Ripple Drive: Difference between revisions

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==Mechanics==
==Mechanics==
In ''Kingdom Hearts Final Mix'', Ripple Drive is a [[combat ability]] that requires 3 {{AP}} to equip. It is a ground combo finisher that activates when surrounded by multiple targets. Its damage is determined by Sora's maximum [[MP]]. After hitting the enemy, Sora takes 45 frames to recover (1.3 seconds).<!-- Has this changed in 1.5? -->
In ''Kingdom Hearts Final Mix'', Ripple Drive is a [[combat ability]] that requires 3 {{AP}} to equip. It is a ground combo finisher that activates when surrounded by multiple targets. Its damage is determined by Sora's maximum [[MP]]. After hitting the enemy, Sora takes 1.3 seconds to recover.<!-- Has this changed in 1.5? -->


In ''Kingdom Hearts II Final Mix'', Ripple Drive is an [[action ability]] accessible in [[Limit Form]]. It is a ground combo finisher that activates when Sora is surrounded. Ripple Drive deals {{c|Neutral|element}} damage relative to Sora's Magic stat.
In ''Kingdom Hearts II Final Mix'', Ripple Drive is an [[action ability]] accessible in [[Limit Form]]. It is a ground combo finisher that activates when Sora is surrounded. Ripple Drive deals {{c|Neutral|element}} damage relative to Sora's Magic stat.


In ''Kingdom Hearts III'', Ripple Drive is an ability accessible in [[Second Form]]. It is the form's third and final ground combo finisher. Ripple Drive deals Neutral damage relative to Sora's Magic stat.
In ''Kingdom Hearts III'', Ripple Drive is an ability accessible in [[Second Form]]. It is the form's third and final ground combo finisher. Ripple Drive deals Neutral damage relative to Sora's Magic stat.
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==Learning Ripple Drive==
==Learning Ripple Drive==