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Should it be "Earthshaker" or "Earth Shaker"?[[User:KrytenKoro|<small>Glorious</small>]] [[User_talk:KrytenKoro|<small>CHAOS!</small>]] 06:14, January 13, 2010 (UTC) | Should it be "Earthshaker" or "Earth Shaker"?[[User:KrytenKoro|<small>Glorious</small>]] [[User_talk:KrytenKoro|<small>CHAOS!</small>]] 06:14, January 13, 2010 (UTC) | ||
== Support abilities == | |||
{|class="wikitable" width="100%" | |||
|-bgcolor="#87ceeb" | |||
|width="36%" style="text-align:center"|'''Ability''' | |||
|width="2%" style="text-align:center"|'''AP''' | |||
|width="40%" style="text-align:center"|'''Description''' | |||
|width="25%" style="text-align:center"|'''Obtained''' | |||
|-bgcolor="#e6e6fa" | |||
|{{nihongo|'''Guard'''|リフレクトガード|Rifurekuto Gādo|<br>lit. "Reflect Guard"}} | |||
|2 | |||
|Blocks and shoots back enemy attacks using a parrying action with {{button|s}}. | |||
|Roxas<ref>Defeat the [[Twilight Thorn]]</ref>, Limit Form | |||
|} | |||
*Synch Blade: Equips a Keyblade in each hand. The ability of the left hand weapon becomes available as well. | |||
*Endless Magic: Unleashes magic combos endlessly. | |||
*Scan: Inspects the target;s current HP. | |||
*Aerial Recovery: Quickly regains balance with {{button|c}} when knocked down. | |||
*Combo Plus: Increases maximum combo by 1 when on the ground. Equip more to enable more combos. | |||
*Air Combo Plus: Increases maximum combo by 1 when in midair. Equip more to enable more combos. | |||
*Combo Boost: Increases the damage of the finishing move on the ground relative to the number of hits in the combo. | |||
*Air Combo Boost: Increases the damage of the finishing move in the air relative to the number of hits in the combo. | |||
*Reaction Boost: Increases damage dealt by Reaction Commands. | |||
*Finishing Plus: Unleash successive finishing moves after combos. | |||
*Negative Combo: Decreases maximum combo on the ground and in midair by 1. | |||
*Berserk Charge: Increases strength during MP Charge and enables combos to continue endlessly. The combo finishing move is not available while this is active. | |||
*Damage Drive: Restores the Drive Gauge every time damage is taken. The amount restored to the Drive Gauge is relative to the damage received. | |||
*Drive Boost: Allows greater restoration of the Drive Gauge during MP Charge. | |||
*Form Boost: Increases the duration of each Drive Form. | |||
*Summon Boost: Increases the amount of time the Summon will stay. | |||
*Combination Boost: Increases the amount of time spent for Limits. | |||
*Experience Boost: Increases the amount of experience gained when defeating an enemy in a tight situation. | |||
*Leaf Bracer: Casting Cure on yourself will continue even when attacked. | |||
*Magic Lock-On: Automatically locks on to a target when casting Fire, Blizzard, Thunder, or Magnet. | |||
*Draw: Draws in and obtains nearby orbs. Equip 2 to obtain far orbs. | |||
*Jackpot: Increases drop rate of munny, HP and MP orbs. Equip the whole Party to further increase the drop rate. | |||
*Lucky Lucky: Will bring luck by increasing the drop rate of items. Equip the whole Party to further increase the drop rate. | |||
*Fire Boost: Increases damage done by fire-based attacks. | |||
*Blizzard Boost: Increases damage done by blizzard-based attacks. | |||
*Thunder Boost: Increases damage done by thunder-based attacks. | |||
*Item Boost: Increases effect done by healing items on the field. | |||
*MP Rage: Restores MP relative to the amount of damage taken. Equip more to increase the effect. | |||
*MP Haste: Increases MP restoration speed after MP is fully consumed. | |||
*MP Hastera: Greatly increases MP restoration speed after MP is fully consumed. | |||
*MP Hastega: Remarkably increases MP restoration speed after MP is fully consumed. | |||
*Defender: Increases defense in a pinch. | |||
*Second Chance: Ensures 1 HP remains after taking massive damage. | |||
*Once More: Ensures 1 HP remains after taking damage from a combo. | |||
*Auto Limit: Automatically sets the Reaction Command to Limit, if Limit is usable. | |||
*Auto Change: Automatically replaces fallen Party Members. | |||
*Hyper Healing: Quickly revives a fallen Party Member and greatly restores their HP. | |||
*Auto Healing: Restores HP while replaced by another Party Member with Change. | |||
*Valor Form: Synch Blade, Combo Plus, Air Combo Plus | |||
*Wisdom Form: Combo Plus, MP Hastega | |||
*Master Form: Synch Blade, Endless Magic, Air Combo Plus, Air Combo Plus, Draw, MP Hastera | |||
*Final Form: Synch Blade, MP Haste | |||
Draw Ring: Draw | |||
Lucky Ring: Lucky Lucky |
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