Swimming: Difference between revisions

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In ''Kingdom Hearts III'', Sora can also swim in all three-dimensions while in [[The Caribbean]] and [[Scala ad Caelum]]. To do so, he can dive underwater by pressing {{button|l2}} when surface swimming or by landing in the water while in [[Dive Mode]]. While underwater, he can ascend with {{button|r2}}, descend with {{button|l2}}, and spin the [[Keyblade]] like a propeller to accelerate by holding {{button|c}}. While swimming faster, he can use {{button|lana}} to adjust his trajectory. His underwater combo has been completely reworked, now consisting of a horizontal spin attack, three thrusts that spawn bubbles with limited homing properties, a vertical slash that leaves a shockwave in its wake, and spinning the Keyblade like a propeller to create a burst of wind for the finisher. He can also now dodge and block, and most of his offensive spells work completely differently underwater with sea designations.
In ''Kingdom Hearts III'', Sora can also swim in all three-dimensions while in [[The Caribbean]] and [[Scala ad Caelum]]. To do so, he can dive underwater by pressing {{button|l2}} when surface swimming or by landing in the water while in [[Dive Mode]]. While underwater, he can ascend with {{button|r2}}, descend with {{button|l2}}, and spin the [[Keyblade]] like a propeller to accelerate by holding {{button|c}}. While swimming faster, he can use {{button|lana}} to adjust his trajectory. His underwater combo has been completely reworked, now consisting of a horizontal spin attack, three thrusts that spawn bubbles with limited homing properties, a vertical slash that leaves a shockwave in its wake, and spinning the Keyblade like a propeller to create a burst of wind for the finisher. He can also now dodge and block, and most of his offensive spells work completely differently underwater with sea designations.
{{Mechanics}}
[[Category:Game elements]]
[[Category:Game elements]]
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