Riku: Difference between revisions

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[[File:Shadow Sora 02 KH.png|thumb|Riku retreats with Kairi and summons AntiSora to battle Sora.]]
[[File:Shadow Sora 02 KH.png|thumb|Riku retreats with Kairi and summons AntiSora to battle Sora.]]
Maleficent bestows the power of darkness on Riku, giving him the power to command the Heartless. He then goes to [[Neverland]], traveling on [[Captain Hook]]'s ship, where Kairi's body is being kept. He appears before Sora, showing him Kairi's body. Sora warns Riku that the Heartless will eventually turn on him and devour his heart, but Riku refuses to listen and retreats after using his new powers to summon [[AntiSora]]. However, before he heads back to Hollow Bastion, he tells Captain Hook that the captured [[Wendy]] is not a Princess of Heart. Riku takes Kairi and recklessly returns to Maleficent's castle via the Corridors of Darkness without a vessel, putting a strain on his heart. While he is drained from the trip, Maleficent unlocks the last of Riku's dark power.
Maleficent bestows the power of darkness on Riku, giving him the power to command the Heartless. He then goes to [[Neverland]], traveling on [[Captain Hook]]'s ship, where Kairi's body is being kept. He appears before Sora, showing him Kairi's body. Sora warns Riku that the Heartless will eventually turn on him and devour his heart, but Riku refuses to listen and retreats after using his new powers to summon [[AntiSora]]. However, before he heads back to Hollow Bastion, he tells Captain Hook that the captured [[Wendy]] is not a Princess of Heart. Riku takes Kairi and recklessly returns to Maleficent's castle via the Corridors of Darkness without a vessel, putting a strain on his heart. While he is drained from the trip, Maleficent unlocks the last of Riku's dark power.
{{canon
|
If Sora goes to Monstro after encountering Riku and Kairi on Captain Hook's ship, "Riku" shows up to kidnap Pinocchio. When Sora encounters "Riku" with Pinocchio, "Riku" mockingly asks Sora if he has forgotten his best friend, to which Sora responds that he is not Riku. "Riku" then summons the Parasite Cage and leaves through a portal of darkness.
}}


At Hollow Bastion, Sora again meets Riku, stopping him from taking down the wounded [[Beast]]. Riku and Sora briefly talk then forcibly summons the Keyblade away from him, telling him that he was "just the delivery boy" and that Riku is the true Keyblade master. After leaving Sora with a [[Wooden Sword]] he used on Destiny Islands, he departs, and Donald and Goofy reluctantly follow him as per [[Mickey Mouse|The King]]'s orders.
At Hollow Bastion, Sora again meets Riku, stopping him from taking down the wounded [[Beast]]. Riku and Sora briefly talk then forcibly summons the Keyblade away from him, telling him that he was "just the delivery boy" and that Riku is the true Keyblade master. After leaving Sora with a [[Wooden Sword]] he used on Destiny Islands, he departs, and Donald and Goofy reluctantly follow him as per [[Mickey Mouse|The King]]'s orders.
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[[File:The Seeker of Darkness 01 KH.png|thumb|left|Ansem possesses Riku's body.]]
[[File:The Seeker of Darkness 01 KH.png|thumb|left|Ansem possesses Riku's body.]]
[[Game:Riku|Riku]], declaring himself to be Ansem, the Seeker of Darkness, confronts Sora in the Grand Hall and reveals that Sora has Kairi's heart in his body. While Donald and Goofy look on, Riku and Sora clash again, with Ansem's presence amplifying Riku's dark powers. He fades away when he is defeated, but after Sora stabs himself with the Keyblade to release Kairi's heart and disappears, Ansem reveals himself and attacks Kairi, Donald, and Goofy. Riku uses the last of his strength to hold back his possessor, and yells to the others to run. This leads to an internal struggle between the two that Riku ultimately loses; Riku's heart is sent to the [[Realm of Darkness]]{{Storylink|Kingdom Hearts Final Mix}} while Ansem takes complete control.
[[Game:Riku|Riku]], declaring himself to be Ansem, the Seeker of Darkness, confronts Sora in the Grand Hall and reveals that Sora has Kairi's heart in his body. While Donald and Goofy look on, Riku and Sora clash again, with Ansem's presence amplifying Riku's dark powers. He fades away when he is defeated, but after Sora stabs himself with the Keyblade to release Kairi's heart and disappears, Ansem reveals himself and attacks Kairi, Donald, and Goofy. Riku uses the last of his strength to hold back his possessor, and yells to the others to run. This leads to an internal struggle between the two that Riku ultimately loses; Riku's heart is sent to the [[Realm of Darkness]]{{Storylink|Kingdom Hearts Final Mix}} while Ansem takes complete control.
{{canon
|
If Sora goes to Monstro after Riku has been possessed by Ansem, "Riku" shows up to kidnap Pinocchio, when Sora encounters "Riku" with Pinocchio, "Riku" mockingly asks Sora if he has forgotten his best friend, to which Sora responds that he is not Riku. "Riku" then summons the Parasite Cage and leaves through a portal of darkness.
}}


[[File:Closing the Door 04 KH.png|thumb|Riku tells Sora to take care of Kairi before the Door to Darkness is closed.]]
[[File:Closing the Door 04 KH.png|thumb|Riku tells Sora to take care of Kairi before the Door to Darkness is closed.]]
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{{Q|We must defeat Xemnas. He's the Organization's last survivor. C'mon.|Riku}}
{{Q|We must defeat Xemnas. He's the Organization's last survivor. C'mon.|Riku}}
[[File:His Name is Ansem 01 KHII.png|thumb|left|200px|Riku introduces himself as Ansem.]]
[[File:His Name is Ansem 01 KHII.png|thumb|left|200px|Riku introduces himself as Ansem.]]
Riku continues to ally himself with DiZ, as they have a common goal: to help Sora awaken (though Riku finds his memories of Sora fading, being a side-effect of Naminé's toying with Sora's memories). Roxas's memory is erased by DiZ and he is placed into a [[Simulated Twilight Town]], to live out his days until the time comes for him to meet Sora. Meanwhile, Riku watches over Roxas, periodically entering the town in order to keep Roxas ignorant to the truth, including keeping Naminé from saying anything important to Roxas. He also takes some keepsakes of Roxas's during some of his visits. With all these deeds done, Riku finally demands to know what DiZ's true objective is. Upon hearing that it is merely revenge (DiZ does not disclose against whom it is), Riku clenches his fist, shocked and disgusted at how DiZ is merely using him and Sora for his own selfish reasons.
Riku continues to ally himself with DiZ, as they have a common goal: to help Sora awaken (though Riku finds his memories of Sora fading, being a side-effect of Naminé's toying with Sora's memories). Roxas's memory is erased by DiZ and he is placed into [[The Other Twilight Town]], to live out his days until the time comes for him to meet Sora. Meanwhile, Riku watches over Roxas, periodically entering the town in order to keep Roxas ignorant to the truth, including keeping Naminé from saying anything important to Roxas. He also takes some keepsakes of Roxas's during some of his visits. With all these deeds done, Riku finally demands to know what DiZ's true objective is. Upon hearing that it is merely revenge (DiZ does not disclose against whom it is), Riku clenches his fist, shocked and disgusted at how DiZ is merely using him and Sora for his own selfish reasons.


Eventually, when the time comes for Roxas, Riku makes sure to prevent the Nobodies from flooding the town. Soon, the goal Riku had been searching for is finally reached: Roxas joins with Sora. Though DiZ orders him to eliminate Naminé, Riku, feeling DiZ had no right in deciding  her fate, decides to hand her to the now-renegade Axel of Organization XIII before leaving DiZ.
Eventually, when the time comes for Roxas, Riku makes sure to prevent the Nobodies from flooding the town. Soon, the goal Riku had been searching for is finally reached: Roxas joins with Sora. Though DiZ orders him to eliminate Naminé, Riku, feeling DiZ had no right in deciding  her fate, decides to hand her to the now-renegade Axel of Organization XIII before leaving DiZ.
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The next day, Riku joins the other guardians in the [[Keyblade Graveyard]], where [[Terra-Xehanort]] attacks, critically injuring several guardians before being ejected from the battlefield. A massive [[Demon Tide]] soon appears, devouring all the guardians, except Sora and Riku. When Sora breaks down in despair, Riku sacrifices himself for Sora's sake, putting his faith in Sora to save all of their friends.
The next day, Riku joins the other guardians in the [[Keyblade Graveyard]], where [[Terra-Xehanort]] attacks, critically injuring several guardians before being ejected from the battlefield. A massive [[Demon Tide]] soon appears, devouring all the guardians, except Sora and Riku. When Sora breaks down in despair, Riku sacrifices himself for Sora's sake, putting his faith in Sora to save all of their friends.


Riku's heart makes its way to [[Olympus]], where it is captured by a [[Lich]] before being freed and returned to the Keyblade Graveyard by a newly restored Sora. When Sora frees the rest of his friends' hearts, they reappear together, moments before Terra-Xehanort first appeared.
Riku's heart makes its way to [[The Final World]]'s facsimile of [[Olympus]], where it is captured by a [[Lich]] before being freed and returned to the Keyblade Graveyard by a newly restored Sora. When Sora frees the rest of his friends' hearts, they reappear together, moments before Terra-Xehanort first appeared.


[[File:Final Confrontations I 01 KHIII.png|thumb|200px|left|Riku fights against Dark Riku as Ansem watches.]]
[[File:Final Confrontations I 01 KHIII.png|thumb|200px|left|Riku fights against Dark Riku as Ansem watches.]]
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Riku's Soul Eater changes into Way to the Dawn sometime between the second visit to Land of Dragons and [[The World That Never Was]]. When he turned into his "true form" in the end of ''[[Kingdom Hearts II]]'', his powers of light increased dramatically while his powers of darkness decreased. As a party member, Riku possesses various abilities that combine his dark powers with Sora's light powers. Riku can use a new Dark Aura that fires Dark Firaga orbs that inflict a [[Stop]] effect whenever Sora completes a combo, Dark Shield to project a barrier of darkness, as well as to numerous other powers.  
Riku's Soul Eater changes into Way to the Dawn sometime between the second visit to Land of Dragons and [[The World That Never Was]]. When he turned into his "true form" in the end of ''[[Kingdom Hearts II]]'', his powers of light increased dramatically while his powers of darkness decreased. As a party member, Riku possesses various abilities that combine his dark powers with Sora's light powers. Riku can use a new Dark Aura that fires Dark Firaga orbs that inflict a [[Stop]] effect whenever Sora completes a combo, Dark Shield to project a barrier of darkness, as well as to numerous other powers.  


In his Limit with Sora, Eternal Session, Riku is able to project waves of dark energy from his Keyblade in addition to unleashing fast combos and Dark Firaga barrages. At the end, Sora and Riku toss their Keyblades together to act as a super-damaging magnet.  
In his Limit with Sora, [[Eternal Session]], Riku is able to project waves of dark energy from his Keyblade in addition to unleashing fast combos and Dark Firaga barrages. At the end, Sora and Riku toss their Keyblades together to act as a super-damaging magnet.  


It should be noted, though, that despite the fact that Riku is a wielder of the Keyblade, he can't use any of Sora's [[Keychains]] while he is in the party.
It should be noted, though, that despite the fact that Riku is a wielder of the Keyblade, he can't use any of Sora's [[Keychains]] while he is in the party.
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Riku's main action abilities are executed as reaction commands that become available after certain situations. He can use [[Dark Aura]] after Sora performs a combo finisher to fire multiple dark orbs that stun enemies. When Sora takes damage, Riku can cast [[Dark Shield]] to protect him. Riku can also use one non-reaction command ability, [[Cure Potion]], which restores the party to maximum health.
Riku's main action abilities are executed as reaction commands that become available after certain situations. He can use [[Dark Aura]] after Sora performs a combo finisher to fire multiple dark orbs that stun enemies. When Sora takes damage, Riku can cast [[Dark Shield]] to protect him. Riku can also use one non-reaction command ability, [[Cure Potion]], which restores the party to maximum health.


His limit, [[Eternal Session]], unleashes a joint attack between Sora and Riku that expels high amounts of damage.
His limit, Eternal Session, unleashes a joint attack between Sora and Riku that expels high amounts of damage.


He has access to some of the most useful support abilities, such as [[MP Hastega]], [[Second Chance]], and [[Once More]], in addition to ones with more miscellaneous effects, such as [[Item Boost]], [[Defender]], [[Auto Limit]], and [[Hyper Healing]].
He has access to some of the most useful support abilities, such as [[MP Hastega]], [[Second Chance]], and [[Once More]], in addition to ones with more miscellaneous effects, such as [[Item Boost]], [[Defender]], [[Auto Limit]], and [[Hyper Healing]].
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===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
====Playable character====
====Playable character====
Riku is briefly playable after completing [[Olympus]] and once more after completing [[The Caribbean]] and [[San Fransokyo]]. Both times, he faces against a Demon Tower. Riku has access to Thundaga and Curaga for magic and has 1 Hi-Potion and 1 Ether. Riku also does not have access to Shotlocks{{KHIII}} and Formchanges. He uses Dark Roll and Dark Barrier. Riku attacks swiftly and many of his attacks are wide and are performed with a 360° move. During the first fight, he wields his [[Way to the Dawn]] Keyblade. His guard is a joint barrier with Mickey, which can be followed with a joint Counter Blast. During this fight, Riku's finisher is called [[Double Duel]]. When performing this move, Riku and Mickey both perform a buzzsaw move twice, which deals incredible damage. In the second fight, Riku wields the [[Braveheart]] Keyblade, and his unique finisher is [[Dark Firaga]], which performs identically to its ''[[Kingdom Hearts 3D: Dream Drop Distance]]'' appearance.
Riku is briefly playable after completing [[Olympus]] and once more after completing [[The Caribbean]] and [[San Fransokyo]]. Both times, he faces against a Demon Tower. Riku's stats closely correspond to Sora's stats at Level 65, and are equal to Aqua's. He has access to Thundaga and Curaga for magic and has a single Hi-Potion and Ether, although they replenish between battles. Riku does not have access to Shotlocks (except in ''Kingdom Hearts III Re Mind'') or Formchanges. Riku attacks swiftly and many of his attacks are wide and are performed with a 360° turn.


In ''[[Kingdom Hearts III Re Mind]]'', while fighting Dark Riku and Xigbar, Riku can use the [[Dark Divide]] [[Shotlock]], which has a maximum lock of 28 and bears a similar appearance to his Dark Firaga finisher.
During the first fight, he wields his [[Way to the Dawn]] Keyblade. His guard is a joint barrier with Mickey, which can be followed with a joint Counter Blast. During this fight, Riku's finisher is called [[Double Duel]]. When performing this move, Riku and Mickey both perform a buzzsaw move similar to [[Shadowbreaker]]. In the second fight, Riku wields the [[Braveheart]] Keyblade, and his unique finisher is [[Dark Firaga]], which performs identically to its ''[[Kingdom Hearts 3D: Dream Drop Distance]]'' appearance.


In ''Kingdom Hearts III Re Mind'', while fighting Dark Riku and Xigbar, Riku can use the [[Dark Divide]] Shotlock, which has a maximum lock of 28 and bears a similar appearance to his Dark Firaga finisher.
{|align="center"
|-valign="top"
|
{|border="1" cellspacing="0" cellpadding="2" style="width:150px"
|-
!colspan="2" style="{{style|kh3|a}}"|Stats
|-
!style="{{style|kh3|b}}"|Maximum HP
|235
|-
!style="{{style|kh3|b}}"|Maximum MP
|100
|-
!style="{{style|kh3|b}}"|Strength
|44
|-
!style="{{style|kh3|b}}"|Magic
|45
|-
!style="{{style|kh3|b}}"|Defense
|42
|}
|
{|border="1" cellspacing="0" cellpadding="2" style="width:300px"
|-
!colspan="2" style="{{style|kh3|a}}"|Equipment
|-
!colspan="2" style="{{style|kh3|b}}"|Weapon
|-
|[[Way to the Dawn]]<ref>First battle.</ref><br>[[Braveheart]]<ref>Second battle.</ref>||Strength +5, Magic +5
|-
!style="{{style|kh3|b}}"|Items
|[[Hi-Potion]]<br>[[Ether]]
|}
|
{|border="1" cellspacing="0" cellpadding="2" style="width:150px"
|-
!colspan="2" style="{{style|kh3|a}}"|Shortcuts
|-
!style="{{style|kh3|b}}"|{{button|c}}
|[[Thundaga]]
|-
!style="{{style|kh3|b}}"|{{button|t}}
|[[Curaga]]
|-
!style="{{style|kh3|b}}"|{{button|s}}
|[[Hi-Potion]]
|-
!style="{{style|kh3|b}}"|{{button|x}}
|[[Ether]]
|}
|}
{{frm-atk-o|#DC143C|o=*|ba=*}}
{{frm-atk-o|#DC143C|o=*|ba=*}}
{{frm-atk|{{nihongo|'''Lower Left Ground Swing'''|地上左下振り|<br>Chijō Hidarishita Furi}}|att|Physical|1.0|8|0|1|X|1|—|First ground combo. Will be replaced by the second ground combo if the target is at mid-long range, or the third ground combo if surrounded by multiple enemies. Will also be replaced by the "Leftward Aerial Spinning Swing" attack if the target is located up high.}}
{{frm-atk|{{nihongo|'''Lower Left Ground Swing'''|地上左下振り|<br>Chijō Hidarishita Furi}}|att|Physical|1.0|8|0|1|X|1|—|First ground combo. Will be replaced by the second ground combo if the target is at mid-long range, or the third ground combo if surrounded by multiple enemies. Will also be replaced by the "Leftward Aerial Spinning Swing" attack if the target is located up high.}}
{{frm-atk|{{nihongo|'''Ground Thrust & Upward Swing'''|地上突き&振り上げ|<br>Chijō Tsuki & Furiage}}|att|Physical|1.0+0.2|8+2|0|0.5+0.5|X|—|—|Second ground combo. Will be replaced by the "Leftward Aerial Spinning Swing" attack if the target is located up high.}}
{{frm-atk|{{nihongo|'''Ground Thrust & Upward Swing'''|地上突き&振り上げ|<br>Chijō Tsuki & Furiage}}|att|Physical|1.0+0.2|8+2|0|0.5+0.5|X|—|—|Second ground combo. Will be replaced by the "Leftward Aerial Spinning Swing" attack if the target is located up high.}}
{{frm-atk|{{nihongo|'''Rightward Spinning Ground Swing'''|地上右回転振り|<br>Chijō Migi Kaiten Furi}}|att|Physical|1.0|8|0|0.3|X|—|—|Third ground combo. Will be replaced by the "Leftward Aerial Spinning Swing" attack if the target is located up high.}}
{{frm-atk|{{nihongo|'''Rightward Spinning Ground Swing'''|地上右回転振り|<br>Chijō Migi Kaiten Furi}}|att|Physical|1.0|8|0|0.3|X|—|—|Third ground combo. Will be replaced by the "Leftward Aerial Spinning Swing" attack if the target is located up high.}}
{{frm-atk|{{nihongo|'''3-Part Diagonal Ground Swing'''|地上斜め3回振り|<br>Chijō Naname 3-kai Furi}}|att|Physical|0.3+0.3+1.0|2+2+8|0+0+1|0.3+0.3+1|X{{note|O for final hit}}|—|—|Ground combo finisher.}}
{{frm-atk|{{nihongo|'''3-Part Diagonal Ground Swing'''|地上斜め3回振り|<br>Chijō Naname 3-kai Furi}}|att|Physical|0.3+0.3+1.0|2+2+8|0+0+1|0.3+0.3+1|X{{note|O for final hit}}|—|—|Ground combo finisher. The last hit launches struck enemies skyward.}}
{{frm-atk|{{nihongo|'''Rising Leftward Spinning Swing'''|上昇左回転振り|<br>Jōshō Hidari Kaiten Furi}}|att|Physical|0.5|3|0|1|X|1|—|Used when the target is up high.}}
{{frm-atk|{{nihongo|'''Rising Leftward Spinning Swing'''|上昇左回転振り|<br>Jōshō Hidari Kaiten Furi}}|att|Physical|0.5|3|0|1|X|1|—|Used when the target is up high.}}
{{frm-atk|{{nihongo|'''Lower Left Aerial Swing'''|空中左下振り|<br>Kūchū Hidarishita Furi}}|att|Physical|1.0|8|0|1|X|1|—|First aerial combo. Will be replaced by the "Air Thrust & Upward Swing" attack if the target is at mid-to-long range.}}
{{frm-atk|{{nihongo|'''Lower Left Aerial Swing'''|空中左下振り|<br>Kūchū Hidarishita Furi}}|att|Physical|1.0|8|0|1|X|1|—|First aerial combo. Will be replaced by the "Air Thrust & Upward Swing" attack if the target is at mid-to-long range.}}
{{frm-atk|{{nihongo|'''Air Thrust & Upward Swing'''|空中突き&振り上げ|<br>Kūchū Tsuki & Furiage}}|att|Physical|1.0+0.2|8+2|0|0.5+0.5|X|—|—|Second aerial combo.}}
{{frm-atk|{{nihongo|'''Air Thrust & Upward Swing'''|空中突き&振り上げ|<br>Kūchū Tsuki & Furiage}}|att|Physical|1.0+0.2|8+2|0|0.5+0.5|X|—|—|Second aerial combo.}}
{{frm-atk|{{nihongo|'''Lower Right Aerial Spinning Swing'''|空中右下回転振り|<br>Kūchū Migishita Kaiten Furi}}|att|Physical|1.0|8|0|0.3|X|—|—|Third aerial combo.}}
{{frm-atk|{{nihongo|'''Lower Right Aerial Spinning Swing'''|空中右下回転振り|<br>Kūchū Migishita Kaiten Furi}}|att|Physical|1.0|8|0|0.3|X|—|—|Third aerial combo.}}
{{frm-atk|{{nihongo|'''5-Part Diagonal Aerial Swing'''|空中斜め5回振り|<br>Kūchū Naname 5-kai Furi}}|att|Physical|0.3(x4)+1.0|2(x4)+8|0(x4)+1|0.3(x4)+1|X{{note|O for final hit}}|—|—|Air combo finisher.}}
{{frm-atk|{{nihongo|'''5-Part Diagonal Aerial Swing'''|空中斜め5回振り|<br>Kūchū Naname 5-kai Furi}}|att|Physical|0.3(x4)+1.0|2(x4)+8|0(x4)+1|0.3(x4)+1|X{{note|O for final hit}}|—|—|Air combo finisher. The last hit knocks struck enemies back to the ground.}}
{{frm-atk|{{nihongo|'''Leftward Aerial Spinning Swing'''|空中左回転振り|<br>Kūchū Hidari Kaiten Furi}}|att|Physical|0.5|3|0|1|X|1|—|Used when above or below the target.}}
{{frm-atk|{{nihongo|'''Leftward Aerial Spinning Swing'''|空中左回転振り|<br>Kūchū Hidari Kaiten Furi}}|att|Physical|0.5|3|0|1|X|1|—|Used when above or below the target.}}
{{frm-atk|l=*|Counter Blast|mag|Neutral|2.0|10|1|0|O|—|—|Press {{button|x}} after a successful block to send surrounding foes flying. (Reprisal)}}
{{frm-atk|l=*|Counter Blast|mag|Neutral|2.0|10|1|0|O|—|—|Press {{button|x}} after a successful block to send surrounding foes flying. (Reprisal)}}