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==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts Final Mix'', Ripple Drive is a [[combat ability]] that requires 3 {{AP}} to equip. It is a ground combo finisher that activates when surrounded by multiple targets. | In ''Kingdom Hearts Final Mix'', Ripple Drive is a [[combat ability]] that requires 3 {{AP}} to equip. It is a ground combo finisher that activates when surrounded by multiple targets. Its damage is determined by Sora's maximum [[MP]]. After hitting the enemy, Sora takes 1.3 seconds to recover.<!-- Has this changed in 1.5? --> | ||
In ''Kingdom Hearts II Final Mix'', Ripple Drive is an [[action ability]] accessible in [[Limit Form]]. It is a ground combo finisher that activates when Sora is surrounded. Ripple Drive deals {{c|Neutral|element}} damage relative to Sora's Magic stat. | In ''Kingdom Hearts II Final Mix'', Ripple Drive is an [[action ability]] accessible in [[Limit Form]]. It is a ground combo finisher that activates when Sora is surrounded. Ripple Drive deals {{c|Neutral|element}} damage relative to Sora's Magic stat. | ||
In ''Kingdom Hearts III'', Ripple Drive is an ability accessible in [[Second Form]]. It is the form's third and final ground combo finisher. Ripple Drive deals Neutral damage relative to Sora's Magic stat. | In ''Kingdom Hearts III'', Ripple Drive is an ability accessible in [[Second Form]]. It is the form's third and final ground combo finisher. Ripple Drive deals Neutral damage relative to Sora's Magic stat. | ||
==Learning Ripple Drive== | ==Learning Ripple Drive== |