Template talk:HeartlessBossDirectory: Difference between revisions

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:::::Hmm, I can't decide. I guess it is better to be able to navigate through the list of all bosses for every game, since the are more important then the regular enemies. On the other hand they are not exactly hidden in the games so you will always be able to find the information here regardless. Maybe it's best to go with the "introduced in" route for the sake of consistency. --{{User:ShardofTruth/Sig}} 21:51, 6 June 2016 (UTC)
:::::Hmm, I can't decide. I guess it is better to be able to navigate through the list of all bosses for every game, since the are more important then the regular enemies. On the other hand they are not exactly hidden in the games so you will always be able to find the information here regardless. Maybe it's best to go with the "introduced in" route for the sake of consistency. --{{User:ShardofTruth/Sig}} 21:51, 6 June 2016 (UTC)
::::::If we're keeping all the Chi remodels, we should have the ones from other games as well. If not, then we should eliminate them across the board and focus on archetypes.{{User:KrytenKoro/Sig}} 21:57, 6 June 2016 (UTC)
::::::If we're keeping all the Chi remodels, we should have the ones from other games as well. If not, then we should eliminate them across the board and focus on archetypes.{{User:KrytenKoro/Sig}} 21:57, 6 June 2016 (UTC)
 
:::::::Maybe we should go for the second option, as the KHx section looks better on that one. {{User:TheSilentHero/Sig}} 17:10, 7 June 2016 (UTC)
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