Sleight: Difference between revisions

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{{redirect|Tornado|Goofy#Abilities|Goofy's special ability}}
{{redirect|Tornado|Goofy#Abilities|Goofy's special ability}}
[[File:Hades Battle KHRECOM.png|right|thumb|200px|Sora uses Sonic Blade in ''Kingdom Hearts: Chain of Memories''.]]
[[File:Hades Battle KHRECOM.png|right|thumb|200px|Sora uses Sonic Blade in ''Kingdom Hearts: Chain of Memories''.]]
{{nihongo|'''Sleight''' (from "[[wikipedia:Sleight of hand|sleight of hand]]")|ストック技|sutokku gi|lit. "stock technique"}} is a term used in [[Kingdom Hearts: Chain of Memories|''Kingdom Hearts: Chain of Memories'']] and ''[[Kingdom Hearts Re:Chain of Memories]]'' to refer to certain combinations of two or three cards that produce unusual effects. They are used by [[Sora]], [[Riku]], and most bosses in the game. Sora may learn his Sleights through leveling up, progressing through the story, obtaining certain cards, or by finding them in treasure chests, while Riku starts the game with all of his Sleights. Each Sleight has certain requirements to be activated, and most require all three stockable cards to be a certain type or value. Some Sleights only require two cards - these Sleights will activate if the stocked cards don't fulfill any three-card Sleight, and can be activated with only two cards if desired by "stocking" the reload card instead of one in the player's deck. As the Sleights are part of a stocked combo, the first card in the sleight will disappear from the player's deck unless certain [[Enemy Cards]] are activated, but they can be recovered with high-level [[Item Cards]].
{{nihongo|'''Sleight''' (from "[[wikipedia:Sleight of hand|sleight of hand]]")|ストック技|sutokku gi|lit. "stock technique"}} is a term used in [[Kingdom Hearts: Chain of Memories|''Kingdom Hearts: Chain of Memories'']] and ''[[Kingdom Hearts Re:Chain of Memories]]'' to refer to certain combinations of two or three cards that produce unusual effects. They are used by [[Sora]], [[Riku]], and most bosses in the game. Sora may learn his Sleights through leveling up, progressing through the story, obtaining certain cards, or by finding them in treasure chests, while Riku starts the game with all of his Sleights. Each Sleight has certain requirements to be activated, and most require all three stockable cards to be a certain type or value. Some Sleights only require two cards - these Sleights will activate if the stocked cards don't fulfill any three-card Sleight, and can be activated with only two cards if desired by "stocking" the reload card instead of one in the player's deck. As the Sleights are part of a stocked combo, the first card in the sleight will disappear from the player's deck unless certain [[enemy card]]s are activated, but they can be recovered with high-level [[item card]]s.


Sora's Sleights are divided into "Attack", "Magic", "Summon", and "Friend" Sleights, which are categorized based on the cards they use. ''Re:Chain of Memories'' also introduces two Sleights unique to the [[Bumble-Rumble]] mini-game. Riku's Sleights are divided into "Attack", "Friend", and "Duel" Sleights. Unlike other Sleight types, "Duel Sleights" can only be used by activating a duel, and can include up to seven cards.
Sora's Sleights are divided into "Attack", "Magic", "Summon", and "Friend" Sleights, which are categorized based on the cards they use. ''Re:Chain of Memories'' also introduces two Sleights unique to the [[Bumble-Rumble]] mini-game. Riku's Sleights are divided into "Attack", "Friend", and "Duel" Sleights. Unlike other Sleight types, "Duel Sleights" can only be used by activating a duel, and can include up to seven cards.
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*[[Abilities (Kingdom Hearts Birth by Sleep)]]
*[[Abilities (Kingdom Hearts Birth by Sleep)]]
*[[Magic]]
*[[Magic]]
*[[Enemy Cards]]
*[[Enemy card]]
*[[Limit Break]]
*[[Limit Break]]
*[[Deck Command]]
*[[Deck Command]]
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