Sorcerer: Difference between revisions

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Oddly, it is the only Nobody that does not move from its posture when fighting. It always holds the pulsating appearance (even when attacked, the Sorcerer will still hold its posture aside from blows).
Oddly, it is the only Nobody that does not move from its posture when fighting. It always holds the pulsating appearance (even when attacked, the Sorcerer will still hold its posture aside from blows).
{{Atk-o|KH2}}
{{Atk|{{nihongo|'''Shield'''|シールド|<br>Shīrudo}}|Physical|—|x0.25|△|Arranges cubes into a wall.}}
{{Atk|{{nihongo|'''Shot'''|ショット|<br>Shotto}}|Physical|—|x0.25|△|Cubes surround an opponent and strike.}}
{{Atk|{{nihongo|'''Consecutive Attack'''|連続攻撃|<br>Renzoku Kōgeki}}|Physical|—|x0.25<br>Final hit: x1.0|△|Lines up cubes like a cylinder and swings them around.}}
{{Atk-c}}


===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
In ''Kingdom Hearts III,'' Sorcerers appear exclusively in Battlegate 3 and when trying to defeat the pink Shadow in Scala ad Caelum. In both cases, they will spawn after a certain amount of enemies have been defeated, or if a certain amount of damage has been done to the pink Shadow. In either case, they summon their cubes much more quickly, and are still immune to all elements, rendering all magic and some Formchanges ineffective. However, physical or Neutral attacks(including neutral Magic attacks) will deal full damage.
It is hard to attack a Sorcerer when it is swinging its cubes around, as they deal heavy damage and hit a wide area. If defending against Wild Dance or Chaos Shot, stand back and block the cubes when they appear. If it is using Chaos Shield, either back off, or close in and repeatedly block and use Reprisals to deal decent damage.
In order to combo a Sorcerer, wait for pauses between its attacks and close the distance with Airstep. However, be wary of Chaos Shield, which it may use if you're close and it's not vulnerable. It's much easier to attack a Sorcerer if it targets Donald or Goofy.
{{Atk-o|KH3}}
{{Atk-o|KH3}}
{{Atk|{{nihongo|'''Chaos Shield'''|カオスシールド|<br>Kaosu Shīrudo|}}
{{Atk|{{nihongo|'''Chaos Shield'''|カオスシールド|<br>Kaosu Shīrudo|}}
|Physical
|Physical
|0.5 (per hit)
|0.5 per hit
|△
|△
|2
|2
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{{Atk|{{nihongo|'''Chaos Shot'''|カオスショット|<br>Kaosu Shotto|}}
{{Atk|{{nihongo|'''Chaos Shot'''|カオスショット|<br>Kaosu Shotto|}}
|Physical
|Physical
|1.0 (per hit)
|1.0 per hit
|△
|△
|2
|2
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{{Atk|{{nihongo|'''Wild Dance'''|乱舞|<br>Ranbu|}}
{{Atk|{{nihongo|'''Wild Dance'''|乱舞|<br>Ranbu|}}
|Physical
|Physical
|0.2 (per hit)
|0.2 per hit
|△
|△
|2
|2
|Summons a group of cubes around the target which swing at the target repeatedly, in an identical pattern as Xemnas's Slice Barrage.<ref>[https://twitter.com/Spider_0008/status/896425696876085248 Sorcerer's Wild Dance & Xemnas's Slice Barrage Comparison]</ref>  
|Summons a group of cubes around the target which swing at the target repeatedly, in an identical pattern as Xemnas's Dual Blade attack.<!-- page gives a 404, link needs to be replaced<ref>[https://twitter.com/Spider_0008/status/896425696876085248 Sorcerer's Wild Dance & Xemnas's Two-Sword Attack Comparison]</ref>-->
}}
}}
{{Atk-c}}
{{Atk-c}}


==Notes and references==
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