Treasure Magnet: Difference between revisions

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Neumannz, replaced: Kingdom Hearts → {{c|Kingdom Hearts|game}}, AP → {{AP}} (3)
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m (Neumannz, replaced: Kingdom Hearts → {{c|Kingdom Hearts|game}}, AP → {{AP}} (3))
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{{game|KH1|FM1|COM|REC|KH2|FM2|358|BBS|FMB|DDD|HD1}}
{{game|KH1|FM1|COM|REC|KH2|FM2|358|BBS|FMB|DDD|HD1}}
{{nihongo|'''Treasure Magnet'''|ドロー|Dorō|lit. "Draw"}}, dubbed as '''Draw''' in ''[[Kingdom Hearts: Chain of Memories]]'' and ''[[Kingdom Hearts II]]'', is an [[ability]] introduced in ''[[Kingdom Hearts (game)|Kingdom Hearts]]''. It allows the user to attract dropped [[prizes]] and items from a greater distance away. Powering up the ability increases the range of the effect.
{{nihongo|'''Treasure Magnet'''|ドロー|Dorō|lit. "Draw"}}, dubbed as '''Draw''' in ''[[Kingdom Hearts: Chain of Memories]]'' and ''[[Kingdom Hearts II]]'', is an [[ability]] introduced in ''{{c|Kingdom Hearts|game}}''. It allows the user to attract dropped [[prizes]] and items from a greater distance away. Powering up the ability increases the range of the effect.


==Mechanics==
==Mechanics==
In ''Kingdom Hearts'', Treasure Magnet is a {{c|support ability|KH}} that costs 2 AP to equip.
In ''Kingdom Hearts'', Treasure Magnet is a {{c|support ability|KH}} that costs 2 {{AP}} to equip.


In ''Kingdom Hearts: Chain of Memories'', Draw is an [[enemy card]] effect that costs 10 CP to add to the deck and lasts for five reloads.
In ''Kingdom Hearts: Chain of Memories'', Draw is an [[enemy card]] effect that costs 10 CP to add to the deck and lasts for five reloads.
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