before the animation you want to export and click on "Export ASET". Now khkh_xldM][ converts the mset to an aset, attaching all animation after another if you checked more than one.
#Now if you open the same model with Noesis it can play the aset animation as if was a mset animation.
I hope that helps:-) {{User:ShardofTruth/Sig}} 17:24, 17 June 2013 (UTC)
:Aaaaaaaaaaaaaaaaaaaaaaand.... It works ! Thank you so much for your help. :) [[Special:Contributions/82.245.220.5|82.245.220.5]] 19:28, 17 June 2013 (UTC)
::Now, one last thing and I disappear : do you know where I can found Special Animations ? ( You know like ones for Ariel In Wedding Dress, Mufasa's ghost etc... )[[Special:Contributions/82.245.220.5|82.245.220.5]] 17:20, 18 June 2013 (UTC)
:::I talked a bit about these animations above in the Attina and Adrina topic. These cutscenes animation are the anb files that can be found in the anm folder of the extracted game files. I won't upload them here, because they are much, much bigger than normal mset files and it took a really long time to just upload the mset files from before (my internet connection is extremly slow). Anyway, they can be displayed with yaz0r's model viewer, you just have to open them like normal mset files. {{User:ShardofTruth/Sig}} 14:51, 19 June 2013 (UTC)
( Long time no see :D ) Yeah but thing is, I don't have any anm folder or anb files somewhere. :/ [[Special:Contributions/82.245.220.5|82.245.220.5]] 18:11, 20 August 2013 (UTC)
:I'm unable to help you with that. If the game files were extracted correctly you should've these files in the coresponding folder, if not try a different of the file dumpers I listed above. {{User:ShardofTruth/Sig}} 21:03, 20 August 2013 (UTC)
Ok. Actually I use the yaz0r's kh2dump v0.1 and it only makes me an obj folder, I'll try with Xeeynamo's dumper, thank you. :) <br>
'''EDIT :''' Before I use it I have a question : Is the Xeeynamo's dumper work differently than yaz0r's dumper ? If so, can you teach me how to use it ? 
[[Special:Contributions/82.245.220.5|82.245.220.5]] 14:31, 21 August 2013 (UTC)
==Problem with Noesis==
Hey, me again :P I have a problem with Noesis: I uploaded an iso for KHFM and I dumped it. I openened models with Noesis, everything is ok. But, when I want export the model (with "Export" or "Export from preview") I don't know what I must do, because when I open a exported model with Photoshop (and make a transparent background), textures did not appear, or they are bugged when I put them manually. So, what can I do exactly, please? [[User:Lady Junky|Lady Junky]] ([[User talk:Lady Junky|talk]]) 15:35, 15 June 2013 (UTC)
:Dont' use export, use "Ultra-shot" under "Tools", then a render in your desired resolution with a transparent background is created for you. {{User:ShardofTruth/Sig}} 16:27, 15 June 2013 (UTC)
::Ok, thank you :) And, do you know how I can change the background in Noesis, please?  [[User:Lady Junky|Lady Junky]] ([[User talk:Lady Junky|talk]]) 16:45, 15 June 2013 (UTC)
::I found :) Thank you Shard. I will try to be more capable, I promess ^^' '''EDIT''': I tried Ultra-Shot but the background is not transparent: same color as my Noesis background :/ [[User:Lady Junky|Lady Junky]] ([[User talk:Lady Junky|talk]]) 17:00, 15 June 2013 (UTC)
:::Strange, I don't know how to fix this, it always worked for me this way. Maybe it's something with photoshop? Could you upload a (small) example? {{User:ShardofTruth/Sig}} 17:28, 15 June 2013 (UTC)
::::I made two screens : http://imageshack.us/gal.php?id=q5Wmkt_fx5rj1NyS [[User:Lady Junky|Lady Junky]] ([[User talk:Lady Junky|talk]]) 17:34, 15 June 2013 (UTC)
Even the UI is still in the image, so instead of render just a screenshot was made. I don't really know what the problem is, maybe the program is incompatible with your graphic card but then it would give a warning instead. I think only MrAdults may be able to help you with that, sorry. {{User:ShardofTruth/Sig}} 17:24, 17 June 2013 (UTC)
:Don't worry, I found an other method (with help of course ^^) which works :) Thanks you :) Oh, and do you have something for unpack BBS, please? :D [[User:Lady Junky|Lady Junky]] ([[User talk:Lady Junky|talk]]) 17:41, 18 June 2013 (UTC)
::You should use the BBS Modding Station by Yosh, here is a small [http://www.youtube.com/watch?v=vq3fWYeSZIQ tutorial] (you can skip the actual modding part). But there is no animation support for BBS models yet I think. {{User:ShardofTruth/Sig}} 14:51, 19 June 2013 (UTC)
== Two favors ==
Hey Shard MEX here. I'm a little hurry, so I wanted to ask you two things. First, when you have time, could you scan more Ultimania pages with enemies stats for me? Don't worry, you can take your time, even months if necessary. Also, since I will enter on vacation next week, could you see if you can make a list of needed KHCOM gifs for me? Thanks, guy!!! See ya!!! - {{User:MateusinhoEX/SigTemplate}} - 21:33, 30 June 2013 (UTC)
:Okay, definitely not this month though as I'm under a lot of pressure at the moment;-) I still had [http://s794.photobucket.com/user/ShardofTruth/media/Other%20KH%20stuff/371.jpg.html this scan] though, so that's a start.<br>
:I'm not sure about the animations, the rest of the KHCOM exclusive sleights (Gravity Raid, Stop Raid, Blazing Donald, Goofy Charge, Ferocious Lunge and maybe even Ice Burn and Lightning Bolt, although we don't have a place/page for the boss sleights yet) should definitely updated with an image. The rest is up to you I guess, if you think the animations is visually different enough from the KHRECOM counterpart than go ahead and upload one. {{User:ShardofTruth/Sig}} 20:22, 1 July 2013 (UTC)
::Thanks Shard. Don't worry about the scans, I just want them to see if I can improve the infobox in something and add more examples, leaving them ready to be incorporated in the articles when the template is ready. About the animations, I still have to get Gravity Raid and Stop Raid in game XD, so that list is a start. Thank you very much, friend!! - {{User:MateusinhoEX/SigTemplate}} - 13:30, 02 July 2013 (UTC)
==Snow White Prince from BBS==
Someone on IRC complained that the render for [[The Prince]] was awkward, I would agree but seeing as I have no idea how to render this kind of stuff do you think you could re-render this? (along with Drizella and Anastasia?). Thanks in advance. {{User:Erry/Sig}} 16:36, 9 July 2013 (UTC)
:Maybe I can convice Soxra do make new renders if I ask nicely, without the official animations my renders would probably look worse than this. {{User:ShardofTruth/Sig}} 15:40, 10 July 2013 (UTC)
== Aren't these the scans? ==
Hey Shard, I know how you are busy lately, so, I was thinking if there wasn't another way of getting the scans of the Nightmares. I REALLY DON'T need them now, but I remembered that, as the renders are already on each page, as well as on KHinsider, those pages had to have been scanned sometime. So, after some research, I found [http://www.mediafire.com/download/tq694aubz024w71/KH3D+Dream+Eater+scans.zip this rar file] that was uploaded by yourself, when someone who was needing help on KH3D was going around the Wiki asking for translation of almost all the Ultimania and wanted you to scan all renders in just some days. Aren't those the Dream Eater scans of the Nightmare pages? At least, are they the Spirits scans? Or just the images not the full pages? Because my internet is very slow, and I don't want to download it if it is just a gallery of the Spirits and Nightmares images XD. Thanks, friend! - {{User:MateusinhoEX/SigTemplate}} - 18:17, 10 July 2013 (UTC)
:No, it's just the Dream Eaters. In hindsight just making quick scans to get them all was stupid, but that's me;-) Anyway I think I can fasten the process by making photos with my camera, the quality is not as good but because it's just about the numbers it shouldn't really matter and it's also a lot quicker. {{User:ShardofTruth/Sig}} 20:44, 10 July 2013 (UTC)
::Okay, thanks anyway. And that wasn't stupid, it was easier and quicker for you :). i was trying to find those scans, because it would be easier for you to don't have to do nothing if they were already done. For my examples, that last scan you gave was more than enough, but we will need that info someday. So, if I could find the scans somewhere, that would lessen your work. Anyway, I will make the KHCOM gifs today, some now, I think, but my mother want to hear some songs first, so... yeah... I will have to wait sometime... Thanks, guy!!  Just to finish, about playing KHX, I would like to play it, but I don't have a Yahoo Japan ID and don't know if it would work with my slow connection XD - {{User:MateusinhoEX/SigTemplate}} - 13:41, 11 July 2013 (UTC)
== IRC yo ==
yo.{{User:KrytenKoro/Sig}} 04:43, 11 July 2013 (UTC)
==Daybreak==
There's a missing door in the Daybreak Town picture. {{User:Erry/Sig}} 15:46, 16 July 2013 (UTC)
==Disney Wiki==
http://disney.wikia.com/wiki/Template%3AKHWiki Does this meet your standards? [[User:Byzantinefire|Byzantinefire]] ([[User talk:Byzantinefire|talk]]) 02:06, 17 July 2013 (UTC)
== August Roundtable ==
Hey, Shard! I have taken a look at the log of the last roundtable. Thanks for everything. I'm happy you guys liked the templates! About KHX cards, maybe the tabs could be divided just in rarity, like N, N+, etc. That way, there would not be much divs, but everything would be well divided.
For last, about KH3D, I'm almost finishing La Cité des Cloches. The first walkthrough, I will be more focused on the game itself. The second one I will make more notes. Although I can get much info on Flick Rush and Ability Links, as well as the attacks of each Spirit's dispositions. Thanks, see ya later! - {{User:MateusinhoEX/SigTemplate}} 18:48, 3 August 2013 (UTC)
:Yes, I also think deviding by rarity is the best idea. Take your time with KH3D and thanks for everything, you're awesome:-) {{User:ShardofTruth/Sig}} 20:31, 3 August 2013 (UTC)
== DE stat calculation and clarification ==
Wait, is it supposed to be rounded to the nearest whole (eg. 55.7 = 56) or simply truncated (eg. 55.7 = 55)? Been doing my own separate project on them and I used truncation as opposed to Mateus's rounding, using the translation on the talk page as a basis. [[User:Ultima Spark|<span style="color:#002395 ;">Ultima Spark</span>]] ''[[User talk:Ultima Spark|<span style="color:#007FFF ;">(talk)</span>]]'' [[File:Lofty Fantasy KH3D.png|17px]] 01:34, 19 August 2013 (UTC)
:In the description of the formula it says the values are truncated after the decimal point, so you're right. {{User:ShardofTruth/Sig}} 06:51, 19 August 2013 (UTC)
== Xhole ==
Hey Shard, I was wondering if I could use your rips for basically everything KHX related on The Keyhole. {{User:Chainoffire/sig}}
:Of course, thanks for asking. :-) {{User:ShardofTruth/Sig}} 08:48, 19 August 2013 (UTC)
:No problem1 Thank you! Have a good day. :) [[User:Chainoffire|Chainoffire]] ([[User talk:Chainoffire|talk]]) 15:03, 19 August 2013 (UTC)
== So, it's goodbye... ==
Well, I could try to convince you to stay, but it seems you already decided. i just wanted to tell you that even if I have never met you in real life and don't even know your name, I consider you and various other guys here more friends of mine than people I know since I was a child. I will really miss you. Please, at least come by now and then. I will finish all KH3D stuff you helped me a lot with, thanks, friend. Goodbye. - {{User:MateusinhoEX/SigTemplate}} 16:06, 24 August 2013 (UTC)
:It is an unfortunate event to see you leave, Shard. But please know, if you decide to come back we will always welcome you with open arms. Take care. {{User:Erry/Sig}} 16:48, 24 August 2013 (UTC)
::You're leaving, too? :( I'd rather you stay, but it looks like you made up your mind. So, please take care and good luck in life. We've never really spoken before, but I've always admired you and your contributions to this wiki. I wish you the best, and please drop in once and while to say hello! Farewell, ShardofTruth. :)--{{User:NinjaSheik/Sig}} 18:16, 24 August 2013 (UTC)
:::Good luck with the future, Shard. Like Ninja, we've never talked much but I've always respected you. Goodbye. {{User:TheFifteenthMember/Sig1}} 01:26, 25 August 2013 (UTC)
::::Well, even though I never really edit here and didn't know you that well, it is with a saddened heart that I say goodbye. Your work is appreciated both here on the .net and at the Keyhole, especially those image rips. In the words of Leon: "We may never meet again, but we'll never forget each other." [[User:Chainoffire|Chainoffire]] ([[User talk:Chainoffire|talk]]) 03:19, 25 August 2013 (UTC)
Thank you all, that means a lot to me. I'm sorry if I let you down but it can't be helped. I will check what's going on here regularly and may have more time to make meaningful contributions again at some point in the future. Until then I wish you all the best of luck and many, many new users who will keep this wiki interesting. {{User:ShardofTruth/Sig}} 08:54, 25 August 2013 (UTC)
:It was nice having you here. I to have admired all of your contributions and it is sad to see you go. Good luck and farewell. - [[User:JTD95|JTD95]] ([[User talk:JTD95|talk]]) 14:43, 25 August 2013 (UTC)
== Barrel Spider ==
Could you rip the variations of Barrel Spider from KH Re:CoM?{{User:KrytenKoro/Sig}} 19:41, 27 September 2013 (UTC)
:I could only rip the textures which are not compatible with the KH models, I can't get the Re:CoM models and a KHII model doesn't exist, so no. --{{User:ShardofTruth/Sig}} 21:00, 27 September 2013 (UTC)
::Damn. Any chance you could get high-quality screenshots, then?{{User:KrytenKoro/Sig}} 06:13, 28 September 2013 (UTC)
if you can not get the best pictures you can take of my wikia smoothly, I think they are the only existing images :(--[[Special:Contributions/2.40.156.174|2.40.156.174]] 12:02, 28 September 2013 (UTC)
:Screenshots are of course possible, but I'm putting my hopes on the KH 1.5 HD remix models at the moment which will also include the ReCoM ones. {{User:ShardofTruth/Sig}} 06:56, 4 October 2013 (UTC)
== KH1 NPCs ==
Would you be able to get models of the unnamed KH1 NPCs, like not-Tidus, not-Wakka, and lady-who-hangs-out-at-street-corners-in-Traverse-Town?{{User:KrytenKoro/Sig}} 01:01, 23 October 2013 (UTC)
:I think I could get them, including the Agrabah people but how should they be presented? Unnamed Boy #1 and Unnamend Boy #2? It gets even worse with KHII which has a lot more of these re-used character models. {{User:ShardofTruth/Sig}} 20:42, 27 October 2013 (UTC)
::Probably just something like "Traverse Town woman 2", etc.{{User:KrytenKoro/Sig}} 03:03, 28 October 2013 (UTC)
:::Okay, I will look into it. {{User:ShardofTruth/Sig}} 15:52, 28 October 2013 (UTC)
==Daybreak Town Logo==
So would you like if i always ask permission first Shard? [[User:Byzantinefire|Byzantinefire]] ([[User talk:Byzantinefire|talk]]) 21:41, 28 November 2013 (UTC)
:I want you to evaluate to rip pages from here about a game that is in the same class as the Wizards of Mickey mobile games. I wrote it time and time again, that it's not helping the cause of the Disney Wiki to take things from here because you like them. I bet you don't even have a clue what is going in KHX, yet you've taken all major articles from here in a blink of an eye. And now you've come here to ask about the world's logo, something I don't think you even used before, but maybe you're going full circle now, copying all templates you forgot, I don't know.
:What I know is that I won't create an article on the KHX cards here, because you would take it without even think about it and make it another article of the week on the Disney Wikia and this makes me sick to my stomach.
:So do what you want, feed your delusions of grandeur, and leave me out of it. {{User:ShardofTruth/Sig}} 23:14, 28 November 2013 (UTC)
:Look what Brandon did was not my decision and i am quite aware whats going on in Kingdom Hearts X and please don't make me feel bad or more bad shard its not helpinh either of us and will have you know i have no plans for making it an article of the week after what you said on Disney Wiki there is a new plagiarism rule so thats why i asked you first to get permission. [[User:Byzantinefire|Byzantinefire]] ([[User talk:Byzantinefire|talk]]) 23:53, 28 November 2013 (UTC)
== Happy Turkey Day! ==
Not sure if you're american, but I hope you had a good day regardless! Would you happen to have the time to stop by the IRC for a moment? [[User:Chainoffire|Chainoffire]] ([[User talk:Chainoffire|talk]]) 02:17, 29 November 2013 (UTC)
==Requested Images (no hurry)==
Hey there. Got an image request for whenever you have the time/if you don't mind. This is very minor. I cannot stress how trivial it is. Take all the time you want- this isn't something we need immediately. Anyways, the article I'm wanting to use the images on can be found [[Moogle Shop#Kingdom Hearts|here]]. I just added that table. The table itself is complete, but in order to make it look like the BBS and KHII tables, we're short three images. <small>These images can also be seen [[:File:Synthesis Workshop KH.png|here]].</small> I'm asking for the icon images for: cottage, energy bangle [accessories], and synthesis material [key items]. The item icon already on the table is from Days, but the two are identical...I don't see a need to upload the KH one. I would do this myself, but my image editing skills are incredibly far below yours. ^_^; Thanks again, Shard! Sorry for the bother!--[[User:Xion4ever|<span style="color:black">''Xion''</span>]][[User talk:Xion4ever|<span style="color:darkred">''4''</span>]][[User:Xion4ever/Atelier|<span style="color:maroon">''ever''</span>]] 17:07, 31 December 2013 (UTC)
:I will upload them shortly. They are different from the other icons though (apart from being a bit smaller), because they are basically transparent images that are colored by the game and gain their look because of the dark background of the menus, meaning they would look differently on the wiki. So I used some tricks to keep their appearance as close to the originals as possible, but it's still far from perfect. Maybe I can get my hands on the re-drawn icons from the HD ReMIX version one day but at the moment it doesn't look like it. You're free to rename and or delete all icons that you have no use for, I just did them all in one go because it saves a bit work this way:-) Oh and by the way: Happy New Year. {{User:ShardofTruth/Sig}} 09:40, 1 January 2014 (UTC)
::And a Happy New Year to ye. Shard, they are absolutely perfect! Thank you so much! ^_^ The icons really make the table reach that "higher level." I am in your debt.--[[User:Xion4ever|<span style="color:black">''Xion''</span>]][[User talk:Xion4ever|<span style="color:darkred">''4''</span>]][[User:Xion4ever/Atelier|<span style="color:maroon">''ever''</span>]] 17:41, 1 January 2014 (UTC)
== Aerith's age ==
I guess her age wasn't given for KH, but I saw in KHII Ultimania it being given (for KHII, of course) as 23 if I remember correctly. Could you please check this? You have that book if I'm not mistaken.[[Special:Contributions/81.219.163.184|81.219.163.184]] 20:49, 1 January 2014 (UTC)
:You're right. At the time of KHII Aerith is 23, Yuffie 17, Leon 26, Cid 43 and Cloud also 23.  Tifa's age seems to be shrouded in mystery though. {{User:ShardofTruth/Sig}} 21:26, 1 January 2014 (UTC)
If I may, in that case, one could then safely assume their ages in Kingdom Hearts and Kingdom Hearts Birth by Sleep, no? Just subtract one (KH) and then ten (KHBBS). {{KeybladeSpyMaster/Sig}}22:02, 1 January 2014 (UTC)
:Well, I guess her age should be mentioned for KHII at least. Thanks for checking.[[Special:Contributions/81.219.163.184|81.219.163.184]] 15:30, 2 January 2014 (UTC)
== Halloween Town Images ==
Can we use your Halloween Town versions of Mickey and Riku? We don't have a Mickey and our Riku looks strange. [[User:Chainoffire|Chainoffire]] ([[User talk:Chainoffire|talk]]) 01:58, 6 January 2014 (UTC)
:Of course, that's no problem at all. {{User:ShardofTruth/Sig}} 17:41, 6 January 2014 (UTC)
Thank you! [[User:Chainoffire|Chainoffire]] ([[User talk:Chainoffire|talk]]) 04:17, 7 January 2014 (UTC)
== KH3D Ultimania stats ==
Hey, I saw that you posted scans of the KH3D Ultimania on here, so I wondered: how exactly do the stats work? From the [[Game:Xemnas]] page, I guess that it's not a direct correspondance between the stats that are given in the Ultimania (complete with floating point numbers) and the actual in-game stats. So what is the correspondance, exactly? [[User:-Alarielle-|-Alarielle-]] ([[User talk:-Alarielle-|talk]]) 19:54, 14 January 2014 (UTC)
:The stats work the same way like in almost every other KH game, it's a bit cumbersome but not really complicated. All you need to know can be found [[Template talk:Enemy#KH3D stat table|here]], it's basically a formula. If you want to know more about the template then you should talk to [[:User_talk:MateusinhoEX|MateusinhoEX]], as he created the KH3D part. {{User:ShardofTruth/Sig}} 20:51, 14 January 2014 (UTC)
::Oh, well I hadn't seen that page. Thanks a lot! [[User:-Alarielle-|-Alarielle-]] ([[User talk:-Alarielle-|talk]]) 22:28, 14 January 2014 (UTC)
== Ships renders ==
Hi Shard :) How are you? I hope you're fine :) Well, as you know, I begin to create some pages about ships in KH. Before, you did the Black Pearl and the Interceptor for me. Thank you for that :) I don't know if you remember, but you said it is more easy to extract some models from 1.5. So now, if you have the time, can you create a render for the Jolly Roger and the ship wreck in Atlantica, please :) Thank you so much <3 [[User:Lady Junky|Lady Junky]] ([[User talk:Lady Junky|talk]]) 22:25, 18 January 2014 (UTC)
:It is easier to get the models, that's right, but you still need a PS3 with a custom firmware to do it (which I don't have) and displaying/rendering them is also not possible at the moment (at least for me). The interest for these HD ReMIX models is very low at the moment, maybe this will change when the 2.5 ReMIX arrives, I don't know. Currently I'm not able to help you with these ships. {{User:ShardofTruth/Sig}} 00:34, 20 January 2014 (UTC)
== BBS commands ==
I don't suppose you have the BBS Ultimania scans for Deck Commands, do you?  --{{User:Neumannz/SigTemplate}} 07:36, 20 January 2014 (UTC)
:I've never come around making these scans, but hopefully I'll have enough time this weekend. {{User:ShardofTruth/Sig}} 00:15, 31 January 2014 (UTC)
Thanks. One other thing, I know there's no Dark element in COM/RECOM, so what are the attributes of Riku's sleights?  --{{User:Neumannz/SigTemplate}} 21:07, 31 January 2014 (UTC)
::I checked the attributes for both the CoM & ReCoM Riku sleights and it's always nothing (無). You can find the pages for the BBS commands [http://www.mediafire.com/download/94z6t9x1ccbct5x/KHBBS%20Commands.zip here]. {{User:ShardofTruth/Sig}} 19:18, 1 February 2014 (UTC)
Does Transcendence inflict the Zero Gravity status?  --{{User:Neumannz/SigTemplate}} 04:08, 5 February 2014 (UTC)
:No, it works completely different. The enemies are trapped in a similiar fashion but they are quickly propelled outside the spell's area. It's definitely not a lasting effect. {{User:ShardofTruth/Sig}} 21:45, 12 February 2014 (UTC)
== Mind if I ask you a question? ==
By all means don't think of this as creepy or anything, but I kind of stalk your photobucket account from time to time.  You post some pretty neat stuff to play around with in photoshop (don't worry, I haven't posted anything online using your resources - it's just for my personal thingies).  That said, I gotta ask you man...what IS some of that stuff?  Especially the recent stuff you put up there.  The weird "screenshots."  The more I see, the more curious I get.  [[User:Sherman|Sherman]] ([[User talk:Sherman|talk]]) 21:55, 29 January 2014 (UTC)
:Are you sure you stalk the right photobucket account?:P Recently I just uploaded some KHX cards and pages from the Foreteller's Script together with the characters it uses for its nonsense language. {{User:ShardofTruth/Sig}} 00:15, 31 January 2014 (UTC)
:: Rofl, I think I am.  http://s562.photobucket.com/user/Truthkey/library/?sort=3&page=1  I will feel terribly silly if that isn't your account.  --[[User:Sherman|Sherman]] ([[User talk:Sherman|talk]]) 23:33, 31 January 2014 (UTC)
:::Keytotruth/Truthkey and I are not the same person or related in any way (at least I think so), we just share the same love for truthiness;-) So you have to ask him yourself what he's trying to do. From the looks of it, he's creating his own Kingdom Hearts game. {{User:ShardofTruth/Sig}} 19:18, 1 February 2014 (UTC)
::::Lol, this is what I get for asking fools on GFaqs on who's who.  Well, since I'm here I might as well not make it seem like I'm wasting your time: Did you ever get around to extracting the UI elements from BBS? --[[User:Sherman|Sherman]] ([[User talk:Sherman|talk]]) 21:52, 4 February 2014 (UTC)
:::::I think I extraced them all at some point, [http://www.mediafire.com/download/qr1ttx81ltl931k/KHBBS_Stuff.zip here] is the stuff I have left. If you're looking for something specific I can probably find it (if it's not some sort of rare battle effect). {{User:ShardofTruth/Sig}} 21:45, 12 February 2014 (UTC)
==Image Source==
{{Byzantinefire Talk|time = 10:33am|normal=Exactly where do you get those images from?}}
{{Byzantinefire Talk|time = 10:40am|normal=Nevermind i found the source.}}
== Bitter Maccaron ==
I have a question about one of Kingdom Hearts χ Heartless. Are you sure it's クビターマカロン and not ビターマカロン?--[[Special:Contributions/77.254.72.108|77.254.72.108]] 21:32, 20 February 2014 (UTC)
:You're right. Thanks for notifying me. Although you can perfectly correct these mistakes by yourself if you want to, that's what a wiki is for:-) {{User:ShardofTruth/Sig}} 10:31, 24 February 2014 (UTC)
== Kingdom Hearts X ==
An anonymous user put the KHX heartless images on their pages. It makes we wonder if we should do that: put all the KHX images on their respective pages and create the pages for the new heartless. What do you think? {{KeybladeSpyMaster/Sig}}00:38, 21 February 2014 (UTC)
:Yes, this is something that needs to be done. The new Heartless should be put on the big Heartless list, the worlds they appear in and have a page of their own. But the enemy template is not suited for the KHX Heartless at the moment and I always break things if I change something in there. On the other hand there is still so much to be added to the KH3D, Re:Coded and CoM/ReCOM enemies I think this is somewhat low priority at the moment. It would still be a massive help to just create a page with the name, the a description and the image of the new Heartless.{{User:ShardofTruth/Sig}} 10:31, 24 February 2014 (UTC)
::Well, if you see the [[Shadow]] page, I think that one is done very nicely. I'm not sure what would have to be changed to the Enemy template. I'll try and work on this, the basic page, because I don't know any more but what you have posted here. I tried to play the game, but it turns out I need more Japanese than I thought I would. And frankly, I don't have KH3D, KHRe:C, or KHCOM/Re:COM. {{KeybladeSpyMaster/Sig}}22:44, 24 February 2014 (UTC)
:::That's alright. It seems I am the only one on the wiki who plays KHX regulary so I guess nobody else really feels compelled to write/expand pages about this game. Putting the images of KHX's versions of the Heartless on their page (like it's done for the Shadow) is still a good start though. {{User:ShardofTruth/Sig}} 21:02, 26 February 2014 (UTC)
::::I have to ask, though, you mentioned that there was a problem with the enemy template for the KHχ Heartless. I would like to know what it is, because I would like to see if I could fix it. I like working with templates, indeed, that's all I really do on the Fanon Wiki instead of actual fanon. {{KeybladeSpyMaster/Sig}}00:12, 27 February 2014 (UTC)~
:::::There is no real problem with the template, it's just that we haven't a stats section for KHX Heartless in the enemy template at the moment, putting up a simple profile (image, name, game) should work totally fine. The problem with the stats is that they are mostly invisible to the player while some even scale with the player's level (level, HP, attack) and other stay the same (AP, LUX, munny, card drops, type weakness etc.). It's probably better to wait until SE implements some sort of journal in the game before we start this one. {{User:ShardofTruth/Sig}} 14:37, 6 March 2014 (UTC)